rayvn26 Posted April 30, 2018 Share Posted April 30, 2018 Today I decided to use Battle Scribe to figure out how many points and power level I have in my Blood Angels. What do you guys think I need to add to offer more options and flexibility. Most of this was collected for 6th edition and slowly added to in 7th and 8th. I seem to drawing from the same units over and over again and want to mix it up a bit more. ++ Brigade Detachment +9CP (Imperium - Blood Angels) [263 PL, 4855pts] ++ + HQ + Brother Corbulo [5 PL, 94pts] Captain [6 PL, 129pts]: Jump Pack, Storm shield, Thunder hammer Captain in Gravis Armour [7 PL, 137pts]: Boltstorm gauntlet, Master-crafted power sword Chief Librarian Mephiston [8 PL, 145pts] Commander Dante [11 PL, 215pts] + Troops + Intercessor Squad [5 PL, 100pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant Intercessor Squad [5 PL, 100pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant Tactical Squad [9 PL, 169pts] . 7x Space Marine . Space Marine (Heavy weapon): Heavy bolter . Space Marine (Special weapon): Plasma gun . Space Marine Sergeant: Melta bombs, Plasma pistol, Power sword Tactical Squad [9 PL, 169pts] . 7x Space Marine . Space Marine (Heavy weapon): Heavy bolter . Space Marine (Special weapon): Plasma gun . Space Marine Sergeant: Melta bombs, Plasma pistol, Power sword Tactical Squad [9 PL, 165pts] . 7x Space Marine . Space Marine (Heavy weapon): Heavy bolter . Space Marine (Special weapon): Flamer . Space Marine Sergeant: Melta bombs, Plasma pistol, Power sword Tactical Squad [9 PL, 169pts] . 7x Space Marine . Space Marine (Heavy weapon): Heavy bolter . Space Marine (Special weapon): Plasma gun . Space Marine Sergeant: Melta bombs, Plasma pistol, Power sword + Elites + Death Company [20 PL, 200pts]: Jump Pack . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword Death Company Dreadnought [11 PL, 217pts]: Blood talons, Magna-grapple, Meltagun, Storm bolter Furioso Dreadnought [10 PL, 226pts]: Blood talons, Heavy flamer, Magna-grapple, Meltagun Primaris Ancient [4 PL, 69pts] Sanguinary Guard [10 PL, 176pts] . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword Sanguinary Guard Ancient [6 PL, 105pts]: Angelus boltgun, Power fist Terminator Assault Squad [12 PL, 224pts] . Terminator: Lightning Claw (Pair) . Terminator: Lightning Claw (Pair) . Terminator: Lightning Claw (Pair) . Terminator: Lightning Claw (Pair) . Terminator Sergeant . . Thunder hammer and storm shield: Storm shield, Thunder hammer + Fast Attack + Assault Squad [11 PL, 204pts]: Jump Pack . Space Marine Sergeant: Melta bombs, Power axe . 7x Space Marine w/ bolt pistol and chainsword . Space Marine w/ special weapon: Meltagun . Space Marine w/ special weapon: Meltagun Assault Squad [11 PL, 223pts]: Jump Pack . Space Marine Sergeant: Inferno pistol, Melta bombs, Power sword . 7x Space Marine w/ bolt pistol and chainsword . Space Marine w/ special weapon: Meltagun . Space Marine w/ special weapon: Meltagun Inceptor Squad [10 PL, 180pts]: 2x Inceptor, Inceptor Sergeant . Two assault bolters: 2x Assault bolter + Heavy Support + Baal Predator [8 PL, 142pts]: Twin assault cannon Baal Predator [8 PL, 142pts]: Twin assault cannon Hellblaster Squad [8 PL, 165pts]: 4x Hellblaster, Plasma incinerator . Hellblaster Sergeant: Bolt pistol Land Raider Crusader [16 PL, 287pts]: 2x Hurricane bolter, Twin assault cannon + Flyer + Stormraven Gunship [15 PL, 303pts]: 2x Stormstrike missile launcher, Twin assault cannon, Twin multi-melta + Dedicated Transport + Razorback [5 PL, 100pts]: Twin assault cannon Razorback [5 PL, 100pts]: Twin assault cannon Razorback [5 PL, 100pts]: Twin assault cannon Razorback [5 PL, 100pts]: Twin assault cannon ++ Spearhead Detachment +1CP (Imperium - Blood Angels) [42 PL, 844pts] ++ + HQ + Lemartes [7 PL, 129pts] Primaris Lieutenants [8 PL, 148pts] . Primaris Lieutenant: Power sword . Primaris Lieutenant: Master-crafted auto bolt rifle + Heavy Support + Predator [9 PL, 189pts]: Predator autocannon . Two lascannons: 2x Lascannon Predator [9 PL, 189pts]: Predator autocannon . Two lascannons: 2x Lascannon Predator [9 PL, 189pts]: Predator autocannon . Two lascannons: 2x Lascannon ++ Total: [305 PL, 5699pts] ++ Created with BattleScribe Link to comment Share on other sites More sharing options...
