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Which Warband to Play?


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How to decide. 

 

1.  What do you like best in 40k? 

Painting?

Winning games/competition? 

Winning tournaments?

 

2.  What models do you like?  

Infantry?

Tanks?

Daemons/Daemon Engines?

 

3.  What Chaos god do you like best?

 

4.  What style of army do you like?

close combat?

shooting?

mind bullets?

balanced?

 

Answer those questions.. then maybe try to choose a legion.

 

For me,

 

I like painting and friendly local competition.  

I like Khorne and Slaanesh.

I like close combat/mind bullets/shooting in that order of preference.

I like infantry and daemons.

 

So I mostly run World Eater with Khorne daemon allies.  I often also use Emperor's Children allies.  I have mostly infantry with lots of cultists and zerkers and bloodletters.  It is a lot of fun!

I enjoy painting and playing most of all. The only paint schemes I like are Night Lords, Black Legion, Emperor's Children, and Word Bearers. I like the Alpha Legion, Renegade Chapter, and Emperor's Children rules most of all. I'm want a balanced force that allows me to really be crafty and unexpected.

I'd agree with the other posters - pick something you like and enjoy painting. I find it easy to get started but having something you really like will help sustain you. Honestly, the only one that appears on both your like the look and like the rules list is Emperor's Children so maybe you ought to go that way.

 

Honestly, though, it's chaos, so there's a lot more flexibility than with the stodgy loyalists. If you don't want to decide, Black Legion may be a good choice since the recent lore from Aaron Dembski-Bowden's series has them comprised of multiple legions; a particular warband could use different tactics depending on its composition. I'm not sure if that would work for an ultra-competitive setting but for casual gaming I would expect it would be fine as long as you tell your opponent before you start rolling dice.

  • 3 weeks later...

The god stuff can affect the game side of things with strategems and such, so it's an option to consider. Havocs with plasma guns and a combiplasma on the champ and a slaanesh dedication can use a strat to shoot twice for instance, OR, have Slaanesh on Combi plasma terminators that can drop and give something a bad time.

 

Typically, you don't want to be fighting unless you got dedicated fighter (Berserkers) but cultists with a dedication to Khorne can use a strat to drop a bucket of dice twice (attack twice) before the opponent can swing.

 

Something to think about.

The god stuff can affect the game side of things with strategems and such, so it's an option to consider. Havocs with plasma guns and a combiplasma on the champ and a slaanesh dedication can use a strat to shoot twice for instance, OR, have Slaanesh on Combi plasma terminators that can drop and give something a bad time.

Typically, you don't want to be fighting unless you got dedicated fighter (Berserkers) but cultists with a dedication to Khorne can use a strat to drop a bucket of dice twice (attack twice) before the opponent can swing.

Something to think about.

Exactly what I was thinking. Personally, if I played Night Lords, I'd go with slaanesh since that particular god can greatly improve the shooting of their deepstriking units (that way, even if they don't get the charge off, they can still murder most units) and because Delightful Agonies is an amazing psychic power, but that's just me.
  • 3 weeks later...

A note about Night Lords: if you're stacking up leadership penalties, consider Mark of Nurgle with the Icon of Despair. Extra -1 Ld for units in range of at least one icon.

 

Is it possible to make a fluffy Alpha Legion army?

 

Lots of cultists is fluffy, and is considered the core of a competitive CSM army in the current meta.

Is it possible to make a fluffy Alpha Legion army?

Oh it absolutely is. Remember what constitutes an Alpha Legion force though: attacking from as many directions as possible. My armies contain a mix of static firepower units, infiltrating close combat specialists, jump troops, and sometimes deep strikers.

Just to echo and add onto others; something to remember about legions and traits. Is that there are four sometimes 5 aspects rulewise

 

1) Codex Traits; the most blatant and obvious which traits do you like. These can be tactical or strategic modifying (Tactical be reroll charging while strategic something like Catachan +1 Strength). On a base level these affect who your army both plays and for strategic style traits affect your army construction. (There are no rules differences is just how the affect your gameplay plays out slightly different)

2) Strategems; next to chapter trait these are next most important gameplay aspect. Some strategems are behind weak tactics while some stronger tactics have weak strategems. BT chapter has relatively weak tactics (reroll charge) but a good enough strategem competitive plays are willing to lose stronger tactics to have it (4+ Deny). Alpha/Raven have a good example of a stronger tactic and strategem. Through to note these are anti-synergy. Sense by using them you are implicitly within 12”.

3&4) Warlord Traits and Relics; These while less important than strategems and tactics are important nonetheless. A good Relic is massive boon even to armies with weaker strategems and tactics. Black Templars and Mars while both have relatively weak tactics, have one of the better Warlord traits and Relic (increasing ones buff aura’s by 3”). Is even more the case with Chaos where certain relics are locked behind God Alignment. Warlord Traits are little buffs but those little buffs can change how army plays dramatically. Iron Warriors have a fearless trait, one of the only ones in CSM to give fearless aura without an Abaddon.

5) Unique Units; Cult Troops in CSM being the most blatant example. Special Characters are another relevant example, a famous case in competitive recently is ultramarines and Gulliman (and other various ultra special characters notably Tigirius, Telion and Chronus). An army whose relevance is solely or heavily reliant on being the primary access to certain character.

 

When choosing a legion you should keep of all these aspects in mind when choosing for gameplay.

  • 2 weeks later...

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