Charlo Posted May 11, 2018 Share Posted May 11, 2018 Enjoy all - I know I will! Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/ Share on other sites More sharing options...
point_Zer0 Posted May 11, 2018 Share Posted May 11, 2018 2+ to hit 2+ to wound with rerollable ones just can't be not fun) Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078436 Share on other sites More sharing options...
swordofmandulis Posted May 11, 2018 Share Posted May 11, 2018 It's coming in at 405 with fists. It's a lot but deepstriking it onto a vexilla in your opponents lines will be lulz Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078440 Share on other sites More sharing options...
Frostglaive Posted May 11, 2018 Share Posted May 11, 2018 When did these beta rules come out? Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078444 Share on other sites More sharing options...
swordofmandulis Posted May 11, 2018 Share Posted May 11, 2018 When did these beta rules come out? Not long ago on forgeworld website. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078447 Share on other sites More sharing options...
Robbienw Posted May 11, 2018 Share Posted May 11, 2018 Surely the las storm cannon should have better Ap and a burst mode! Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078450 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 11, 2018 Share Posted May 11, 2018 Too many points. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078453 Share on other sites More sharing options...
point_Zer0 Posted May 11, 2018 Share Posted May 11, 2018 It's coming in at 405 with fists. It's a lot but deepstriking it onto a vexilla in your opponents lines will be lulz Actually it will be 470 for 2 fists. But ther is no point (unless you want those nasty 4D6 autohits for overwatch) as it doesn't have -1 attack when you take only one fist. So it will be 220 base + 120 for 1 fist (or 250 for 2 lol) + 60 or 45 for a ranged options = 400 or 385. Leviathan dread costs 309 with 2*storm cannons (cheapest option) + 80 for a droppod for him. Telemon can be teleported in for 1 cp. It can be a huge distraction somewhere on the table. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078469 Share on other sites More sharing options...
THUNDERFISTS Posted May 11, 2018 Share Posted May 11, 2018 At first glance it looks OK. For the same cost as the Land Raider you get 20 shots if you don't move, which at BS2+ rerolling ones (because a Shield Captain should be nearby) that's a lot of dakka. It's just an expensive model in an already expensive army but at least it doesn't become a paperweight if an enemy touches it like the LR. I won't rush out and by it because of these rules, but if it got better later on... Now you can make a 1350+pt Spearhead with the Telemon and two LRs Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078470 Share on other sites More sharing options...
Deadnaughty Posted May 11, 2018 Share Posted May 11, 2018 The CC/flamer version seems redonculously overpriced at 405. But double accelerators for 310 doesn't look to bad. 15 wounds, 2+/4++ and 12 str 8 -3 d3 shots is something Custodes are looking for. It's coming in at 405 with fists. It's a lot but deepstriking it onto a vexilla in your opponents lines will be lulz Actually it will be 470 for 2 fists. But ther is no point (unless you want those nasty 4D6 autohits for overwatch) as it doesn't have -1 attack when you take only one fist. So it will be 220 base + 120 for 1 fist (or 250 for 2 lol) + 60 or 45 for a ranged options = 400 or 385. Leviathan dread costs 309 with 2*storm cannons (cheapest option) + 80 for a droppod for him. Telemon can be teleported in for 1 cp. It can be a huge distraction somewhere on the table. Fists are 65 for a pair, 220+120+65 for a double fist version. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078471 Share on other sites More sharing options...
point_Zer0 Posted May 11, 2018 Share Posted May 11, 2018 The CC/flamer version seems redonculously overpriced at 405. But double accelerators for 310 doesn't look to bad. 15 wounds, 2+/4++ and 12 str 8 -3 d3 shots is something Custodes are looking for. It's coming in at 405 with fists. It's a lot but deepstriking it onto a vexilla in your opponents lines will be lulz Actually it will be 470 for 2 fists. But ther is no point (unless you want those nasty 4D6 autohits for overwatch) as it doesn't have -1 attack when you take only one fist. So it will be 220 base + 120 for 1 fist (or 250 for 2 lol) + 60 or 45 for a ranged options = 400 or 385. Leviathan dread costs 309 with 2*storm cannons (cheapest option) + 80 for a droppod for him. Telemon can be teleported in for 1 cp. It can be a huge distraction somewhere on the table. Fists are 65 for a pair, 220+120+65 for a double fist version. Fists come with a Twin plasma ejector each. Twin plasma ejector costs 60 point for one. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078473 Share on other sites More sharing options...
