McElMcNinja Posted May 26, 2018 Share Posted May 26, 2018 Here is the army I will be playing this weekend. Battalion Detachment DP w/wings, sword, spewer, Suppurating Plate Chaos Lord w/plasma p. & balesword 7 PM w/4 axes, 2 flail, sword, plasma p. 8 PM w/2 launchers, sword, plasma g. 20 Poxwalkers Chaos Rhino w/2x combo-bolter 3 Deathshroud Terminators w/4x gauntlets Vanguard Detachment DP w/wings, sword Sorcerer (no Mark) w/Force axe, plasma p., jump pack (index/warptime & infernal gaze) Foul Blightspawn Biologus Blightspawn Noxious Blightbringer Super-heavy Support Detachment Morty It comes to 2,000 with 9 CP. My 20 Poxwalkers Mortarion and his extra wounds. A couple DP's and support characters. I gave my Sorcerer wings for a jump pack and added the Spewer for my DP Plague Bomb and Plague Bus. Chaos Lord, Foul Blightspawn, Putrifier, 7 PM's and a Rhino. Squad of 8 PM's Link to comment https://bolterandchainsword.com/topic/347621-weekend-tournament/ Share on other sites More sharing options...
McElMcNinja Posted May 26, 2018 Author Share Posted May 26, 2018 Round 1: vs Imperial Guard/Raven Guard. Loss 16-24. I destroyed a lot and Morty lasted till the the last round, but his secondary missions easily won him the game. I lost Morty, Poxwalkers, Deathshroud, and Blightspawn. I killed his Terminators, bullgryns, 2 scouts squads, 2 Guard squads, 4 characters, and a valkyries. Round 2: vs Imperial Guard/Custodes. Loss 10-26. I clearly do not understand these missions. Round 3: vs DEldar. Win 30-6. Round 4: vs DEldar. Win 33-6. Round 5: vs Custodes + knight. Loss 6-33. High lights of this game was my CC squad destroying the knight in turn 2 and Blightspawn spraying his warlord when he charged. Those bike squads are something else, hitting on 2's, saving on 2's, so many wounds, & can fall back-shoot. Round 6: vs Space Puppies/Custodes. Draw 16-16. This was by far the most fun game of the weekend. I took out his Stormwolf turn 1 with my plague bomb after he unloaded into Morty and the Deathshroud not only intercepted every hit, they saved everything. Next turn I killed his Warlord Bike Captian with said plague bomb, he transferred his Warlord to another Bike Captain. I then charge him and killed him with that same unit. He got most of his points through obj holding and I got all mine from killing and leaving my deployment zone. Morty lasted longer then expected and did a lots of damage. I would get in their face turn 1, Smite, then, Nurgle Rot, Silence a back unit (usually get 2 or 3 other units between us), after my charge hit them with Morty's MW's, then kill what ever I had charged. Then he would take hella damage and do it again (-Nurgle Rot), but would some more MW's when he exploded. Link to comment https://bolterandchainsword.com/topic/347621-weekend-tournament/#findComment-5091172 Share on other sites More sharing options...
DominikB Posted May 26, 2018 Share Posted May 26, 2018 Whilst you can take the index wargear -the jump pack on the sorceror, I’m not sure this extends to the powers unfortunately :/ On the other hand, lovely looking army :) best of luck Link to comment https://bolterandchainsword.com/topic/347621-weekend-tournament/#findComment-5091223 Share on other sites More sharing options...
Lord Malnatt Evilborn Posted May 26, 2018 Share Posted May 26, 2018 Nice army! Playing with all miniatures painted is the one of the beautiful things of this hobby, you can use JP for the sorcerer but unfortunately you can't use DE discipline Link to comment https://bolterandchainsword.com/topic/347621-weekend-tournament/#findComment-5091245 Share on other sites More sharing options...
McElMcNinja Posted May 26, 2018 Author Share Posted May 26, 2018 So if I remove his mark and legion trait, could I then take Warptime? I just talked to the TO and by moving my Sorcerer to the Vanguard Detachment with no mark I am allowed to take Warptime. My Vanguard Detachment won't get the Death Guard bonuses, but they don't really need them. Link to comment https://bolterandchainsword.com/topic/347621-weekend-tournament/#findComment-5091376 Share on other sites More sharing options...
Prot Posted May 26, 2018 Share Posted May 26, 2018 Wow. That looks a lot like my list experiments! I do know locally they were not really understanding the whole warp time thing for me so I’d heavily advise you clarify that one. Good luck today. Link to comment https://bolterandchainsword.com/topic/347621-weekend-tournament/#findComment-5091380 Share on other sites More sharing options...
McElMcNinja Posted May 28, 2018 Author Share Posted May 28, 2018 Win or lose (well mostly losing), I did have a great tournament, I really liked facing lists/armies that I don't at my regular place. My 3 losses came to players that knew anything and everything about the game and tournaments. I'm not saying I wouldn't play them again, but if that's how they played outside a tournament, I probably would pass. When I had moments to, I would walk the floor and watch other games. There's a lot of players who are out for blood and don't give an inch (literally and figuratively). It looked like they were not enjoying themselves at all and 1 guy (an adult) was actually close to tears and had to step away for a minute. I would say the biggest turn off though, was all the paperwork involved. Pregame filling out the sheets and missions, tracking so many objectives & missions between each and every phase & round, and then the post game paperwork. Some had to be chosen before a players turn in a round, but both players scored at the start of the next round, this really gave an advantage to whom ever went second. First place Tau, second 1Ksons, third Necron, fourth Tryanids, and fifth went to DEldar. Nurgle Daemons highest was 21 and Death Guards was 23. Link to comment https://bolterandchainsword.com/topic/347621-weekend-tournament/#findComment-5092288 Share on other sites More sharing options...
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