MrZakalwe Posted January 21, 2019 Author Share Posted January 21, 2019 Been trying to get my act together. One basecoated, inked and edged Demolisher. The same for a Manticore (rockets are currently very blue but have just been sprayed and are only bluetacked on). And finally 1500 of the Octavian 609th supported by a contingent from GAP 2 packed in the case to test fit. Loads of room for expansion and I'm going to put another steel plate at the top and a larger one across the lid. Should be able to get well over 2k in there with room to spare. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5239068 Share on other sites More sharing options...
Bjorn Firewalker Posted January 21, 2019 Share Posted January 21, 2019 You're a skilled painter. I love the tanks' camouflage patterns. Are they for urban warfare, or for amphibious assault, as seen in this example, of a Chinese Marine vehicle? Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5239124 Share on other sites More sharing options...
MrZakalwe Posted January 22, 2019 Author Share Posted January 22, 2019 I'm not skilled, just found a couple of decent YouTube cheat tutorials that help me hide it but thanks! I was going for an urban look and they don't look quite so blue in person, think my phone camera adds a slight bluish tint for some reason. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5239293 Share on other sites More sharing options...
WarriorFish Posted January 22, 2019 Share Posted January 22, 2019 Good to see some more, the case should be something you can expand further too so it'll be a great way to transport your army :tu: Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5239322 Share on other sites More sharing options...
The Titanz0r Posted January 23, 2019 Share Posted January 23, 2019 Looks good, as always. Very clean and crisp paint job. I feel sorry for the driver of that Demolisher, with that cannon firing right over his head. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5240000 Share on other sites More sharing options...
MrZakalwe Posted January 23, 2019 Author Share Posted January 23, 2019 Looks good, as always. Very clean and crisp paint job. I feel sorry for the driver of that Demolisher, with that cannon firing right over his head. If you want real suffering look at the proximity of the Taurox exhausts to the windows Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5240026 Share on other sites More sharing options...
The Titanz0r Posted January 23, 2019 Share Posted January 23, 2019 If you want real suffering look at the proximity of the Taurox exhausts to the windows Don't forget about the cannons being placed behind, and firing passed, the troop doors. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5240040 Share on other sites More sharing options...
MrZakalwe Posted February 19, 2019 Author Share Posted February 19, 2019 OK biggest game so far coming up this Thursday, 2k against the Deathguard. Anybody have any tips or anything to look out for? The 609th will be assisted by the Crusader Class Knight 'Lapsed Pacifist' but no Scion insertion teams were available so it's going to be a stand up fight from my side. My list (tentative) ++ Brigade Detachment +12CP (Imperium - Astra Militarum) [97 PL, 13CP, 1473pts] ++ + No Force Org Slot + Battle-forged CP [3CP] Detachment CP [12CP] Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest Regimental Doctrine: Regiment: Cadian Vigilus Defiant [-1CP]: Emperor's Fist Tank Company + HQ + Company Commander [2 PL, 30pts]: Chainsword, Laspistol Company Commander [2 PL, 30pts]: Chainsword, Laspistol, Old Grudges, Relic (Cadia): Relic of Lost Cadia, Warlord Tank Commander [12 PL, 170pts]: Emperor's Fist, Heavy Bolter . Command Punisher: Turret-mounted Punisher Gatling Cannon Tank Commander [12 PL, 172pts]: Emperor's Fist, Heavy Bolter . Command Battle Tank: Battle Cannon Tank Commander [12 PL, 172pts]: Emperor's Fist, Heavy Bolter, Relic (Emperor's Fist): Hammer of Sunderance . Command Battle Tank: Battle Cannon + Troops + Infantry Squad [3 PL, 48pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 48pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 48pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 48pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 49pts] . 7x Guardsman . Heavy Weapon Team: Heavy bolter . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 49pts] . 7x Guardsman . Heavy Weapon Team: Heavy bolter . Sergeant: Boltgun, Chainsword + Elites + Astropath [1 PL, 26pts]: Laspistol Astropath [1 PL, 26pts]: Laspistol Ministorum Priest [2 PL, 39pts]: Laspistol, Power maul Ogryn Bodyguard [4 PL, 57pts]: Bullgryn Maul, Bullgryn Plate, Slabshield Platoon Commander [2 PL, 20pts]: Chainsword, Laspistol + Fast Attack + Armoured Sentinels [3 PL, 45pts] . Armoured Sentinel: Missile Launcher Armoured Sentinels [3 PL, 40pts] . Armoured Sentinel: Plasma Cannon Hellhounds [6 PL, 107pts] . Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon + Heavy Support + Basilisks [7 PL, 108pts] . Basilisk: Heavy Bolter Basilisks [7 PL, 108pts] . Basilisk: Heavy Bolter Heavy Weapons Squad [3 PL, 33pts] . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar ++ Super-Heavy Auxiliary Detachment (Imperium - Imperial Knights) [25 PL, -2CP, 523pts] ++ + No Force Org Slot + Detachment CP Exalted Court [-1CP]: Exalted Court: 1 Extra Warlord Trait Heirlooms of the Household [-1CP]: Heirlooms of the Household: 1 Extra Heirloom Household Choice: House Krast, Questor Mechanicus + Lord of War + Knight Crusader [25 PL, 523pts]: Character (Exalted Court), Character (Heirloom of the House), Heavy Stubber, Heirloom (Krast): The Headsman's Mark, Stormspear Rocket Pod, Warlord Trait: Ion Bulwark . Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer . Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon ++ Total: [122 PL, 11CP, 1996pts] ++ Created with BattleScribe Infantry represents everything I have built, priest is in there because I'm proud of the conversion/paint job I've done for him and he's yet to take the field. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5260078 Share on other sites More sharing options...
MrZakalwe Posted February 21, 2019 Author Share Posted February 21, 2019 So victory was taken by the veteran warriors of the 609th. With most of the Deathguard dead or dying the last remnants fled into the warp by some foul sorcery leaving only the corpses and broken warmachines behind (he conceded). The Knight wasn't quite as deadly as I hoped but as it's a Questoris rather than a Dominus and house Krast rather than Raven it wasn't very CP heavy so I could still pop Vengence for Cadia frequently and overlapping fields of fire every turn. Old Grudges and Overlapping fields of fire on a squad of 3 Blighthaulers meant the squad went down in 1 turn and this made me realise a flaw with their profile; as they explode they do damage to themselves and everything sheltering in their cover aura (they really backfired). Krast Crusader vs deathguard Leviathan even with Miasma is a pretty one sided fight. Felt a little dirty during the middle of the game as perhaps the list I was running was a little too optimised. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5261869 Share on other sites More sharing options...
WarriorFish Posted February 21, 2019 Share Posted February 21, 2019 The dice goes reward the faithful and painted with victory ;) Well done on a convincing win :D Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5261888 Share on other sites More sharing options...
MrZakalwe Posted February 21, 2019 Author Share Posted February 21, 2019 The dice goes reward the faithful and painted with victory Well done on a convincing win Ha! The dice rewards those who layer bonuses and rerolls then bring enough redundancy to kill a given target twice. "My guards may sleep and ships may rest at anchor, our foes know full well that big guns never tire." Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5261907 Share on other sites More sharing options...
The Pounder Posted February 22, 2019 Share Posted February 22, 2019 The camouflage on your armour is excellent. Liked the battle shots too. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5262405 Share on other sites More sharing options...
MrZakalwe Posted February 22, 2019 Author Share Posted February 22, 2019 Thanks dude, should have taken a couple of shots when the other guy had more on the table. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5262457 Share on other sites More sharing options...
MrZakalwe Posted May 16, 2019 Author Share Posted May 16, 2019 1500 points of the 609th ready to do battle with the Tau. This is going to be my first larger game against the Tau with this force so let's see how the theory holds up- trying for pure shock and awes this time- no assassins, no clever tricks (deepstrike or outflank) just planning to trade shots. Expecting multiple riptides with drone support. Any tips on crushing the xenos? http://i.imgur.com/c9N6Q83.jpg Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315111 Share on other sites More sharing options...
Halfpint100 Posted May 16, 2019 Share Posted May 16, 2019 Kill the drones before you shoot the battle suits. Your hydra will be good at that, also FRFSRF order. Kill any missile broadsides he has quick. They are tough with W6, but those missiles hurt and will quickly remove tanks. The focus fire cadian stratagem will be invaluable to take out a target of your choice. Other then that, good luck and have fun! P.s. battle report please Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315115 Share on other sites More sharing options...
