MrZakalwe Posted November 26, 2018 Share Posted November 26, 2018 I have an unhealthy love of Astropaths (3 psykers for 90 points? wut?) but they are the only elites I tend to field. That's why I was surprised the other guy said he found himself running out of Elites slots. Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5200020 Share on other sites More sharing options...
Wassa Posted November 26, 2018 Author Share Posted November 26, 2018 I tend to bring 1 for nightshroud on Pask Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5200044 Share on other sites More sharing options...
MrZakalwe Posted November 26, 2018 Share Posted November 26, 2018 One for Nightshroud for Pask, One for the armour bonus for Pask, and One to Maelstrom snipe. That last one normally moves up near a hellhound to allow it to ignore cover (nothing kills Alaitoc rangers better). It's probably not efficient but meh, it's been working so far. Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5200058 Share on other sites More sharing options...
Wassa Posted November 26, 2018 Author Share Posted November 26, 2018 You know I've completely forgotten the Astropath can remove cover saves! Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5200114 Share on other sites More sharing options...
FallenSoldiers Posted November 26, 2018 Share Posted November 26, 2018 The Astropath is consistently a work horse in all my lists! Recently I’ve been playing around with Crusaders too. Since they’re still an AM unit I can Psychic Barrier them to a 2++ and try to tank a round or two of shooting/CC...healing back 1 per turn with AoF. My commissar serves solely as a vehicle to carry Pietrov’s .45 around a horde of conscripts.... Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5200521 Share on other sites More sharing options...
Trickstick Posted November 26, 2018 Share Posted November 26, 2018 My commissar serves solely as a vehicle to carry Pietrov’s .45 around a horde of conscripts.... Sorry to be the bearer of bad news, but commissars can't take Pietrov's 45. It's valhallan units only. You could take a platoon commander though, and maybe throw an order on those conscripts. Recently, I'm liking the lord commissar with blade of conquest as a good moral boost. Stick with the main commander/astropath/fleet officer bunch to up their combat skill and improve the bubble wrap. However, I'm also liking the command squad with flag/medic since I learned that medics can bring back dead plasma troopers. I have been using tallarn ambush for 3x plasma infantry, along with officer/command squad using Tu'sakh. This is a way to buff ambush units, as commissars can't join them easily. Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5200628 Share on other sites More sharing options...
FallenSoldiers Posted November 26, 2018 Share Posted November 26, 2018 Hah touche! I don’t think I’ve ever caught that before! I rarely run them anyway, so at least I haven’t cheated many people!! Whoops! Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5200634 Share on other sites More sharing options...
MrZakalwe Posted November 29, 2018 Share Posted November 29, 2018 My commissar serves solely as a vehicle to carry Pietrov’s .45 around a horde of conscripts.... Sorry to be the bearer of bad news, but commissars can't take Pietrov's 45. It's valhallan units only. You could take a platoon commander though, and maybe throw an order on those conscripts. Recently, I'm liking the lord commissar with blade of conquest as a good moral boost. Stick with the main commander/astropath/fleet officer bunch to up their combat skill and improve the bubble wrap. However, I'm also liking the command squad with flag/medic since I learned that medics can bring back dead plasma troopers. I have been using tallarn ambush for 3x plasma infantry, along with officer/command squad using Tu'sakh. This is a way to buff ambush units, as commissars can't join them easily. If you want an amusing twist take a Valhallen officer with the .45 and a Commissar with Master of Command to give them orders. Commissars don't have the OFFICER keyword so they can order the conscripts without a chance of it failing (it's not orders they have a chance of ignoring, it's orders from an OFFICER)and the OFFICER can fill the role of the pre-nerf commissar. It's backwards day, basically. Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5202716 Share on other sites More sharing options...
Trickstick Posted November 29, 2018 Share Posted November 29, 2018 I don't think Commissars can order, as you need the same <regiment> keyword as the unit. Edit: Nevermind, looked at the FAQ. Should have known that my book is wrong. I need to fill it with notes to update things... Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5202744 Share on other sites More sharing options...
FallenSoldiers Posted November 29, 2018 Share Posted November 29, 2018 If you want an amusing twist take a Valhallen officer with the .45 and a Commissar with Master of Command to give them orders. Commissars don't have the OFFICER keyword so they can order the conscripts without a chance of it failing (it's not orders they have a chance of ignoring, it's orders from an OFFICER)and the OFFICER can fill the role of the pre-nerf commissar. It's backwards day, basically.Did they clarify if Commissars can ever actually use Voice of Command since it requires you to order infantry from the same <regiment>? Edit: Please avoid excessive quoting Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5202836 Share on other sites More sharing options...
Trickstick Posted November 29, 2018 Share Posted November 29, 2018 FAQ: Page 140 – Master of Command Add the following sentence: ‘If your Warlord is a Commissar, it can issue an order to any <Regiment> Infantry unit (irrespective of what regiment that unit is from – e.g. Militarum Tempestus, Cadian, etc.)’ Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5202846 Share on other sites More sharing options...
FallenSoldiers Posted November 29, 2018 Share Posted November 29, 2018 Awesome, thanks! I’m starting to lose track of where rules are right now! Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5202926 Share on other sites More sharing options...
Trickstick Posted November 29, 2018 Share Posted November 29, 2018 Awesome, thanks! I’m starting to lose track of where rules are right now! Me too. I just hope that the new chapter approved points lists include the changes from last year, or I am going to be annoyed at referencing two things. I would probably just write them out and stick them in my codex. Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5202967 Share on other sites More sharing options...
Toxichobbit Posted November 30, 2018 Share Posted November 30, 2018 Me too. I just hope that the new chapter approved points lists include the changes from last year, or I am going to be annoyed at referencing two things. I would probably just write them out and stick them in my codex. The AoS General's Handbook (which has been going for three years) always includes all the previous points updates. It even has asterisks to show which points updates are new and which are from previous years. I see no reason why Chapter Approved won't be the same. Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5203168 Share on other sites More sharing options...
Imperator Deus Posted December 6, 2018 Share Posted December 6, 2018 I'm amazed people can fill their elite slots - a normal battalion has 6 and it's not uncommon to run double battalion from more than 1k (hell my 1k list includes double bat). Maybe I'm a weirdo then, lol! I play Cadians and I always take Kell (to give one of my officers an additional order), 2 Command Squads (with Regimental Standards for Ld buffs), 2 units of 5 Ratlings and if I decide to take Conscripts, I'll take a Platoon Commander for each squad (1 or 2 squads). I usually field a brigade so if I go with 2 units of Conscripts I've already got 7 Elites slots filled, meaning only one slot left for Commissars. Link to comment https://bolterandchainsword.com/topic/350887-are-commissars-worth-taking-again/page/2/#findComment-5208226 Share on other sites More sharing options...
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