Schlitzaf Posted May 20, 2018 Share Posted May 20, 2018 Inspired by recent Battle Brothers Rule and my own grumbling in regard to Fallen and Kroot. I am curious what armies, need only 1 or 2 units to a pure ‘themetic’ force. The only four that I can think of are; Kroot, Skitarri, Beastman (Tzaangors) And Corsairs. Which all four require an HQ Choice. Through the Legion/Assassins/SoS also are in this vote had they not gotten their exceptions. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/ Share on other sites More sharing options...
Cpt_Reaper Posted May 21, 2018 Share Posted May 21, 2018 Are you looking for small themed armies that aren't affected by the Rule of 3? Or armies that have very few units that have to adhere to the Rule of 3? For the former I can think of Deathwing and Ravenwing. For the latter maybe Inquisition? Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5086974 Share on other sites More sharing options...
MARK0SIAN Posted May 21, 2018 Share Posted May 21, 2018 It’s hard to say as we haven’t had the codex yet but Imperial Knights could have an issue with this. If they confine the armigers to a single entry with different weapon options then they’ll only be able to take 3. Hopefully each variant will have its own entry Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5087050 Share on other sites More sharing options...
RolandTHTG Posted May 21, 2018 Share Posted May 21, 2018 Cypher and the Fallen are effectively unplayable. They took away their infiltration ability, not even available as a strategem anymore, but then also removed their ability to get in rhinos. So you're left with a unit that has to run everywhere, but a shooting ability (reroll 1s) that only works if they stay still that turn. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5087081 Share on other sites More sharing options...
RandomMarine Posted May 21, 2018 Share Posted May 21, 2018 It’s hard to say as we haven’t had the codex yet but Imperial Knights could have an issue with this. If they confine the armigers to a single entry with different weapon options then they’ll only be able to take 3. Hopefully each variant will have its own entry Pretty sure they'll 1-2 unit size in the codex Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5087616 Share on other sites More sharing options...
taikishi Posted May 21, 2018 Share Posted May 21, 2018 Legion of the Damned is still in this boat because of Rule of X because they're not a troops unit and including them in an Adeptus Astartes detachment cuts off your ability to use Chapter Tactics/Red Thirst/Grim Resolve as well as Chapter-specific stratagems/BA/DA stratagems if you don't include at least one detachment that doesn't include LotD. Sisters of Silence have an HQ choice - Primaris Psykers - but including them does break the ability to play a pure faction. Another force affected by the soup rules as well as Ro3 is the Inquisition. At the moment, there are only three ways to take Inquisitors: * Vanguard detachment with Jokaero/Acolytes * Supreme Command detachment * Auxiliary support and lose a CP A pure Inquisition force is also out of the question since the only keyword they share in common with anyone in the Imperium is "Imperium". Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5087664 Share on other sites More sharing options...
UnkyHamHam Posted May 22, 2018 Share Posted May 22, 2018 Legion of the Damned is still in this boat because of Rule of X because they're not a troops unit and including them in an Adeptus Astartes detachment cuts off your ability to use Chapter Tactics/Red Thirst/Grim Resolve as well as Chapter-specific stratagems/BA/DA stratagems if you don't include at least one detachment that doesn't include LotD. Sisters of Silence have an HQ choice - Primaris Psykers - but including them does break the ability to play a pure faction. Another force affected by the soup rules as well as Ro3 is the Inquisition. At the moment, there are only three ways to take Inquisitors: * Vanguard detachment with Jokaero/Acolytes * Supreme Command detachment * Auxiliary support and lose a CP A pure Inquisition force is also out of the question since the only keyword they share in common with anyone in the Imperium is "Imperium". I was immediately affected by both of these. I miss my converted Legion squad that has run in my space marines since 5th ed. I also recently got Eisenhorn to lead 3 assassins with my Deathwatch. GW says nope right after I buy him. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5087831 Share on other sites More sharing options...
Xenith Posted May 22, 2018 Share Posted May 22, 2018 I think the biggest one is probably Deathwing. Between half reserves, no T1 close deepstrike and rule of 3, I don't think Deathwing can even really field a valid army. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5088643 Share on other sites More sharing options...
Aothaine Posted May 22, 2018 Share Posted May 22, 2018 I think the biggest one is probably Deathwing. Between half reserves, no T1 close deepstrike and rule of 3, I don't think Deathwing can even really field a valid army. Can't they take land raiders and storm ravens though? Not to sure about this... Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5088741 Share on other sites More sharing options...
Cpt_Reaper Posted May 23, 2018 Share Posted May 23, 2018 Belial Librarian/Interrogator-Chaplain 3x Deathwing Terminators Apothecary 2x Dreadnought 2 Land Raiders Not competitive but still a valid army. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5088934 Share on other sites More sharing options...
Noserenda Posted May 24, 2018 Share Posted May 24, 2018 I actually think Deathwing are one of the better supported armies on this list, by a long shot! Dont they have the Deathwing knights plus Deathwing Command group entries plus basically any character they like as options too? (Not got the codex, just the Index for them) Compare to something like Corsairs that cant even form a FOC without bringing in other Eldar (Who cant synergise or buff them). Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5090229 Share on other sites More sharing options...
