FallenSoldiers Posted May 7, 2018 Share Posted May 7, 2018 I LOVE the look of the executioner turret, but I’m struggling to think of any reason to take it over a BC. The flat dmg on super charge is nice, but I feel like the reduced range just makes it an instant target. Am I overlooking something or is it just a designers flaw again? Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/ Share on other sites More sharing options...
Colonel Cross Posted May 7, 2018 Share Posted May 7, 2018 I'm with you, I tried it a few games and if you're Cadian it's probably viable. But that 36" range is just brutal. With a lot of deployment types I can keep my battle tanks out of enemy long range AT fire. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5074770 Share on other sites More sharing options...
Halfpint100 Posted May 7, 2018 Share Posted May 7, 2018 It looks cool and is -3AP, that is about it tbf. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5074807 Share on other sites More sharing options...
Flametron Posted May 7, 2018 Share Posted May 7, 2018 It's -3 AP and fixed damage for 2pts less. It's reliable at killing tanks and synergizes nicely on a tank commander with the plasma cannons. It's a great weapon. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5074833 Share on other sites More sharing options...
Tokugawa Posted May 7, 2018 Share Posted May 7, 2018 Since you are IG, in 70% games you have more units than your opponent, and go second.They shoot you a full turn first. If they have any real AT firepower e.g. killshot predators, your executioner would be cold dead. LRBT has much more chance to survive, because you could simply put it further in corner. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5074851 Share on other sites More sharing options...
Withershadow Posted May 8, 2018 Share Posted May 8, 2018 Do people not take sponsons? I find 36” to be adequate in most scenarios. The extra point of AP helps. This does make the tank a bit of target however, especially if you’re going with tank commander for the rerolling 1s. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5075217 Share on other sites More sharing options...
FallenSoldiers Posted May 8, 2018 Author Share Posted May 8, 2018 I almost never take sponsons. I tend to try and keep my battlecannons back as far as possible so they’re rarely in range for sponsons. I’d rather spend the points on more models than to make a LR a more expensive target. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5075222 Share on other sites More sharing options...
Henimann Posted May 8, 2018 Share Posted May 8, 2018 I feel it really depends on how you play. I personally play on very terrain-heavy tables, so the short range of the executioner is not as much of a liability to me. The weapon is quite effective against the MEQ-heavy meta I play against. Plus the Forge World version I have is just gorgeous! That said, if comparing the Executioner and the LRMBT, the LRMBT is definitely more points-efficient. You definitely get more bang for your buck (no pun intended) plus opponents tend to not place a LRMBT as high on their target priority lists as the tank with a giant plasma cannon turret. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5075257 Share on other sites More sharing options...
domsto Posted May 8, 2018 Share Posted May 8, 2018 I always take the Plasma Turret over the BC. the AP of -3 is really strong and the killing feature for me. and the constant 2 Damage when overcharged is better as d3 in my opinion. I know you could roll 3 Damage but you also could roll just 1 Damage. I also don't think the range is a problem, in all my games i never had an issue with the 36" range. 72" of the BC is nice but it never comes to play on a normal Table with enough Terrain. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5075436 Share on other sites More sharing options...
Feral_80 Posted May 8, 2018 Share Posted May 8, 2018 It's situational. D 2 is *much* better than d3 against many targets, such as the average Terminator, Primaris, bike, cavalry, beast, etc. Also the extra AP helps. The Battle Cannon is not so good in bringing down heavy infantry. It's more a thing to use against light to medium vehicles and monsters. Of course, the plasmacutioner only becomes good when rerolling 1s, so either Cadian (static), Tank Commander (expensive and fragile), or Catachan + Harker (extra cost, and requires more stuff around it to make the cost of the reroll bubble worthwhile). They are quite different things, all in all. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5075510 Share on other sites More sharing options...
FallenSoldiers Posted May 8, 2018 Author Share Posted May 8, 2018 I quite honestly forgot it that it -3AP as well. That might be the clincher for me to try one out again. I love the flat 2 damage as well. I’ll roll a 1 for damage 5 times for every 3 it feels! Thanks for the input everyone. Link to comment https://bolterandchainsword.com/topic/346996-executioner-plasma-vs-battle-cannon/#findComment-5075564 Share on other sites More sharing options...
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