bludainjel Posted June 2, 2018 Share Posted June 2, 2018 After years of lurking and a few posts I have finally got some new models and have my first game of 8th arranged for.next weekend. Ive no idea how to upload photos as I would like to share my WIP with you all. I bought the models from ebay and are as follows: 13 sanguinary guard Sanguinary ancient 30 death company w jump packs Libby Dread Las Pred Vindicator Devestator squad (5) Shooty termies (5) 5 scouts Astorath Sang Priest I will be playing against nids and have the option of bringing an astra militarum spearhead with 3 russes and a basilisk. Which of the above units are the strong ones these days? Cheers Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/ Share on other sites More sharing options...
Ornithologist Posted June 3, 2018 Share Posted June 3, 2018 Not the indicator, but otherwise it's all pretty good. What do the decks have? You could use some troops to get yourself some command points. Cheap scouts and cheap intercessor are good. Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5097568 Share on other sites More sharing options...
Arkhanist Posted June 3, 2018 Share Posted June 3, 2018 Vindicator is kinda weak (though can do some duty as a monster hunter), termis are uncompetitive for their price with the new beta reserves rule alas, astorath is OK (usually other characters are more useful though). The rest are decent to good depending upon weapon loadouts. Sanguinary guard are tough elite infantry with an ancient in tow, and death company with chainsword and bolter (or bolt pistol) are proper horde shredders, while you can also tool a squad up with thunder hammers to go big beast hunting. You likely won't be able to all you've got of both in one list, but hopefully the weapon loadouts should allow you to do a few different types of squad. Libby dread is good as a mobile heavy hitter though he relies on casting powers on himself. Split fire now means multiple devastator loadouts are viable, but the most common is 4 lascannons or 3 lascannons and a plasma cannon - heavy bolters and missile launchers are more common in tactical squads or scout bolter squads, as both get a useful stratagem but they're not that great otherwise. You're definitely lacking troops to fill out detachment slots, so that's the next thing to fill in - BA are command point hungry for their various stratagems, so the more you can get the better. A battalion is a good minimum starting goal which has a minimum of 3 troop units. 5 man Scouts, bolter or knife are useful, snipers not so much. Primaris intercessors are pretty reliable line infantry, while 5 man tactical squad with a heavy weapon can help up your heavy weapon count. Captain smash (jump pack captain with storm shield and thunder hammer) is super popular, as with a combo of stratagems he can absolutely wreck stuff singlehanded. Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5097603 Share on other sites More sharing options...
bludainjel Posted June 3, 2018 Author Share Posted June 3, 2018 The devestators have two lascannons and two heavy bolters, yeah I thought the vindy would be poor since pie plates no longer exist. I used to run two back in 5th and it was great fun at times. Im going to be playing at 1500pts, how many sanguinary guard has everyone been running in a squad? 5 seems a bit light but they start getting very expensive as the numbers go up although I dont mind a points sink if its worth it. Also how do you guys run yours? Do you deepstrike them or start on the board? Cheers Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5097711 Share on other sites More sharing options...
Majkhel Posted June 3, 2018 Share Posted June 3, 2018 About SG: http://www.bolterandchainsword.com/topic/345202-unit-of-the-week-sanguinary-guard Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5097760 Share on other sites More sharing options...
Ornithologist Posted June 4, 2018 Share Posted June 4, 2018 Big thing on S Guard that might not be in the linked thread: They eat way more power level when they are reserved than other units. a 4 man minimum unit is PL 8 a unit from 5 to 10 is worth PL 20. Be aware. Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5098281 Share on other sites More sharing options...
bludainjel Posted June 6, 2018 Author Share Posted June 6, 2018 Thanks for the replies guys, im playing against Nids on saturday so will let you know how I get on Cheers Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5099707 Share on other sites More sharing options...
