Jump to content

New Space Marine army


Recommended Posts

Hail Brothers and Sisters

 

I am looking to start building a new SM army, aiming to build it along a narrative story arc or campaign. The basis of that will be set once I have decided what chapter.

I want to do a Codex Compliant chapter (my other army are Wolves), and I would like a versatile chapter with decent fluff to at least use as a starting point for source material. I’ll be looking to eventually build an entire company.

 

So far I am torn between Crimson Fists and Ultramarines (or a successor of)

Please people, help me choose, for the love of the Emperor and in the name of Holy Terra

 

Rocky

Link to comment
https://bolterandchainsword.com/topic/346797-new-space-marine-army/
Share on other sites

The Crimson Fists are an iconic Chapter with presence in both imagery and lore stretching back to the beginning of the very first edition of Warhammer 40'000. They currently have decent rules and due to various catastrophes have been almost destroyed more than once in recent years, which gives you the opportunity to have a mix of grizzled Veterans, ambitious Scouts, and the newest additions to our arsenal, the Primaris. You can also try your hand at weathering to make them look like the hard-as-nails bastards they are.

 

The Ultramarines have been GW's "poster boy" Chapter for a while and have a ton of lore to their name. They have a long list of characters that you can add to your army (including Guilliman himself!) and are, arguably, the most flexible of Chapters meaning that whatever you want to add to your army can be justified. They also have many, many, many successors. So many in fact that it'll be difficult to list them all here but they cover a range of styles, themes, and colour schemes. This means that you can most definitely find a Chapter to suit your needs if you decide the Crimson Fists and Ultramarines aren't to your fancy.

 

Out of the two "main" choices, I'd be tempted to recommend going with the Crimson Fists (but as a son of Dorn at heart, I'm more than a little biased) though Ultramarines are a sound choice, too... Argh! I'm not helping, am I? :sweat: :lol:

Thanks Chaplain that really did help. Until it didn’t

Honestly, darker blue, power sword and I don’t have a clue about the tie breaker.

I like their versatility of the Ultra’s, and obviously because there is so much lore they would be a whole lot easier to build up narratively. But with the Crimson Fists I love that they were nearly decimated, held strong and are. Ow being reinforced and built back up by the Primaris. I want to do a good mix of old and new, and these two chapters seem to embody that best (by necessity or not).

I love the Roman angle of the Ultramarines but dislike the blue (I’m shallow). But I like how relentless and sort of brutal without savagery the Fists seem to be.

Sounds to me like you need the Marines Errant. Ultramarines via lineage, they were also hurt badly by Chaos raids to include having their entire store of gene seed stolen by Huron Blackheart. This means their only real hope of reinforcement is Primaris Marines. They're also blue, but halved with either white or silver (depending on source, though by traditional heraldic rules, the two are technically interchangeable).

Fantastic suggestion, IFF. I love the Marines Errant and they would indeed fit your needs, Rocky. :tu:

 

If you need painting advice/recipes, hit me up and I'll be glad to help! Hopefully we'll have you up and running in time to join the Adeptus Astartes in the ETL... :D

Medium shade blue with one red gauntlet? Split the difference? :-D

 

That said, whatever you pick, keep in mind that colour is, to an extent, negotiable. I've seen awesome looking Ultramarines anywhere from deep navy up to a baby blue. I'm currently painting a ton of Ultras, so I'm obviously a little biased, but they do seem to have the most flexibility as far as special characters they can field, which is kind of cool. Plus if you're not into transfers, the ultima is one of the easier chapter icons to freehand, which I find great.

Can successor chapters take Guilliman?

I haven’t got all the way through the codex yet. How do the chapter tactics work with successor? Do they keep the patent chapter keyword too?

If you're a successor chapter and take Guilliman, you will have to say your army ruleswise counts-as Ultramarines. 

 

In my opinion, Guilliman looks best at the helm of an Ultramarine army. But yeah you should be fine saying your chapter counts-as Ultras to get the benefits for him.

 

Can successor chapters take Guilliman?

I haven’t got all the way through the codex yet. How do the chapter tactics work with successor? Do they keep the patent chapter keyword too?

 

If you're a successor chapter and take Guilliman, you will have to say your army ruleswise counts-as Ultramarines. 

In my opinion, Guilliman looks best at the helm of an Ultramarine army. But yeah you should be fine saying your chapter counts-as Ultras to get the benefits for him.

This is true.

Where's your heart at?

Underdogs or posterboys?

 

And which units do you favor?

Heavy weapons or full-strength Troops?

 

Edit: I'd like to advocate homebrew chapters as well. Even if you take a fluffy army and read the books and stuff, what if something happens you don't like?

I play a Detachment of UMs myself. 2nd Company because gold trim looks good. But my 2nd Company Captain isn't Acheron or whoever has the post in the fluff these days. My guy is Cpt Goldie McAwesome Stottlemeyer.

So I may not be the stick-to-the-fluff type of player, but I have loads of fun.

 

Just paint your guys a blue you dig, buy shoulder pads you like and go crazy with your own fluff!

Call 'em the Rock Dogs or something like that ;)

 

If that's not your style and you want to go full on official fluff, please refer to the initial questions in my post :)

Honestly I’m an underdog kind of guy, and my heart is pushing me towards the crimson Fists.

I am going to adapt them slightly in colour scheme, I’ll give them company markings (unlike the codex) and I’ll probably use a few of the ultramarine names character models (like sgt telion) but rename them and make them Fists. Obviously won’t have their own rules but I’m happy with that

Just picked up the Legacy of Dorn book, and doing that has answered my own questions.

 

So I’ll be building 3rd Company Crimson Fists. I am looking forward to it, building, painting and eventually playing them

My aim is to use battle reports as a basis for the narrative, and after each battle the company will swell as more units are added. The ending battle journal will be the story of 3rd company. After that, I’ll probably do a UM company to balance it all out lol

 

Thank you everyone for your valued advice and input

Honestly I’m an underdog kind of guy, and my heart is pushing me towards the crimson Fists.

I am going to adapt them slightly in colour scheme, I’ll give them company markings (unlike the codex) and I’ll probably use a few of the ultramarine names character models (like sgt telion) but rename them and make them Fists. Obviously won’t have their own rules but I’m happy with that

Just picked up the Legacy of Dorn book, and doing that has answered my own questions.

 

So I’ll be building 3rd Company Crimson Fists. I am looking forward to it, building, painting and eventually playing them

My aim is to use battle reports as a basis for the narrative, and after each battle the company will swell as more units are added. The ending battle journal will be the story of 3rd company. After that, I’ll probably do a UM company to balance it all out lol

 

Thank you everyone for your valued advice and input

Using Telion might be difficult - he's meant to use UM Tactics and some guys might (understandably) not want to play against him if he ignores cover like he'd do with IF Chapter Tactics.

So using the models is fair game, but Telion will probably just be a run-of-the-mill Scout Sergeant in most games :(

 

Still, go for it!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.