Wayniac Posted December 7, 2018 Share Posted December 7, 2018 I have heard that "among other changes" blighthaulers may have gone down some 30 points. Unconfirmed right now. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5208734 Share on other sites More sharing options...
Wayniac Posted December 7, 2018 Share Posted December 7, 2018 Some leaked screenshots have been found (I won't post the screenshots here). Note that this includes the changes from 2017 as well so some of these might not be new points values: Biologous Putrifer: 60Blightlord Terminators: 34Chaos Cultists: 5Chaos Land raider: 200Chaos Lord in Terminator Armour: 95Chaos Spawn: 25Daemon Prince w/Wings: 170Deathshroud Terminators: 35Defiler: 120Helbrute: 60Lord of Contagion: 95Myphitic Blight-Hauler: 75Noxious Blightbringe: 50Plague Marines: 16Plague Surgeon: 54Plagueburst Crawler: 100Possessed: 20Sorcerer in Terminator Armour: 102Tallyman: 50 WARGEAR Bile Spurt: 0Blight Launcher: 10Chainfist: 11Combi-flamer: 8Combi-melta: 15combi-plasma: 11entropy cannon: 15flamer: 6force axe: 10force stave: 8force sword: 8havoc launcher: 6heavy flamer: 14heavy stubber: 2helbrute fist (single/pair): 30/60helbrute hammer: 30helbrute plasma cannon: 16meltagun: 14missile launcher: 20multi-melta: 22plage belcher: 7plague spewer: 15plaguereaper: 20plaguespurt gauntlet: 0plasma gun: 11plasma pistol: 5power fist: 9power scourge: 35predator autocannon: 40reaper autocannon: 40twin heavy flamer: 28twin lascannon: 40 Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5208813 Share on other sites More sharing options...
Nicolai H Posted December 7, 2018 Share Posted December 7, 2018 Will the new points be releases as a FAQ or only in CA? Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5208816 Share on other sites More sharing options...
Panzer Posted December 7, 2018 Share Posted December 7, 2018 You can see the screenshots here: http://www.bolterandchainsword.com/topic/351833-chapter-approved-and-vigilus-defiant-pre-order-next-week/?p=5208801 Will the new points be releases as a FAQ or only in CA? Only CA. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5208820 Share on other sites More sharing options...
Bloody Legionnaire Posted May 17, 2019 Share Posted May 17, 2019 Well... Has anyone been playing any heavy plague marine lists that would like to post some feedback? Competitive and non-competitive environments a like? Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5315780 Share on other sites More sharing options...
MasterDeath Posted May 17, 2019 Share Posted May 17, 2019 Just an idea: The Noctilith Crown could be a good addition for PM heavy armies. 5++ on a 3+/5++ model sounds good. Plus it helps all kinds of Chaos psykers. Edit: Aff a Blight Hauler for 2+ save. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5315821 Share on other sites More sharing options...
Bloody Legionnaire Posted May 17, 2019 Share Posted May 17, 2019 Deredeo's can provide a 5++ as well. They also add some much needed long range pew pew in an army with mostly short ranged weaponry. Edit: +1 to hit against FLY keywords when the Helical Targeting array is activated is a nice bonus as well Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5315921 Share on other sites More sharing options...
McElMcNinja Posted May 17, 2019 Share Posted May 17, 2019 I played 2 games recently against Custodes w/knight. I lost the first and won the second. I ran 5 10 Plague Marines units and 1 7 man squad in a Rhino (Plague bus). A couple DP's, other characters, and a leviathan 2x butcher. He went first both games and we played missions for an up coming tournament. First game he put everything into the Rhino turn 1 and destroyed it, then shot its passengers off the board. I made a huge mistake on moving and set him up for a 2nd turn charge after being shot up with all those bolter shots. By turn 3 I couldn't get any more points and it was 15-19 in his favor so we called it to get in another game. The second game I played a little smarter and really used the terrain to my advantage. Got off a first turn charge with my bus thanks to setting up 18" apart. It took all 5 of my shooty guys to kill a unit of 5 jet bikes. The leviathan killed a squad a turn for the first 2 turns. By this time he basically had only his knight and a few heavily damaged units. I was up by 9 or 10 at this time but he insisted on playing. He killed a unit off with his knight, but I put everything into it my next turn After turn 3 I was up by 15 and he called it. They were good when kept in cover and out of charge range, but out in the open they lose so much of their survivability. I think against cc armies that are fast wouldn't have an issue with my list either. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5316035 Share on other sites More sharing options...
