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Gallant Appreciation and Shenanigans


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Sally forth (charging after advancing) is not limited to questor imperialis. At least not in the reviews I've seen of the codex, and wouldn't Raven be quite gimped if it was, as they are all about advancing?

"Sally Forth!" is the Outflank stratagem, and is limited to Questor Imperialis. "Full Tilt" is the advance-and-charge stratagem. :wink:

I'm on the fence with using the second Knight from the Renegade box I picked up last week as either an Errant or a Gallant.  I honestly like both but I currently have a Paladin, Warden and Crusader "on deck" so where I go next is really a matter of filling gaps.  Since my plan is to run the Crusader with the Thermal Cannon (perhaps the Relic one) I don't feel that I need the Errant specifically, but at the same time since I'm going Questor Mechanicus I won't have access to Sally Forth so the Gallant will have to march up as normal.  With how sketchy melee is in general in 8th (particularly for Knights, where they risk all kinds of scary melee specialists), I'm still struggling to validate a Knight that is 95% melee-focused :/

 

He will take the heat off of your other knights, which is priceless.

 

Sally fourth is outflanking, Full Tilt is Advance + Charge.

I'm also on the fence about it. I'm doing a converted preceptor, so it comes down to if I want a second crusader, to repaint my first crusader, or skip the gallant and make a crusader and preceptor from my renegade box.

 

If in doubt, the correct answer is "magnets". ;)

Yeah even before the codex the Gallant demanded a response. Now if someone ignores him you win when he absolutely demolishes their line. If someone focuses him down, that Castellan or Crusader survives to shoot again. I've never regretted running a Gallant.

Hmmmm with all that has been said, I'm thinking of running two armigers(shooty ones) two gallants, a crusader and a warden (warden is an auto include just because of :wub:)

I like your list. I was thinking of either that or doing a Crusader, Castellan/Valliant(still on the fence) Gallant, two Helverins and either a 3rd helverin or a cheeky Admech battalion for 199/5 points of CP goodness

Hmmmm with all that has been said, I'm thinking of running two armigers(shooty ones) two gallants, a crusader and a warden (warden is an auto include just because of :wub:)

 

See, the Armigers were my instant solution compared to the Gallant.  Combined, 2 Warglaives are cheaper and offer a reasonably comparable profile (2+ WS aside) in addition to a mighty shooting attack, which the Gallant completely lacks.  I suppose at the end of the day I could proxy it out and see how things boil down on the table, instead of hemming and hawing about it here :P

Indeed, sometimes you just need to play things out. Interesting point on the Warglaive subbing for Gallant in terms of role. 

 

I think a lot of folks got really excited with the Helverin's double-Predator status and forgot that the Warglaive got huge buffs in the new 'dex, too :D

A gallant and two warglaives is also the cheapest knight detachment that also gives access to both a Household tradition and a character/knight warlord without using CPs. Terryn or Krast with 2+ relic and 4++ trait seems cost effective and cheap enough to add into a functional army.

The Gallant is amazing. I have never seen the horror in an opponent's face as I did tonight. Gallant with the Paragon Gauntlet, Landstrider, Full Tilt. Turn 1 charged a Guard Armored Regiment. Three Hellhounds, a Tank Commander, and another Leman Russ destroyed, hurt a character for two mortal wounds, Melta'd something else, even tossed some Stormspears into another tank and almost one-shot it. Mega Collusus of Delete.

The Gallant is amazing. I have never seen the horror in an opponent's face as I did tonight. Gallant with the Paragon Gauntlet, Landstrider, Full Tilt. Turn 1 charged a Guard Armored Regiment. Three Hellhounds, a Tank Commander, and another Leman Russ destroyed, hurt a character for two mortal wounds, Melta'd something else, even tossed some Stormspears into another tank and almost one-shot it. Mega Collusus of Delete.

 

Sounds pretty glorious!  How much of this success do you feel is due to the Gallant's effectiveness vs. the opponent's lack of familiarity with its speed/output?

 

The Gallant is amazing. I have never seen the horror in an opponent's face as I did tonight. Gallant with the Paragon Gauntlet, Landstrider, Full Tilt. Turn 1 charged a Guard Armored Regiment. Three Hellhounds, a Tank Commander, and another Leman Russ destroyed, hurt a character for two mortal wounds, Melta'd something else, even tossed some Stormspears into another tank and almost one-shot it. Mega Collusus of Delete.

