Charlo Posted July 9, 2018 Share Posted July 9, 2018 Hidden below the article about winning a Porphyron, FW dropped 3 FAQs for the HH. They are VERY extensive. One for General stuff One for Drop Pods One for Custodes https://whc-cdn.games-workshop.com/.../Horus-Heresy-Drop...https://whc-cdn.games-workshop.com/.../Horus-Heresy...https://whc-cdn.games-workshop.com/.../Horus-Heresy... Biggest takeout so far is that MARKSMEN VETERANS ARE GONE. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/ Share on other sites More sharing options...
Jolemai Posted July 9, 2018 Share Posted July 9, 2018 Why was the Drop Pod one needed and why does it not state if the doors count as part of the hull? Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120429 Share on other sites More sharing options...
Vazzy Posted July 9, 2018 Share Posted July 9, 2018 The Community: "Balance Sniper Vets FW!" FW:" If you insist..." The Community: "Wait no. Not like that!" Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120432 Share on other sites More sharing options...
Charlo Posted July 9, 2018 Author Share Posted July 9, 2018 Why was the Drop Pod one needed and why does it not state if the doors count as part of the hull? Because the most recent Dreadnought Drop Pod Rules were pure insanity, really ambiguous on if you could get out, stay in, shoot out and enemies gain shrouded or have to stand on the doors etc. Now you just deploy, get shrouded, done. Because they are on the model so part of the hull ;) Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120437 Share on other sites More sharing options...
Ranwulf Posted July 9, 2018 Share Posted July 9, 2018 This errata does not make me want play Space Wolves any more than before. In fact, the only cool thing with the army, Russ, was nerfed and now we can't even get Great Frostblades with our sergeants. Should have known. Ran Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120442 Share on other sites More sharing options...
Elzender Posted July 9, 2018 Share Posted July 9, 2018 Does the terminator armour FAQ question allow Imperial Fists tartaros terminators to take storm shields now? Since they say that standard applies to all terminator armour unless a pattern is specifically mentioned, I understand they can be given shields now. If so, I think Slips is gonna be quite happy with it, if I recall correctly he had some shield tartaros that he could not longer use as is. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120452 Share on other sites More sharing options...
Aias Posted July 9, 2018 Share Posted July 9, 2018 Anyone else notice the Questoris Knight Dominus listed under Panoply of War on page 1 of the main FAQ? Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120454 Share on other sites More sharing options...
rendingon1+ Posted July 9, 2018 Share Posted July 9, 2018 Is there any astartes unit with sniper left (except vigilator) anyway? I'm not very sorry for sniper vets, but I know some people who will have a stroke when this f&q reaches them. Ranwulf what's wrong with the wolves? I'am not a wolf player but this f&q makes things clearer at the very least. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120457 Share on other sites More sharing options...
Charlo Posted July 9, 2018 Author Share Posted July 9, 2018 Does the terminator armour FAQ question allow Imperial Fists tartaros terminators to take storm shields now? Since they say that standard applies to all terminator armour unless a pattern is specifically mentioned, I understand they can be given shields now. If so, I think Slips is gonna be quite happy with it, if I recall correctly he had some shield tartaros that he could not longer use as is. According to the guy who wrote the FAQ, they've always been able to take them anyway - apparently. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120459 Share on other sites More sharing options...
rendingon1+ Posted July 9, 2018 Share Posted July 9, 2018 Just noticed Perturabo nerf... Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120463 Share on other sites More sharing options...
Brofist Posted July 9, 2018 Share Posted July 9, 2018 Some good changes in here. Definitely favoring balance: Vets are still too good, but loosing sniper helps. Legion champions are now worth taking. Seekers are solidified as a solid option thanks to the discount to their combi weapons. Apothecaries and aug scanners are big winners in here too- they no longer give up VP when killed and let you full-on intercept without range restrictions. Drop pods are no longer 'immobile'. Admech nef to vultrax was needed and expected. Sad to see Scoria nerfed the way he was, but it was also expected. Burning Retros was also clarified and it's the one a few of us have been pushing all along. Big loosers are cult hordes who no longer get zealot. The boarding shield nerf is also a bit heavy handed as it's now dead weight wargear few people will take. Obligatory IW player pert nerf complaint (naturally they ignored the things that needed the balance, such as his deadweight robot boyfriends or destroyers). Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120467 Share on other sites More sharing options...
WickedWeed Posted July 9, 2018 Share Posted July 9, 2018 So suddenly breachers are worse off than before ? Why though, or am I missing something ? Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120472 Share on other sites More sharing options...
