Peopleschamp Posted July 24, 2018 Share Posted July 24, 2018 Constructing a 1750 Hawkshroud list for a GT in a couple of months and was looking at two options Option one Valiant Warden Errant 2 x Armiger warglaive Option 2 Crusader Warden Gallant Errant What would be better an extra knight or the two warglaives? Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/ Share on other sites More sharing options...
jeffersonian000 Posted July 25, 2018 Share Posted July 25, 2018 I prefer the Warglaive list, it has more synergy in my opinion. Armigers are great filler Knights, and good for their role of supporting what you need supporting. In this case, is anti-horde/anti-heavy. SJ Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130169 Share on other sites More sharing options...
sneakybamsen Posted July 25, 2018 Share Posted July 25, 2018 I think I'd consider not bringing the valiant, as I feel it does not do enough competitively for it's points, and some might find this idiotic, but I think I'd consider taking a crusader instead, unless you happen to have a castellan. That seems rather popular in competive play with Cawl's Wrath + Ion Bulwark. That of course means you'd have to be willing to not play Hawkshroud (which is indeed fair game if you are not willing to change household) Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130258 Share on other sites More sharing options...
Karhedron Posted July 25, 2018 Share Posted July 25, 2018 I am struggling to find a reason to like the Errant. It is monotasked as a big-game hunter but almost any knight apart from the Crusader can fill that role. I can understand the desire to run the Valiant in a Hawkshroud list since the synergy between Traitor's Prye and the Overwatch stratagem are strong. I just feel that a Gallant would be better in that list than an Errant as you can either use it as a wrecking-ball to distract the opponent from shooting at the Valiant or use it in close support so that anyone trying to charge faces a Herioc Intervention from the Gallant on top of the terrifying overwatch. Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130292 Share on other sites More sharing options...
hermanista Posted July 25, 2018 Share Posted July 25, 2018 I'd second that, I'd be a lot more afraid of the Valiant, Warden Double Gallant variant mentioned above. To the point where it's what I'm likely to roll with when I eventually get a game with the next codex to start. Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130313 Share on other sites More sharing options...
Charlo Posted July 25, 2018 Share Posted July 25, 2018 Valiant Warden Errant Gallant 2 x Armiger warglaive I like this version... Armigers are great and two supporting a Valiant + Gallant blasting forward is pretty damn deadly. Armigers work as great interception and in pairs too. Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130328 Share on other sites More sharing options...
synthaside Posted July 25, 2018 Share Posted July 25, 2018 I've actually found that my Warglaves .. " Get " S*it done in my games ... D3 melta shots are nothing to sniff at ... and they make up for some serious weakness in the ad mech lineup, essentially our lack of reliable anti-tank, that doesn't share a unit choice with only anti-air unit and relatively low mobility.The way one is forced to deal with hawkshroud is by focusing each knight with firepower and that means you are going to want to kill those nasty Anti tank threats first ... as degrading them ... or tieing them in combat doesn't " really work" Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130367 Share on other sites More sharing options...
Charlo Posted July 25, 2018 Share Posted July 25, 2018 Yeah, when it goes off the D3+1 Melta shots (always bring the one on top IMO!) with the D3 having a 15" "better damage" range, means that you can deal some serious hurt to big things. Two of them do some incredible work - not to mention they're all assault weapons so you can advance and fire. Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130384 Share on other sites More sharing options...
Karhedron Posted July 25, 2018 Share Posted July 25, 2018 Valiant Warden Errant Gallant 2 x Armiger warglaive Good call. My choice for Traits and Relics would probably be Ion Bulwark and Traitor's Pyre on the Valiant, Armour of the Sainted Ion on the Gallant and Blessed by the Sacristans on your Warden's AGC. Other combos are available but that looks a pretty solid lineup to me. Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130391 Share on other sites More sharing options...
jeffersonian000 Posted July 25, 2018 Share Posted July 25, 2018 It’s unfortunate for the Errant that the Warden is considered the best generalist after the Crusader. I always liked the Errant’s range synergy, always keeping you moving forward and into combat. But the Warden has the same range brackets only with a better weapon load. SJ Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130408 Share on other sites More sharing options...
Peopleschamp Posted July 25, 2018 Author Share Posted July 25, 2018 Thinking about dropping the valiant for a crusader more so for the rotate ION shields costing only 1CP vs 3CP. Good comments on the gallant vs errant. Yes Valiant and Gallant punching forward together pretty good with the overwatch stratagem Link to comment https://bolterandchainsword.com/topic/349109-extra-knight-vs-two-armigers/#findComment-5130791 Share on other sites More sharing options...
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