MrZakalwe Posted May 16, 2019 Author Share Posted May 16, 2019 This is the current list planned - the Manticore in the picture is serving as a Wyvern today following an incident with my Wyvern. Should give me plenty of LoS ignoring firepower to kill drones (as you say) but I think the Hydra will normally be better used to hit Riptides (or at least the Old Grudges marked riptide) as 4+ to wound with a reroll works out a little better than 3+ to wound meaning it's actually more likely to wound the suit than the drones (which seems a bit mad but hey) - using the Emperor's Wrath artillery company strat it can put out 16 shots in a turn and if Overlapping Fields of Fire has already been triggered those would be hitting on 2's rerolling 1s, wounding on 4s rerolling fails. At least one riptide should go down very quickly. ++ Battalion Detachment +5CP (Imperium - Astra Militarum) [45 PL, 4CP, 648pts] ++ + No Force Org Slot + Detachment CP [5CP] Regimental Doctrine: Regiment: Cadian Vigilus Defiant [-1CP]: Emperor's Fist Tank Company + HQ + Tank Commander [12 PL, 165pts]: Emperor's Fist, Heavy Bolter . Command Executioner: Turret-mounted Executioner Plasma Cannon Tank Commander [12 PL, 172pts]: Emperor's Fist, Heavy Bolter . Command Battle Tank: Battle Cannon Tank Commander [12 PL, 172pts]: Emperor's Fist, Heavy Bolter, Relic (Emperor's Fist): Hammer of Sunderance . Command Battle Tank: Battle Cannon + Troops + Infantry Squad [3 PL, 41pts]: 9x Guardsman . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 49pts] . 7x Guardsman . Heavy Weapon Team: Heavy bolter . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 49pts] . 7x Guardsman . Heavy Weapon Team: Heavy bolter . Sergeant: Boltgun, Chainsword ++ Battalion Detachment +5CP (Imperium - Astra Militarum) [15 PL, 7CP, 273pts] ++ + No Force Org Slot + Battle-forged CP [3CP] Detachment CP [5CP] Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest Regimental Doctrine: Regiment: Cadian + HQ + Company Commander [2 PL, 31pts]: Boltgun, Chainsword Primaris Psyker [2 PL, 46pts]: Force Stave, Psychic Maelstrom, Terrifying Visions + Troops + Infantry Squad [3 PL, 48pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 48pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Boltgun, Chainsword Infantry Squad [3 PL, 48pts] . 8x Guardsman . Guardsman W/ Special Weapon: Plasma gun . Sergeant: Boltgun, Chainsword + Elites + Astropath [1 PL, 26pts]: Laspistol, Nightshroud Astropath [1 PL, 26pts]: Laspistol, Psychic Barrier ++ Spearhead Detachment +1CP (Imperium - Astra Militarum) [38 PL, , 576pts] ++ + No Force Org Slot + Detachment CP [1CP] Regimental Doctrine: Regiment: Cadian Vigilus Defiant [-1CP]: Emperor's Wrath Artillery Company + HQ + Company Commander [2 PL, 30pts]: Chainsword, Emperor's Wrath, Laspistol, Old Grudges, Relic (Emperor's Wrath): Agripinaa-Class Orbital Tracker, Warlord + Fast Attack + Hellhounds [6 PL, 101pts] . Hellhound: Heavy Bolter, Turret-mounted Inferno Cannon + Heavy Support + Basilisks [7 PL, 108pts]: Emperor's Wrath . Basilisk: Heavy Bolter Basilisks [7 PL, 108pts]: Emperor's Wrath . Basilisk: Heavy Bolter Heavy Weapons Squad [3 PL, 33pts] . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar . Heavy Weapon Team: Mortar Hydras [7 PL, 93pts]: Emperor's Wrath . Hydra: Heavy Bolter Wyverns [6 PL, 103pts]: Emperor's Wrath . Wyvern: Heavy Bolter ++ Total: [98 PL, 11CP, 1497pts] ++ Created with BattleScribe Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315135 Share on other sites More sharing options...
Mordian Glory Posted May 16, 2019 Share Posted May 16, 2019 The list looks very solid, but I would be conservative in your expectations to kill a easily riptide on Turn 1. I have played against a lot of Tau and specifically against a lot of Riptide spam lists. If the Tau player knows his stuff then you will find that he has plenty of drones all round his Riptides and they are surprisingly tough to clear away. If the Tau player goes first then he will most likely use the Nova Charge to get a 3++ save on the Riptides too. They also get easy access to a 6+ Ignore Wounds save as well via Sense of Stone from the Ethereal. I would say it will take you a turn to strip away most of the supporting drones and other units, it wont be until your 2nd shooting phase that you will start getting wounds through on the Riptides, if you kill one on T2 you will be doing pretty well. But don't panic, keep shooting and they will die. They are tough but not invincible! Good luck and let us know how it goes :D Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315352 Share on other sites More sharing options...