Brofist Posted July 9, 2018 Share Posted July 9, 2018 Breachers are unchanged, but you won't see ICs with boarding shields anymore because the majority of the unit needs the shields in order to get the benefits. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120475 Share on other sites More sharing options...
Hfran Morkai Posted July 9, 2018 Share Posted July 9, 2018 Nice to see the clarification on Compulsory Troops in RoWs (so I can run a SW Recon Company or so). Loss of Marksman Vets is gonna hurt a lot of people's lists but they did seem to good for their points. Shame there was no change to OA to explicitly allow infiltrators to do just that. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120478 Share on other sites More sharing options...
rendingon1+ Posted July 9, 2018 Share Posted July 9, 2018 Why did they also nerfed the chaplain? In termie armour he can't take now any legion specific weapon which sucks. Mixed bag this F&Q but overall ~7/10 IMHO. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120528 Share on other sites More sharing options...
Jarl Kjaran Coldheart Posted July 9, 2018 Share Posted July 9, 2018 This errata does not make me want play Space Wolves any more than before. In fact, the only cool thing with the army, Russ, was nerfed and now we can't even get Great Frostblades with our sergeants. Should have known. Ran The FAQ opened numerous RoW to the Wolves and gave the Priests initiative 5. Russ normally drops his foe in one go so losing the additional minus isn't game breaking for me. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120550 Share on other sites More sharing options...
rendingon1+ Posted July 9, 2018 Share Posted July 9, 2018 There's nothing that could hit Russ on more than 5+ in cc anyway. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120552 Share on other sites More sharing options...
Hfran Morkai Posted July 9, 2018 Share Posted July 9, 2018 Yeah, I modelled my two current Huscarls with Great Frost Blades but I sort of expected it not to be the intention so will readily change them (means it'll be easier to magnetise the arms too). Priests at I5 is good, as is confirmation that we're not capped at 3k points. :) Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120554 Share on other sites More sharing options...
ProsperoStands Posted July 9, 2018 Share Posted July 9, 2018 Honestly Sniper Vets went from "Wow those are too good not to use" all the way to "why in gods name would I use these?" My worry is that Astartes lost a great tool for dealing with Mechanicum and Custodes. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120559 Share on other sites More sharing options...
Brofist Posted July 9, 2018 Share Posted July 9, 2018 Are you kidding? Vets are still the best infantry in the game outside custodes. It's their cheap cost + combi weapons + outflank that make them so good. Only the margin of how much better they are has decreased. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120575 Share on other sites More sharing options...
panascope Posted July 9, 2018 Share Posted July 9, 2018 Outflank was the most powerful part of the Sniper/Outflank combo, and we kept that. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120584 Share on other sites More sharing options...
carlisimo Posted July 9, 2018 Share Posted July 9, 2018 It never made sense that the Astartes' answer to big scary robots would be nothing fancier than experienced tactical marines with boltguns. I'm fine with the change. Scout is really good anyway; they're still underpriced, imo. Deredeos got shafted; none of the pods can take them. Not sure if they're counting Mortises within the Legion Dreadnought or Legion Contemptor Dreadnought types, but they specifically allow Contemptor-Cortus Class Dreadnoughts in the drop pod variants and didn't do the same for Mortises. Are they also forced to walk? Sekhmets can't "choose" powers anymore, but they can pick any discipline so I think they're going to be more overpowered than before. No more fearless rending cult hordes. I think fearless should never be used on hordes for game mechanic purposes, nor on humans for fluff purposes, so I'm happy about that. Custodes's shields are +1 to their invulnerable save, which is softer than getting to reroll it. Saggitarum Guard are a lot better now. It doesn't feel like a comprehensive FAQ but I'll take it. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120607 Share on other sites More sharing options...
Warhead01 Posted July 9, 2018 Share Posted July 9, 2018 Interesting choice for Marksmen Vets... Shame they couldn't have just cleaned it up. Oh well. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120628 Share on other sites More sharing options...
Runefyre Posted July 9, 2018 Share Posted July 9, 2018 there's still no reason for varagyr to ever take frost swords over claws.... Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120640 Share on other sites More sharing options...
panascope Posted July 9, 2018 Share Posted July 9, 2018 Sekhmet got nerfed big. Their power came from Levitation being a sure thing that obviates their need for any sort of transport, without that they’re substantially weaker. And if you’re not taking Magnus you’re locked into your Praetor’s Arcana as well which can be real crummy. Link to comment https://bolterandchainsword.com/topic/348793-heresy-faqs-at-last/#findComment-5120658 Share on other sites More sharing options...
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