dbecer01 Posted October 27, 2018 Share Posted October 27, 2018 So, the longest thing on my turn is my guardsmen shooting phase. Mostly the issue is LOS and measuring for Rapid Fire, and moving them into position to make every shot count.How can I speed this up? I love the models, but if I can't get in a game quick enough, I feel like I may have to ... I don't even know ... Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/ Share on other sites More sharing options...
domsto Posted October 27, 2018 Share Posted October 27, 2018 Move them in some sort of formation. Mesure for one Model and place it then move all the other models forward and keep the formation. So you will speed this up. And for fast dice rolling never roll more than 10 dice at once. This will speed up because it is easyer to roll 10 dice 2 times instead of rolling 20 dice at once Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5179920 Share on other sites More sharing options...
MARK0SIAN Posted October 27, 2018 Share Posted October 27, 2018 The assault dice app from GW is a great way to speed up dice rolls if you’re rolling more than 10 or so as it can quickly remove any that didn’t hit or reroll specific dice etc. I never play as guard without it. Generally I’ve found movement trays to take up just as much time as they save as you rarely want the men to remain in the rigid formation of the tray, particularly if you’re trying to get into cover or assault. However a looser formation like domsto suggests is a good idea as you’ve generally only got to measure for one or two models. As for measuring for rapid fire range, get a simple stick that is 12 inches long. Fan it out in an arc from your target model and any model of yours it passes over is in rapid fire range. To speed up line of sight checks etc, I tend to just count models if it’s really clear. If it’s not clear for a particular model I don’t bother checking, just say he can’t see, it’s not worth the time for an extra lasgun shot. Obviously this advice only applies to guardsmen with lasguns, I would check for better weapons. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5179934 Share on other sites More sharing options...
dbecer01 Posted October 27, 2018 Author Share Posted October 27, 2018 I really like rolling the dice myself ... so, I don't think I could go that route. Also, not really sure why rolling only 10 dice is faster than 20. I do like the idea of the stick, and what you said about LOS though. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5179939 Share on other sites More sharing options...
MARK0SIAN Posted October 27, 2018 Share Posted October 27, 2018 Yeah I totally get it about the dice. I like rolling the dice too and do it as much as possible. I just tend to play a lot of larger games with guard and rolling the 40 dice each for three punishers or 10 infantry squads gets a bit old quite quickly :) I do still roll the dice for most other weapons though as you’re right, it’s definitely more fun :) Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5179946 Share on other sites More sharing options...
Halfpint100 Posted October 27, 2018 Share Posted October 27, 2018 My shooting phase is quick because I have it planned throughout the opponents turn. So I know my targets and what will go where. Move the back guy to where the front guy would be if he moved and fill in the gaps saves time. But target priority and confidence in your decisions can speed things up. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5179971 Share on other sites More sharing options...
Shamansky Posted October 29, 2018 Share Posted October 29, 2018 Slightly offtopicDice rolling app still can be better than real dice rolling. It was proved that GW dice is not statistically accurate and roll more results of 1 than should because of its' economically profitient form. Casino dice is recomended to use. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5180842 Share on other sites More sharing options...
micahwc Posted October 29, 2018 Share Posted October 29, 2018 I have to say that rolling 40 dice at a time for punishers is one of the more fun moments in the game; its very tense for both players. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5180989 Share on other sites More sharing options...
duz_ Posted October 29, 2018 Share Posted October 29, 2018 I have to say that rolling 40 dice at a time for punishers is one of the more fun moments in the game; its very tense for both players. Agreed! :D More than 40 does get cumbersome though That's why I like the smaller dice :) Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181012 Share on other sites More sharing options...
librisrouge Posted October 29, 2018 Share Posted October 29, 2018 One thing that I've found that helps is a pre-sized measuring stick. A 6" device saves a lot of time over a measuring tap and allows you to quickly move dude after dude into their new position without knocking things over. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181024 Share on other sites More sharing options...
Shamansky Posted October 29, 2018 Share Posted October 29, 2018 One thing that I've found that helps is a pre-sized measuring stick. A 6" device saves a lot of time over a measuring tap and allows you to quickly move dude after dude into their new position without knocking things over. somthing like this Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181031 Share on other sites More sharing options...
librisrouge Posted October 29, 2018 Share Posted October 29, 2018 One thing that I've found that helps is a pre-sized measuring stick. A 6" device saves a lot of time over a measuring tap and allows you to quickly move dude after dude into their new position without knocking things over. somthing like this Something exactly like that. I've got a similar one (I image a lot of folks do) but I only bust it out when I've got a ton of models on the table and it helps. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181037 Share on other sites More sharing options...
Tirak Posted October 29, 2018 Share Posted October 29, 2018 Proper sorting can make rolling dice by hand pretty fast. I have a "Punisher Cup" which has 40 dice in it, all of a specific color I don't use elsewhere. Then I have another 40 dice in groups of 20 which are different colors, with each group of 20 separated into 5 groups of 4. It makes it super easy to grab what you need and roll with it. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181367 Share on other sites More sharing options...
FallenSoldiers Posted October 30, 2018 Share Posted October 30, 2018 Slightly offtopic Dice rolling app still can be better than real dice rolling. It was proved that GW dice is not statistically accurate and roll more results of 1 than should because of its' economically profitient form. Casino dice is recomended to use. Links to this proof? GW app uses a physics engine to roll dice, not a number generator. Casino dice are always not good for 40k because they’re designed to be “thrown” (think craps) not rolled in mass quantities Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181396 Share on other sites More sharing options...
dbecer01 Posted October 30, 2018 Author Share Posted October 30, 2018 Wait, why 6"? Wouldn't you want to measure 12" for Rapid Fire? Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181431 Share on other sites More sharing options...
Shamansky Posted October 30, 2018 Share Posted October 30, 2018 Slightly offtopic Dice rolling app still can be better than real dice rolling. It was proved that GW dice is not statistically accurate and roll more results of 1 than should because of its' economically profitient form. Casino dice is recomended to use. Links to this proof? GW app uses a physics engine to roll dice, not a number generator. Casino dice are always not good for 40k because they’re designed to be “thrown” (think craps) not rolled in mass quantities Here you are. https://www.google.ru/search?q=GW+dice+statistics Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181443 Share on other sites More sharing options...
FallenSoldiers Posted October 30, 2018 Share Posted October 30, 2018 Slightly offtopic Dice rolling app still can be better than real dice rolling. It was proved that GW dice is not statistically accurate and roll more results of 1 than should because of its' economically profitient form. Casino dice is recomended to use. Links to this proof? GW app uses a physics engine to roll dice, not a number generator. Casino dice are always not good for 40k because they’re designed to be “thrown” (think craps) not rolled in mass quantities Here you are.https://www.google.ru/search?q=GW+dice+statistics Ohhhhh actual GW dice! I thought you meant the App itself!! Apologies Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181554 Share on other sites More sharing options...
Shamansky Posted October 30, 2018 Share Posted October 30, 2018 No offence taken. One of my friends uses casino dice, about 15 of them. Takes two hands to roll more than 5 at once. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181699 Share on other sites More sharing options...
librisrouge Posted October 30, 2018 Share Posted October 30, 2018 Wait, why 6"? Wouldn't you want to measure 12" for Rapid Fire?You’d us it for movement. In my experience, that slows large IG armies down more than shooting. Link to comment https://bolterandchainsword.com/topic/350835-guarsdmen-shooting/#findComment-5181770 Share on other sites More sharing options...
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