AccidentalCultist Posted May 24, 2018 Share Posted May 24, 2018 RE: Deathwing and Ravenwing...both have more than enough entries to field valid armies. However, GW have made it very clear that they do not see these,or intend for these to be fielded, as individual subgroups (if they did they would have structured the stragems different and given an army structure more towards what they did with Dark Eldar). Dark Angels scream to be played with 2 of the three 'wings' (though i am desperatly trying to get a tri-wing list working). My current list is a base of Greenwing, with Deathwing as a hammer (with a Ravenwing Dark Talon thrown in because its AWESOME!) As mentioned above, Legion of Death, Corsairs, Renagade Knights, are some 'legitimate' factions that are compeltly unplayable in current rules. FOR THE LION! Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5090406 Share on other sites More sharing options...
FlamingDeth Posted May 25, 2018 Share Posted May 25, 2018 Deathwing is the easiest themed army in the game to get around the suggestion of three. You have your Deathwing terminators, Deathwing Knights, cataphracti, and tartaros. All get to be in the Deathwing, that’s twelve squads, 120 max terminators. That seems like plenty. That’s not even counting all flavors of land raiders or dreadnoughts. I mean, it’s not competitive by any means, but massed terminators never have been. Fun though! Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5090589 Share on other sites More sharing options...
Cpt_Reaper Posted May 25, 2018 Share Posted May 25, 2018 Renegade Knights are playable. Just take a Super Heavy Detachment or the Auxiliary Detachment. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5090772 Share on other sites More sharing options...
Xin Ceithan Posted May 25, 2018 Share Posted May 25, 2018 Renegade Knights are playable. Just take a Super Heavy Detachment or the Auxiliary Detachment. Out of interest and facing the danger of another unfinished project: what would a renegade Knight army currently look like as a playable list... this might be a fun way of getting a tabletop ready ( non competitive) army and an excuse to finish or expand my loitering knight chassis? Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5090805 Share on other sites More sharing options...
Panzer Posted May 25, 2018 Share Posted May 25, 2018 Renegade Knights are playable. Just take a Super Heavy Detachment or the Auxiliary Detachment. Without the rule of 3, yes. Otherwise you just can't fill 2k with 3 Knights. ^^ Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5090837 Share on other sites More sharing options...
Mileposter Posted May 25, 2018 Share Posted May 25, 2018 I'm not familiar with Renegade Knight rules, but regular knights are on different datasheets. What makes the Renegades different than that? Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5090927 Share on other sites More sharing options...
Panzer Posted May 25, 2018 Share Posted May 25, 2018 I'm not familiar with Renegade Knight rules, but regular knights are on different datasheets. What makes the Renegades different than that? As you probably have already guessed the fact that there's only one "Renegade Knight" datasheet with lots of loadout options. ^^ Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091061 Share on other sites More sharing options...
Raven1 Posted May 25, 2018 Share Posted May 25, 2018 I'm not familiar with Renegade Knight rules, but regular knights are on different datasheets. What makes the Renegades different than that? As you probably have already guessed the fact that there's only one "Renegade Knight" datasheet with lots of loadout options. ^^ Probably the most unplayable "army" certainly with rule of three. Also, i think the on most likely to languish with out GW support. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091124 Share on other sites More sharing options...
Plaguecaster Posted May 25, 2018 Share Posted May 25, 2018 Renegade Knights are playable. Just take a Super Heavy Detachment or the Auxiliary Detachment. Without the rule of 3, yes. Otherwise you just can't fill 2k with 3 Knights. ^^ Ummm no actually you are wrong......have you forgotten about the FW knights??? They all have have the same faction keyword as renegade knightsAll of them can be taken in a Renegade Knights list so you can take a full renegade knight list at 2k even with the rule of 3 Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091154 Share on other sites More sharing options...
Panzer Posted May 26, 2018 Share Posted May 26, 2018 Renegade Knights are playable. Just take a Super Heavy Detachment or the Auxiliary Detachment. Without the rule of 3, yes. Otherwise you just can't fill 2k with 3 Knights. ^^ Ummm no actually you are wrong......have you forgotten about the FW knights??? They all have have the same faction keyword as renegade knightsAll of them can be taken in a Renegade Knights list so you can take a full renegade knight list at 2k even with the rule of 3 Not forgotten. I just never knew about the FW renegade knights. ^^ Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091250 Share on other sites More sharing options...
Xin Ceithan Posted May 26, 2018 Share Posted May 26, 2018 Wow, I had forgotten on FW. Knights outside of 30K. So, I could built a Renegade House with FW Knights! Oh, my poor wallet... Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091308 Share on other sites More sharing options...
Cpt_Reaper Posted May 26, 2018 Share Posted May 26, 2018 The standard Renegade Knight can do loadouts that loyalists can't. Running 2 of any arm gun for example. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091322 Share on other sites More sharing options...
Xin Ceithan Posted May 26, 2018 Share Posted May 26, 2018 Now I am feverishly hoping the Knight Codex has a juicy section on Renegades. And in the best of Christmas tradition, will be utterly disappointe :p Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091337 Share on other sites More sharing options...
Panzer Posted May 26, 2018 Share Posted May 26, 2018 I really don't expect Renegade Knights to be part of that Codex. Link to comment https://bolterandchainsword.com/topic/347476-%E2%80%98unplayable%E2%80%99-subtheme-armies/#findComment-5091348 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.