Jolemai Posted May 1, 2018 Share Posted May 1, 2018 Adding flexibility depends on a lot of things, for example, how do you want to play your Blood Angels? Are you up for using Forge World? Allies? Meta? ... and so on. Glaring holes appear to be in the Librarius and Chaplaincy (both with and//or without jump packs), whilst another is the tenth Company, all of which can add to your lists depending on the above. The Sanguinor could work too. With regards to Allies, you are still looking for something to plug any holes in your force - would an Imperial Knight be of interest? Whatever you choose though, get it in before June and pledge it to our ETL crusade! Link to comment Share on other sites More sharing options...
dbecer01 Posted May 1, 2018 Share Posted May 1, 2018 Since the preds have the same weapon here as the razorbacks, but cost more, why take the preds for the same firepower? You can’t killshot with only 2 preds, and Lucifer pattern engines seem more useful for flamers. Link to comment Share on other sites More sharing options...
rayvn26 Posted May 1, 2018 Author Share Posted May 1, 2018 Adding flexibility depends on a lot of things, for example, how do you want to play your Blood Angels? Are you up for using Forge World? Allies? Meta? ... and so on. Glaring holes appear to be in the Librarius and Chaplaincy (both with and//or without jump packs), whilst another is the tenth Company, all of which can add to your lists depending on the above. The Sanguinor could work too. With regards to Allies, you are still looking for something to plug any holes in your force - would an Imperial Knight be of interest? Whatever you choose though, get it in before June and pledge it to our ETL crusade! I didn't even notice I was missing the blue and black guys. I may add a normal chappy with a jump pack and maybe a terminator librarian as well as the primaris versions, I love the models maybe a sanguinary priest as well. Forge world is fine with me, all my vehicles have the FW doors on them except the Storm Raven. Allies I was thinking maybe knights or even imperial guard, love them big guns and all that. What's this ETL crusade thing? My Sanguinary Guard are still in the box, I've only build the ancient. Since the preds have the same weapon here as the razorbacks, but cost more, why take the preds for the same firepower? You can’t killshot with only 2 preds, and Lucifer pattern engines seem more useful for flamers. The Baal Preds were build back when they were a fast attack choice and could flank from the sides and they would wreck heavy weapon units hiding in the back. If I do build anymore I'll do the flamer version. Link to comment Share on other sites More sharing options...
Arkhanist Posted May 1, 2018 Share Posted May 1, 2018 What's this ETL crusade thing? My Sanguinary Guard are still in the box, I've only build the ancient. Painting competition between the subforums, started yesterday. You've until 1st June for your first vow to paint specific 40k unit(s), and until 1st August to finish them and win glory for yourself and the Angels. You can vow any unit combo that's legal 40k BA codex/forgeworld/knight, and no more complete than primer before you start. Link to comment Share on other sites More sharing options...
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