I_Heart_69 Posted June 15, 2018 Share Posted June 15, 2018 Pg. 177 of the BRB (movement phase) states that ‘When you move a model in the movement phase, it may not be moved within 1” of enemy models.’ Also, pg 182 (charge phase) says that ‘No models in the charging unit can move within 1” of an enemy unit that was not the target of its charge.’ Do these apply to the whole path of the movement, or just where models end their moves? I.e can I scoot by within 1” of enemy models as long as I don’t end my move there? Thanks for your help. Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/ Share on other sites More sharing options...
Harrowmaster Posted June 15, 2018 Share Posted June 15, 2018 From the wording I'd say at any stage. It doesn't say "end their move within 1"" it says "move within 1"". Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/#findComment-5106222 Share on other sites More sharing options...
Dr_Ruminahui Posted June 15, 2018 Share Posted June 15, 2018 I agree with Harrowmaster. An exception would be units falling back from combat - given that they start within 1" of enemy units, part of their movement is pretty much guaranteed to be within 1" of an enemy model. So, the only way for fallback to work is if you ignore the unit(s) the falling back unit is in combat with for determining the "not within 1" of enemies" movement rule. Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/#findComment-5106245 Share on other sites More sharing options...
BluejayJunior Posted June 15, 2018 Share Posted June 15, 2018 After looking it up, I would have to agree as well. Especially if you compare the wording under "Enemy Models" and under "Falling Back". The first says you cannot move within 1" of an enemy unit. For falling back, it specifies that you must end your movement 1" away from enemy units. Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/#findComment-5106247 Share on other sites More sharing options...
Quixus Posted June 15, 2018 Share Posted June 15, 2018 I agree with Harrowmaster. An exception would be units falling back from combat - given that they start within 1" of enemy units, part of their movement is pretty much guaranteed to be within 1" of an enemy model. So, the only way for fallback to work is if you ignore the unit(s) the falling back unit is in combat with for determining the "not within 1" of enemies" movement rule. How does surrounding and thus destroying the unit work then? Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/#findComment-5106270 Share on other sites More sharing options...
I_Heart_69 Posted June 15, 2018 Author Share Posted June 15, 2018 Thank you everyone for helping me to clarify that. How does surrounding and thus destroying the unit work then? Quixus, this sounds like pre-8th edition morale/falling back rules. What are you referring to? Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/#findComment-5106301 Share on other sites More sharing options...
Quixus Posted June 15, 2018 Share Posted June 15, 2018 D'oh I got that mixed up with the heresy rules. Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/#findComment-5106317 Share on other sites More sharing options...
Warhead01 Posted June 16, 2018 Share Posted June 16, 2018 How does surrounding and thus destroying the unit work then? That only applies if they are trying to disembark a surrounded transport as far as I know. Link to comment https://bolterandchainsword.com/topic/348209-moving-near-enemy-models/#findComment-5107037 Share on other sites More sharing options...
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