Droz_64 Posted August 14, 2018 Share Posted August 14, 2018 My friends and I are getting a Battle of Phall themed campaign going, and we're starting at 750pts. Having not played ZM much, could I get some list feedback? HQ: Centurion 155pts - Forge Lord - Cortex Controller - Cyber Familiar - Artificer Armor - Boarding Shield - Thunder Hammer Troops: Breacher Squad 245pts - Artificer Armor on Sgt - Power Fist on Sgt - 2 Flamers Elites: Terminator Squad 210pts - 5 Power Fists - Heavy Flamer Heavy Support: Castellax 135pts - Frag Grenades - Enhanced Targeting Array How can I expect to do against Fists, Auxilia and/or Imperial Militia armies? Link to comment https://bolterandchainsword.com/topic/349571-iron-warriors-zone-mortalis-750pts/ Share on other sites More sharing options...
Ultramarinebo Posted August 14, 2018 Share Posted August 14, 2018 I think you've calculated your points wrong on the breachers, sarge with AA and a powerfist will cost you more than that. Stick with the two Flamers, no need to deck out the sarge for CC. Are you keen to go with the mechanicum flavour? It just feels like your HQ and that Castellax are a bit expensive for what they can do. Link to comment https://bolterandchainsword.com/topic/349571-iron-warriors-zone-mortalis-750pts/#findComment-5145151 Share on other sites More sharing options...
Apostle of the 30th Host Posted August 17, 2018 Share Posted August 17, 2018 Personally, I would agree with Ultramarinebo above. Perhaps consider switching the Forge Lord for a Delegatus to make use of a Rite of War at 750 points. There is even a Zone Mortalis themed one which can buff your Breachers. With that in mind, I have drafted a quick replacement list that is in keeping with the theme you seem to be after (i.e. Blasts and Templates that will come into their own in ZM) HQ: Delegatus - 120 - Artificer Armour - Refractor Field (Better than a Boarding Shield as the Inv is constant 5+ and if you put him in the Breacher Squad he will still benefit from the charge defence) - Combi-Flamer - Master-Crafted Thunder Hammer (Master-Crafted is a free upgrade with the Delegatus) *Rite of War - Zone Mortalis Assault Force: Only bonus you need to worry about is that if all your Breachers are in base contact, they get +1 Inv. Troops: Breacher Squad (10) - 250 / 370 - 2 Flamers - Combi-Flamer - Melta Bombs (Sgt. Only) - Vexilla Elites: Apothecary - 70 / 440 - Artificer Armour - Combi-Flamer - Augury Scanner Heavy Support: Tyrant Siege Terminators - 310 / 750 - Combi-Melta - 2 Chainfists EDIT: Reworked equipment based on Lokkorex's suggestion. Delegatus and Apothecary joins the Breachers, who stay in base contact to benefit from the Rite of War. Tyrant Siege Terminators are better than the standard Terminators and will be amazing in ZM thanks to all the blasts from their Missiles. Combi-Meltas and Chainfists are always good too. Generally speaking, they should perform well against Imperial Fists, and smash Auxilia. Link to comment https://bolterandchainsword.com/topic/349571-iron-warriors-zone-mortalis-750pts/#findComment-5146888 Share on other sites More sharing options...