Deadnaughty Posted May 11, 2018 Share Posted May 11, 2018 Yeah, so 220 for the base model. 65 for a pair of fists and 120 the Plasma ejectors. Totals to 405 for the fist version. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078478 Share on other sites More sharing options...
point_Zer0 Posted May 11, 2018 Share Posted May 11, 2018 Yeah, so 220 for the base model. 65 for a pair of fists and 120 the Plasma ejectors. Totals to 405 for the fist version. Ah so it is 60 for 1 fist, but 65 for pair. A bit strange, but ok. Still no point in the second fist though. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078481 Share on other sites More sharing options...
swordofmandulis Posted May 11, 2018 Share Posted May 11, 2018 I like the 2 plasma ejectors, deepstrike in, weather some shooting, next turn proceed to BBQ everything in sight. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078490 Share on other sites More sharing options...
LucidNinja Posted May 11, 2018 Share Posted May 11, 2018 Double accelerator I think is pretty good backfield holder Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078527 Share on other sites More sharing options...
MeatGrinder Posted May 11, 2018 Share Posted May 11, 2018 A 2+4++6+++ with 15 wounds at t8? Pretty decent. Ive had a lot of success with my leviathan and this seems good along the same lines. Id take twin accelerators for 310, because jesus those melee options really jack up the price. The las storm is a bit meh compared to the cheaper accelerator. Might be the heavy support option weve been looking for tbh. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078543 Share on other sites More sharing options...
THUNDERFISTS Posted May 11, 2018 Share Posted May 11, 2018 Twin Accelerator really looks like the best, and cheapest option. Will probably get increased later so stock up on some magnets! Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078570 Share on other sites More sharing options...
Charlo Posted May 11, 2018 Author Share Posted May 11, 2018 I'm almost tempted by twin las just to throw THIRTY shots at something. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078647 Share on other sites More sharing options...
Dark Bjoern Posted May 11, 2018 Share Posted May 11, 2018 I´m glad that i magnetized mine already. Seems that i need to order a second culverin Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078772 Share on other sites More sharing options...
MARK0SIAN Posted May 11, 2018 Share Posted May 11, 2018 Yeah the Fists need to come down in price, or more specifically, the ejectors attached to the Fists need to come down in price. They’re not worth 60 points each. Stats wise though I’m really happy with this one, especially compared to their other beta rules. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078786 Share on other sites More sharing options...
Helycon Posted May 11, 2018 Share Posted May 11, 2018 The fist is literally a 75 point plasma injector, since the 2nd melee weapon does not add in an attack. There truly is no point to it. The fists are currently pointless, WAY too expensive. I like the Culverin, it's relatively long range will make it very scary. The las-storm doesn't seem very 'las' to me. It's more a weird cross between a lascannon and a storm cannon. It's OK I guess, but the Leviathan just does that bit better with higher AP and fixed damage for less points. Rest of the stats seems spot on :) Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078799 Share on other sites More sharing options...
point_Zer0 Posted May 11, 2018 Share Posted May 11, 2018 I like the Culverin, it's relatively long range will make it very scary. Imo, you better take the grav tank with culverins. 60 range and 16 move + cheaper. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078845 Share on other sites More sharing options...
Helycon Posted May 11, 2018 Share Posted May 11, 2018 Less shots though. Also, it's a lot less tough than a Telemon, in both actual toughness and both saves. Sure, the tank may be more manoeuvrable, but in raw staying power, the Telemon is far superior for about the same points value. It's actually slightly cheaper, as the Callidus also has a bolt cannon for 25 points. It's not a bad weapon though, but not sure if it weighs up to another possible 4 shouts from the culverins. I'd say it doesn't. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078867 Share on other sites More sharing options...
dtse Posted May 11, 2018 Share Posted May 11, 2018 Don’t feedback here. Feedback to forgeworld if you want things changed Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078923 Share on other sites More sharing options...
TheFinisher4Ever Posted May 11, 2018 Share Posted May 11, 2018 So does anyone think a firebase of a shield captain, a shooty telemon and a Caladius will be viable? Maybe leave your magnifica with them once your bikes leave? It'll at least give you some backfield objective grabbers with some anti-tank firepower so you can focus on killing hordes with your hurricane Bolter bikes. Link to comment https://bolterandchainsword.com/topic/347171-telemon-heavy-dreadnought-40k-beta-rules/#findComment-5078942 Share on other sites More sharing options...
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