Verbal Underbelly Posted May 24, 2019 Share Posted May 24, 2019 I've enjoyed this thread so far. I can understand everybody's relationship with their own own armies and how they perform based on their play-style. For me, I love using plague marines and basing my armies around them. I've played 40k since 4th edition and have rarely deviated away from "NURGLE CHAOS MARINES" due to how slowly I paint models. For me plague marines have always represented the core of my force and frankly little has changed in the way they behave on the table top. They're hard to shift but don't kill a great deal. They currently are, and have always been, an anvil unit. In 8th edition they are WAY more exciting to play with. More options. More rules to take advantage of. Strategems. More fun. More modelling opportunities. Plague marines can, and should be, the focus of your chosen legion. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5319993 Share on other sites More sharing options...
Zombs Posted May 25, 2019 Share Posted May 25, 2019 I always use 1 squad on foot or on rhino just to have the option to use blight bombardment. Up untill now I never used more than 1 squad, unfortunately plaguebearers do their work much better. I would like to try with a 15-20 man squad with blighthauler just to see how it goes. Did any of you ever try that? Behind pox/bearers of course. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5320165 Share on other sites More sharing options...
MasterDeath Posted May 25, 2019 Share Posted May 25, 2019 I always use 1 squad on foot or on rhino just to have the option to use blight bombardment. Up untill now I never used more than 1 squad, unfortunately plaguebearers do their work much better. I would like to try with a 15-20 man squad with blighthauler just to see how it goes. Did any of you ever try that? Behind pox/bearers of course. A 15-20 man option is good behind a Blight Hauler, but even better behind "something" with Cloud of Flies on the PM. The best protection is being non-targetable. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5320173 Share on other sites More sharing options...
Zombs Posted May 25, 2019 Share Posted May 25, 2019 Yes that was what my last sentence was referring to. I put plaguebearers in front and then cloud of flies the PM squad. The problem is that I can do the same with a 7-8 man squad and get another 30 bearers for the same price. My question was if it was worth it and if anyone had tried that. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5320179 Share on other sites More sharing options...
Charlo Posted May 25, 2019 Share Posted May 25, 2019 So speaking to my DG opponent last week who ran the triple Plaguburst - he said hes played some PM heavy forces tooled up for grenades and combat. With the cover engines it can be fun he said but ultimately not too amazing Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5320260 Share on other sites More sharing options...
Wolf Lord Loki Posted May 27, 2019 Share Posted May 27, 2019 I suppose that's the issue with plague marine heavy forces. Like the fluff there is little subtly in their use, the entire plan is basically grinding through enemy fire and then through the enemy themselves No fountains of blood and body parts like the Shlaanish or Khorne marines nor showy magical and flashy spells like the thousand sons We just play the attritional game Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5320928 Share on other sites More sharing options...
McElMcNinja Posted May 27, 2019 Share Posted May 27, 2019 The tournament secondaries include a choice called Engimeers. You score 1 point every turn after the first that one of your two troop choices you nominated as your engineers holds an objective. There are some special rules like you can't make them untargetable, they cannot perform certain actions, things like that. Now when you set up Plague Marines on an objective that's in cover, they are close to impossible to have them removed. They may not kill anything the whole game either, but they still earn you 4 points. I think this makes a PM heavy force more viable in that setting. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5321181 Share on other sites More sharing options...
Zombs Posted May 28, 2019 Share Posted May 28, 2019 I'm sorry but I don't think that PMs are impossible to kill in cover. They might be harder to kill for low strenght/VP weapons, but those usually are directed on screens of poxwalkers/plaguebearers anyway. Any plasma-like weapon can easily kill a plague marine, in cover or not, unfortunately. If the opponent wants them dead, they will die. The trick imo, is to present other more important threats or use cloud of flies on a squad of them. Link to comment https://bolterandchainsword.com/topic/350714-plague-marine-heavy-forces/page/4/#findComment-5321371 Share on other sites More sharing options...
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