 

Sounds pretty glorious!  How much of this success do you feel is due to the Gallant's effectiveness vs. the opponent's lack of familiarity with its speed/output?

 

 

http://i563.photobucket.com/albums/ss78/tcgfade0ut/gal_zpssvbctgsn.jpg

 

TL:DR it was the Gallant :tongue.:

 

Numbers are in a vacuum, but they don't lie. Gallants are amazing, especially for the points. Possibly more than any other Knight now, once they close, things get dead.

 

When you factor in that those wound totals don't even take buffs into consideration (Extra warlord attack? Krast Relic? Griffiths Tradition?) It starts looking really, really scary...

The Gallant is amazing. I have never seen the horror in an opponent's face as I did tonight. Gallant with the Paragon Gauntlet, Landstrider, Full Tilt. Turn 1 charged a Guard Armored Regiment. Three Hellhounds, a Tank Commander, and another Leman Russ destroyed, hurt a character for two mortal wounds, Melta'd something else, even tossed some Stormspears into another tank and almost one-shot it. Mega Collusus of Delete.

What else did you have in your list supporting the Gallant?

 

The Gallant is amazing. I have never seen the horror in an opponent's face as I did tonight. Gallant with the Paragon Gauntlet, Landstrider, Full Tilt. Turn 1 charged a Guard Armored Regiment. Three Hellhounds, a Tank Commander, and another Leman Russ destroyed, hurt a character for two mortal wounds, Melta'd something else, even tossed some Stormspears into another tank and almost one-shot it. Mega Collusus of Delete.

 

Sounds pretty glorious!  How much of this success do you feel is due to the Gallant's effectiveness vs. the opponent's lack of familiarity with its speed/output?

 

Much of the success is that I was able to go first and eliminated a chunk of his armored regiment before he could go. A shadowsword and two leman russ demolishers were destroyed as well turn one and a score more were pushed down a bracket. Of course I had a lot of stuff supporting the Gallant and if you don't know better the other knights may seem like the bigger threat. I was able to turn one charge. The fact that the Gallant can do that is insane. Once I got into combat he performed as statistics provided by Stray say he should. Super effective.

 

 

The Gallant is amazing. I have never seen the horror in an opponent's face as I did tonight. Gallant with the Paragon Gauntlet, Landstrider, Full Tilt. Turn 1 charged a Guard Armored Regiment. Three Hellhounds, a Tank Commander, and another Leman Russ destroyed, hurt a character for two mortal wounds, Melta'd something else, even tossed some Stormspears into another tank and almost one-shot it. Mega Collusus of Delete.

What else did you have in your list supporting the Gallant?

 

A Warden, a Castellan, three Helverins, three Warglaives, and a small Guard Battalion with bare bones tank support.

Really, I feel like Taranis is the best "generic" Questor Mechanicus Knightly House given 6+++ is good for every Knight.  You can run whatever you want and get a strong benefit, though their Strategem definitely benefits the biggest, beefiest Knights since having them endure on a 4+ could be huge, especially combined with the other Strategem that lets them use their maximum damage track regardless of remaining Wounds.  It comes in at an expensive 3 CP (4 if you need to use a Command Re-roll for the first Strategem), so you'll only want to do this on a priority Knight (Crusader or Dominus-Class, I'd say).

I think many of these discussions miss that it depends more on army composition than what knight chassis you use. For instance, a single Porphyrion will enjoy Raven and Taranis if working with an army with a lot of command points. If you take the big lad in a formation with two warglaives however, Krast might be more enticing.

Porphy the Wonder Knight looks good as Krast.

 

Make it your Warlord, give it 'First Knight' (re-roll ones to hit, and it's BS2+ base - it's as close to impossible to miss as you'll likely ever get), add the Krast Headhunter Relic (+1/+2 damage per hit against the targets you'll be firing at with a Porphy). It's pretty solid. 

 

Raven would be ok, but the Magma lasers have silly range from memory, so you'll unlikely need to advance with a Porphyrion. Taranis would be pretty nice on a model with T9 and 30 wounds base, but I think I'd prefer the Krast bonuses personally.

Raven and Taranis would be because of the associated stratagem. You dont get access to the Household tradition if you run him solo anyway.

Raven - rerolling 1s to hit, wound and for all the D3s when figuring out how many shots you pour out.

Edit: Making a new Porphyrion thread to further this discussion without derailing the topic.

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