lokkorex Posted August 18, 2018 Share Posted August 18, 2018 Personally, I would agree with Ultramarinebo above. Perhaps consider switching the Forge Lord for a Delegatus to make use of a Rite of War at 750 points. There is even a Zone Mortalis themed one which can buff your Breachers. With that in mind, I have drafted a quick replacement list that is in keeping with the theme you seem to be after (i.e. Blasts and Templates that will come into their own in ZM) HQ: Delegatus - 120 - Artificer Armour - Refractor Field (Better than a Boarding Shield as the Inv is constant 5+ and if you put him in the Breacher Squad he will still benefit from the charge defence) - Combi-Flamer - Master-Crafted Thunder Hammer (Master-Crafted is a free upgrade with the Delegatus) *Rite of War - Zone Mortalis Assault Force: Only bonus you need to worry about is that if all your Breachers are in base contact, they get +1 Inv. Troops: Breacher Squad (10) - 230 / 350 - 2 Flamers - Combi-Flamer Elites: Apothecary - 70 / 420 - Artificer Armour - Combi-Flamer - Augury Scanner Heavy Support: Tyrant Siege Terminators - 330 / 750 - 5 Combi-Meltas - 2 Chainfists Delegatus and Apothecary joins the Breachers, who stay in base contact to benefit from the Rite of War. Tyrant Siege Terminators are better than the standard Terminators and will be amazing in ZM thanks to all the blasts from their Missiles. Combi-Meltas and Chainfists are always good too. Generally speaking, they should perform well against Imperial Fists, and smash Auxilia. If i remember correctly, only the sergeant in a tyrant siege terminator squad can take a combi-weapon. Or did fw change them in the latest faq? I haven't read it very closely. Link to comment https://bolterandchainsword.com/topic/349571-iron-warriors-zone-mortalis-750pts/#findComment-5148015 Share on other sites More sharing options...
Apostle of the 30th Host Posted August 18, 2018 Share Posted August 18, 2018 Personally, I would agree with Ultramarinebo above. Perhaps consider switching the Forge Lord for a Delegatus to make use of a Rite of War at 750 points. There is even a Zone Mortalis themed one which can buff your Breachers. With that in mind, I have drafted a quick replacement list that is in keeping with the theme you seem to be after (i.e. Blasts and Templates that will come into their own in ZM) HQ: Delegatus - 120 - Artificer Armour - Refractor Field (Better than a Boarding Shield as the Inv is constant 5+ and if you put him in the Breacher Squad he will still benefit from the charge defence) - Combi-Flamer - Master-Crafted Thunder Hammer (Master-Crafted is a free upgrade with the Delegatus) *Rite of War - Zone Mortalis Assault Force: Only bonus you need to worry about is that if all your Breachers are in base contact, they get +1 Inv. Troops: Breacher Squad (10) - 230 / 350 - 2 Flamers - Combi-Flamer Elites: Apothecary - 70 / 420 - Artificer Armour - Combi-Flamer - Augury Scanner Heavy Support: Tyrant Siege Terminators - 330 / 750 - 5 Combi-Meltas - 2 Chainfists Delegatus and Apothecary joins the Breachers, who stay in base contact to benefit from the Rite of War. Tyrant Siege Terminators are better than the standard Terminators and will be amazing in ZM thanks to all the blasts from their Missiles. Combi-Meltas and Chainfists are always good too. Generally speaking, they should perform well against Imperial Fists, and smash Auxilia. If i remember correctly, only the sergeant in a tyrant siege terminator squad can take a combi-weapon. Or did fw change them in the latest faq? I haven't read it very closely. Cheers for that! You are correct, I clearly didn't read it properly haha. Can tell I am not an Iron Warriors player... Link to comment https://bolterandchainsword.com/topic/349571-iron-warriors-zone-mortalis-750pts/#findComment-5148022 Share on other sites More sharing options...
lokkorex Posted August 18, 2018 Share Posted August 18, 2018 Question is, what could you fit in for that few points that would still be useful? Meltabombs for the breachers? Maybe a vexilla? Link to comment https://bolterandchainsword.com/topic/349571-iron-warriors-zone-mortalis-750pts/#findComment-5148028 Share on other sites More sharing options...
Apostle of the 30th Host Posted August 18, 2018 Share Posted August 18, 2018 I went with Melta Bombs on the Breacher Sgt., a Vexilla and a third Chainfist in the Tyrant Siege Terminators in my example list. However, that also means that Knight_Commander gets some spare points to play with in case they don't like the alternative list I suggested. Will be interesting to see where they go from there. Link to comment https://bolterandchainsword.com/topic/349571-iron-warriors-zone-mortalis-750pts/#findComment-5148036 Share on other sites More sharing options...
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