bludainjel Posted June 11, 2018 Author Share Posted June 11, 2018 An excellent victory for the Blood Angels against the Nids on Saturday night. 1500pts Game 18-6 on Victory Points After I dropped my Sanguinary guard in the middle of the table on turn 2 I immediately knew I had made a mistake or so I thought.... These guys with Capt. Smash and an ancient destroyed 4 warriors 20 termagaunts Old one eye Carnifex 3 venomthropes Exocrine And a Hive tyrant And only lost one model in the process. I could not believe how the match turned out although it was satisfying watching my mate suffer. It turned out he was using an illegal list ( we are still learning after not playing for 8 years) not that it mattered in the end. He will be using his Guard (Astra Militarum) next time we play. Ill post my list when I get home from work as I think ill need to alter it slightly for the next game. What do you guys take in your BA when facing a gunline army? Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5103138 Share on other sites More sharing options...
bludainjel Posted June 11, 2018 Author Share Posted June 11, 2018 ++ Battalion Detachment +5CP (Imperium - Blood Angels) [96 PL, 1494pts] ++ + HQ + Captain [6 PL, 129pts]: 2. Artisan of War, Jump Pack, Storm shield, The Angel's Wing (replaces jump pack), Thunder hammer, Warlord Sanguinary Priest [5 PL, 86pts]: Bolt pistol, Chainsword, Jump Pack + Troops + Scout Squad [4 PL, 65pts] . Scout: Heavy bolter . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout Sergeant: Bolt pistol, Boltgun Scout Squad [4 PL, 65pts] . Scout: Heavy bolter . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout Sergeant: Bolt pistol, Boltgun Scout Squad [4 PL, 80pts] . Scout: Missile launcher . Scout: Boltgun . Scout: Boltgun . Scout: Boltgun . Scout Sergeant: Bolt pistol, Boltgun + Elites + Death Company [18 PL, 232pts]: Jump Pack . Death Company Marine: Thunder hammer . Death Company Marine: Thunder hammer . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword . Death Company Marine: Bolt pistol and chainsword Sanguinary Ancient [6 PL, 99pts]: Angelus boltgun, Encarmine sword Sanguinary Guard [20 PL, 210pts] . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword . Sanguinary Guard: Angelus boltgun, Encarmine sword Terminator Squad [12 PL, 192pts] . Terminator: Power fist, Storm bolter . Terminator: Power fist, Storm bolter . Terminator: Power fist, Storm bolter . Terminator: Power fist, Storm bolter . Terminator Sergeant: Power sword, Storm bolter + Heavy Support + Devastator Squad [8 PL, 140pts]: Armorium Cherub . Space Marine: Lascannon . Space Marine: Lascannon . Space Marine: Heavy bolter . Space Marine: Heavy bolter . Space Marine Sergeant: Boltgun Predator [9 PL, 196pts]: Hunter-killer missile, Twin lascannon . Two lascannons: 2x Lascannon ++ Total: [96 PL, 1494pts] ++ Created with BattleScribe Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5103151 Share on other sites More sharing options...
dread05 Posted June 12, 2018 Share Posted June 12, 2018 A good idea for the Devastators is to have 1 heavy bolter for hellfire rounds and one plasma cannon to use the signum on and overcharge it :P Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5103674 Share on other sites More sharing options...
Arkhanist Posted June 12, 2018 Share Posted June 12, 2018 One cunning idea posted recently is to use the signum and cherub in the devastators on a heavy bolter with the hellfire shells stratagem. It was confirmed in the codex:SM FAQ that hellfire and signum apply both times when using the cherub. So you get two 2+ shots (if stationary), and each will cause D3 mortal wounds. Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5103678 Share on other sites More sharing options...
bludainjel Posted June 12, 2018 Author Share Posted June 12, 2018 Very cunning indeed! How many command points does the Hellfire strategem cost? Was thinking about dropping the devs for my next game but may have to rethink that decision after learning this. Thanks for the info guys. How has the libby dreadnought been performing this edition? Link to comment https://bolterandchainsword.com/topic/347861-finally-got-some-models/#findComment-5104154 Share on other sites More sharing options...
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