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To Conclave or not to Conclave?


ierthling

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Ok so individual Warlocks I get - a cheap HQ with access to a great set of powers, and they basically get bonus powers since their runes each have a buff / debuff version. Makes perfect sense.

 

What about that Conclave tho? You've gotta take 4 to start unlocking bonuses, at which point you're paying 180pts for what seems to me like a unit that is not really better than a 110 pt Farseer. 

 

Do people run Conclaves? Can you talk me into a big Conclave? Is there any reason at all to take a Conclave of fewer than 4 Warlocks?

 

I have 5 (picked them up cheap as a lot), and they seem very cool, but I'm just a little puzzled about them strategically. Thanks!

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  • 2 weeks later...

They are only usefull if you  need to cast some particular spell with 36" range ( thanks to concordance of power stratagem)  otherwise are pretty useless in my opinion . 
 

Maybe they will be useful in a skyrunner unit , they can be placed in deep strike , enter the battlefield  , cast themselves quicken , move towards an enemy and  charge in the same turn without any risk , but that unit will be overcosted as :cuss 

Thanks guys. I tried a two-man conclave in a Wave Serpent with some Wraithguard, but sadly one of them died when a daemon prince blew the WS up, so still haven't really gotten to try the conclave! Does seem like an individual Warlock is better, despite the points difference and the stratagem, but I'll keep testing...

  • 3 weeks later...

I've been going with the warlock on bike. The extra wound makes perils and snipers not so dangerous and I can normally just move him to where he is in range with his power. Does mean that he has been left hanging out on his own in a couple games and gotten killed. I rolled  very well on saves and an opponent had to put two riptides into him which was funny to see.   

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