AppleCrumble Posted May 16, 2019 Share Posted May 16, 2019 Quick question Zakalwe (and sorry if it's been covered in an earlier post): how did you go about magnetizing the bases of your tanks? I can't decide on whether to embed magnets into the tracks, stick them behind the tracks or onto the underside of the hull and have some sort of connection. Oh and what magnet strength! What's your magnet strength! Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315374 Share on other sites More sharing options...
Halfpint100 Posted May 16, 2019 Share Posted May 16, 2019 Mordian Glory has some good advice there. A RIP tide with 3++, a 6+ FMP and drone cover is a difficult target to remove. Lasguns are useful for removing them as well. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315404 Share on other sites More sharing options...
duz_ Posted May 16, 2019 Share Posted May 16, 2019 Wyvrens will be handy for targeting the drones that will probably be deployed outside of LoS Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315436 Share on other sites More sharing options...
HallofStovokor Posted May 16, 2019 Share Posted May 16, 2019 I'd probably take the Heavy bolters out of the infantry squads. Then I'd turn the non-relic battle cannon into a punisher with the full dakka loadout. The punisher can kill the drones and the other 2 tank commanders will be able to at least cripple the Riptide even with the 3++. You just need to wound it with anything before the tank commander unload on the Riptide. Here's the math hammer for hammer of sunderance and executioner supercharged: Executioner (getting 9 shots with pound them to dust, overlapping fields of fire and cadian rerolls) 3.752 wounds with the main gun. Hammer of sunderance (9 shots, cadian rerolls, pound them to dust, overlapping fields of fire) 5.628 wounds. If you round the wounds to the nearest whole number, you do 10 wounds against a 3++ Riptide. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315446 Share on other sites More sharing options...
MrZakalwe Posted May 16, 2019 Author Share Posted May 16, 2019 OK as it turned out I was baited with the idea of Tau and ended up facing Alaitoc Eldar! Was losing the shooting war (-3 to hit Hemlocks are a bugger) but won cleanly on victory points (was up 9 points in turn 4 when he conceded). Guess I'll need to wait for another day before facing the Tau (must admit it felt very good to beat a list tailored to counter my Guard so glad this happened). Thanks for the advice, guys, I'm sure I'll face Tau in the near future so it wont be wasted. Edit: P.S. the Executioner was a complete waste of space against Alaitoc - Punisher it is, next time. Quick question Zakalwe (and sorry if it's been covered in an earlier post): how did you go about magnetizing the bases of your tanks? I can't decide on whether to embed magnets into the tracks, stick them behind the tracks or onto the underside of the hull and have some sort of connection. Oh and what magnet strength! What's your magnet strength! I drill holes in the bottom of the tracks and glue them in - I use N52 magnets (although being cheap and from China I suspect they may actually be a lesser grade- still pretty strong but perhaps not what they should be). This Russ has 16 (8 sets of two stacked) 4mmx2mm magnets. That's probably excessive but I'm really terrified of the idea of one of my tanks coming loose. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315594 Share on other sites More sharing options...
antique_nova Posted May 16, 2019 Share Posted May 16, 2019 This army looks beautiful! Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315601 Share on other sites More sharing options...
MrZakalwe Posted May 16, 2019 Author Share Posted May 16, 2019 Thanks, dude. I really need to get around to painting the other half of it - the grey plastic is getting embarrassing. Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315604 Share on other sites More sharing options...
duz_ Posted May 16, 2019 Share Posted May 16, 2019 Hrmm thats unfortuante that your opponent tried to misdirect you like that That would give me pause to play them again, unless there is some kind of understanding that doing things like that is acceptable?Thanks for posting the pic's on the magnets, I have been contemplating a magnetic system for my vehicles and have been wondering how many magnets it would require to secure them Link to comment https://bolterandchainsword.com/topic/350072-609th-octavian-regiment-charlie-company-slow-grow-project/page/3/#findComment-5315625 Share on other sites More sharing options...
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