Soviet Duck Posted August 28, 2018 Share Posted August 28, 2018 https://docs.google.com/document/d/14XY_XnLx_cO-3S3ueOfjzVD4Dxtlp3efNpH4qNgKw2Q/edit?usp=sharing I've done an overhaul of the craftworlds codex, my main goal was to make more units more viable and make each craftworld feel more distinct from one another so that it would encourage more varied playstyles, also nerfing or changings things that are either overused or not fun to play against. I would greatly appreciate any feedback I can get negative or positive. Link to comment https://bolterandchainsword.com/topic/349928-overhauling-the-craftworlds/ Share on other sites More sharing options...
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