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WickedJester1013

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Welcome to the Rout Brother. For your first models in an army I always recommend to get what grabs your attention. GO for the troops you enjoy and the HQ that you enjoy and what catches your eye. You need to enjoy your army. You can later work on building expanding and seeing what works with the way you enjoy playing.

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Welcome to the fang!

 

I believe if i have to start slow at the minis I will start with a Dreadnought and Long Fangs both Magnetized so yo can have 4 variants for the dreadnought and your long fangs can bring nice diferent toys to each battle

 

After that .. too many questions

 

¿Do you like the  wolfies wolves riding wolfies worf worf?

¿Do you prefer our norse-ish ways ? 

¿Do you fanci to go more to the Primaris ways?

 

and then...

 

Do you like more the shoting, close combat? vehicles?

 

As RedBeard said, find what you like most and go for it!

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Yes, what drove you to join the good fight? The charisma of the oldest warrior of the Imperium, Bjorn? The wisdom of Logan and his shield brothers? The brutality of the wulfen?

 

In any case welcome. Imho these are some of the most characterful kits of our range that are always useful:

 

-Wolf Guard Terminators

-SW Dreadnought kit

-Wulfen

-Stormwolf

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Honestly I might be alone in this but I would recommend keeping things relatively simple and focus on the basics. The Dark Imperium box is a great option, especially if you split it with someone who wants the Death Guard or resell them on ebay or something. The box gives you a solid starter army, add a Redemptor or two and a Repulsor and some Aggressors and you have a solid and flexible army that is tough, reliable, forgiving of mistakes and fairly balanced.

From there you can think about adding more distinct Space Wolves units as you feel out what you like and don't like.

I would also probably focus more on the Primaris than older units. Going forward I'm not sure the older Space Marine units will get much love and we may well see mostly, or even exclusively Primaris releases from now on, focusing on them as your primary base is probably a safe bet.

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As others have said focus on a good core. My personal favorite core at roughly 1000 is 1 long fangs unit, 2 6 man grey hunters in 2 razor backs, 1 intercessor squad, and Bjorn and a rune priest for HQ. But this is personal preference I reccomend you make a 2 HQ 3 Troop core to start though as command points are gold and battalion is the best source.
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Thanks for all answers. I’m a little more inclined towards primaris mainly because of the starter box and I can get solid foundation of troops, then add the tooth and claw side of the set as well. I am just not sure how primaris fit with space wolves. Maybe as a fire base and object holders while my specialized units do the charging?
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Thanks for all answers. I’m a little more inclined towards primaris mainly because of the starter box and I can get solid foundation of troops, then add the tooth and claw side of the set as well. I am just not sure how primaris fit with space wolves. Maybe as a fire base and object holders while my specialized units do the charging?

 

It entirely depends on what you want the army to do. Primaris put out a good base of fire, Hellblasters near a Wolf Lord and a Battle-Leader for the re-roll aura are a powerful unit and the various characters can be quite effective in melee. With our new ability for Space Wolves characters to heroically intervene a full 6" it can be effective to form a fire-base and HI against enemy units that charge your squads.

 

Inceptors may not be great at melee but they aren't the worst either, with a couple of attacks base they put out more punishment than you'd expect of a heavy-weapons toting unit and otherwise put out a ton of firepower. If you do want to use the Primaris Marines as a base and use other units to engage in melee that is entirely possible. Thunderwolf Cavalry reinforced by deep striking Inceptors is not a bad option for instance.

 

I would suggest Dark Imperium and maybe Tooth and Claw to form the base of  your army, get that painted up and play a few games to see how you like the army and then start adding a unit or two at a time from there.

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Thanks for all answers. I’m a little more inclined towards primaris mainly because of the starter box and I can get solid foundation of troops, then add the tooth and claw side of the set as well. I am just not sure how primaris fit with space wolves. Maybe as a fire base and object holders while my specialized units do the charging?

That is a decent plan. Intercesors are good at standing on objectives, and I am quite a fan of Hellblaster as firepower. Lorewise it is still something a lot of us are trying to figure out.

 

And Bikes are Index only mostly. But I personally like them. I hope they stay for a long time.

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I may be mistake , but arnt swift claws bikers? Why are they considered index? How are intercepters(the flying ones with the twin heavy bolters) and reivers? I themeaticly love these two units

 

Swift claws are in the book, as are swift claw attack bikes. I think what others have been referring to are the bike character options. We used to be able to put most of our characters and even Wolf Guard on bikes but those options are pretty much all gone in the new codex. They still exist in the Index so you can still field them but it does mean that their cost and other wargear and rules won't be updated to reflect the changing rules-set going forward and eventually this will no longer be an option. Sadly this is also what happened to Iron Priests on Thunderwolves.

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