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Stalker or Storm?


Delta.Skies

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3rd troop choice... another stormbolter squad or keep a stalker bolter unit. Factors I want to throw in. One troop is a kill team power lances/ stormbolter deepstrike with 2 termies. VV, black shield and frag. The other troop choice is black shield with lightning claws, sergeant with blade and boltgun, 2 power axe and boltgun, 1 shield and bolt gun and frag cannon. 2 RZ with TL. My gunline is 3 cadian squads with mortars and the choice of leman russ battle cannon and or gatling cannon (2 different list) so would you take another stormbolter squad or stalker squad (think I would be throwing the heavy bolter in either squad as well. Your opinions.
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Do you feel like your cadians need a babysitter? Something that can support with more firepower and counterassault if needed? Then stalkers with chainswords are no bad choice.

 

I'm going for some stalkers just from a modelling point of view - makes a change from loads of storm bolters.

I only run stalkers with my missile launcher/heavy bolter KT.  And thats only because theyre already not moving.  Though that KT hasnt been performing well, so I'll probably be dropping back to the MSU intercessor squad.
Stalker are just hard to justify compared to Bolt Rifles on intercessors or Storm Bolters on vets.

Just like storms, stalkers need weight of fire to really come into their own. With only 2 or 3,they feel underwhelming. I've tested a 6 man squad, all stalkers, and they do better than you'ld think while being 'low threat'.

running 4 stalkers and 1 HB. Havent had a game yet so I dont know the full use of them. Only in theory. Did think of running 5 vets, 1 shield maybe a combi melta on the sergeant riding with a Watchmaster. Just potential options. Like would i need that support fire if i had the mortars and leman russ already running the support gunline fire?

 

 
 
++ Battalion Detachment +5CP (Imperium - Deathwatch) [53 PL, 899pts] ++
 
+ HQ +
 
Librarian with Jump Pack [7 PL, 121pts]: Boltgun, Force sword, Jump Pack
 
Watch Master [7 PL, 130pts]
 
+ Troops +
 
Veterans [9 PL, 106pts]
. Veteran: Chainsword, Stalker Pattern Boltgun
. Veteran: Chainsword, Stalker Pattern Boltgun
. Veteran: Chainsword, Stalker Pattern Boltgun
. Veteran w/ Heavy Weapon: Heavy bolter
. Watch Sergeant: Chainsword, Stalker Pattern Boltgun
 
Veterans [9 PL, 139pts]
. Black Shield: Power lance, Storm Bolter
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
. Watch Sergeant: Power lance, Storm Bolter
 
Veterans [11 PL, 159pts]
. Black Shield: Lightning Claw (Pair)
. Veteran: Boltgun, Storm shield
. Veteran: Boltgun, Power axe
. Veteran: Boltgun, Power axe
. Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
. Watch Sergeant: Boltgun, Xenophase Blade
 
+ Dedicated Transport +
 
Razorback [5 PL, 122pts]: Storm Bolter, Twin lascannon
 
Razorback [5 PL, 122pts]: Storm Bolter, Twin lascannon
 
++ Vanguard Detachment +1CP (Imperium - Deathwatch) [46 PL, 724pts] ++
 
+ HQ +
 
Watch Captain [7 PL, 119pts]: Bolt Pistol, Jump Pack, Storm Bolter, Thunder hammer
 
Watch Captain in Terminator Armor [7 PL, 154pts]: Combi-melta
. Power Fist and Meltagun: Meltagun, Power fist
 
+ Elites +
 
Dreadnought [7 PL, 142pts]: Heavy plasma cannon
. Dreadnought combat weapon w/Storm Bolter: Storm bolter
 
Terminators [16 PL, 197pts]
. Deathwatch Terminator Sergeant
. . Power Axe and Stormbolter: Power axe, Storm Bolter
. Terminator
. . Power Maul and Stormbolter: Power maul, Storm Bolter
. Terminator
. . Power Lance and Stormbolter: Power lance, Storm Bolter
. Terminator
. . Power Lance and Stormbolter: Power lance, Storm Bolter
. Terminator
. . Power Axe and Stormbolter: Power axe, Storm Bolter
 
Vanguard Veterans [9 PL, 112pts]: Melta bombs
. Deathwatch Vanguard Sergeant: Bolt Pistol, Power sword
. Vanguard Veteran: Chainsword, Storm shield
. Vanguard Veteran: Chainsword, Storm shield
. Vanguard Veteran
. . Bolt Pistol And Chainsword: Bolt Pistol
. Vanguard Veteran
. . Bolt Pistol And Chainsword: Bolt Pistol
 
++ Battalion Detachment +5CP (Imperium - Astra Militarum) [23 PL, 375pts] ++
 
+ No Force Org Slot +
 
Regimental Doctrine: Astra Millitarum
 
+ HQ +
 
Company Commander [2 PL, 30pts]: Chainsword, Laspistol
 
Company Commander [2 PL, 30pts]: Chainsword, Laspistol
 
+ Troops +
 
Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Chainsword, Laspistol
 
Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Chainsword, Laspistol
 
Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Chainsword, Laspistol
 
+ Heavy Support +
 
Leman Russ Battle Tanks [10 PL, 180pts]
. Leman Russ Battle Tank: Battle Cannon, Heavy Bolters, Lascannon
 
++ Total: [122 PL, 1998pts] ++
 
 

Just like storms, stalkers need weight of fire to really come into their own. With only 2 or 3,they feel underwhelming. I've tested a 6 man squad, all stalkers, and they do better than you'ld think while being 'low threat'.

My problem with that is that they arent lower threat because of the opponents perception.  Theyre lower threat because they arent as impactful as the same veterans with storm bolters.

Don't get me wrong, they arent bad.  Pre-codex, I ran stalker teams.  They're just competing with storm bolters.  I'll take extra shots with mobility over -1 AP any day.

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