Wassa Posted November 18, 2018 Share Posted November 18, 2018 So I have a game against Eldar in the Cloak and Shadows mission (6 objectives, -1 to hit outside 18"). How do I counter the -1 to hit? Spam flamers, hellhounds, and bullgryns? Link to comment https://bolterandchainsword.com/topic/351262-dealing-with-1-modifiers/ Share on other sites More sharing options...
MinoanFresco Posted November 18, 2018 Share Posted November 18, 2018 Hey Wassa, If you're not adverse to/restricted from using Forge World models, and have the cash to spare you could get some defense searchlights? They come in units of 1-3 and allow one friendly regiment unit to add 1 to their hit rolls. Of course, those lights will be high priority targets, which cannot move. So expect them to get heavily focused. ~Cheers Minoan Fresco Huh, just read the rules in the index.. it doesn't say that you can't stack the effects of additional searchlights. So does that mean you can light up an opponent's units with guard units hitting on 2's? Does anyone know if this has been disallowed by chapter approved or FAQ? Link to comment https://bolterandchainsword.com/topic/351262-dealing-with-1-modifiers/#findComment-5193955 Share on other sites More sharing options...
Wassa Posted November 18, 2018 Author Share Posted November 18, 2018 No, it's for a friendly tournament so can't use Forgeworld yet. Defense Searchlights got FAQs to only apply to infantry now AFAIK Link to comment https://bolterandchainsword.com/topic/351262-dealing-with-1-modifiers/#findComment-5193974 Share on other sites More sharing options...
MARK0SIAN Posted November 18, 2018 Share Posted November 18, 2018 Hellhounds are the best bet against Eldar. Especially if you can suicide them and take more with you when they do die :) The other is the tried and tested weight of fire method. Just use so many lasguns that the law of averages kills off their infantry. It’s not fun and is time consuming but as it currently stands there’s not much else you can do against Eldar. Link to comment https://bolterandchainsword.com/topic/351262-dealing-with-1-modifiers/#findComment-5193985 Share on other sites More sharing options...
domsto Posted November 19, 2018 Share Posted November 19, 2018 My tip is if you use Cadia use a hellhound or sentinal with flamer to force a wound on a high priotity Target and then use the Overlapping Field of Fire to negate that -1 to hit. Its quite interesting how often this questions comms up in so many diffrent forums. Link to comment https://bolterandchainsword.com/topic/351262-dealing-with-1-modifiers/#findComment-5194376 Share on other sites More sharing options...
noigrim Posted November 20, 2018 Share Posted November 20, 2018 Space woofs ignore modifiers with one strat Link to comment https://bolterandchainsword.com/topic/351262-dealing-with-1-modifiers/#findComment-5194850 Share on other sites More sharing options...
duz_ Posted November 20, 2018 Share Posted November 20, 2018 Except that we're not in Fenris ;)Bullgryn mauls rarely care about -1 to hit outside 18" ;)Scouting sentinels with flamers? Definintely Hellhounds Link to comment https://bolterandchainsword.com/topic/351262-dealing-with-1-modifiers/#findComment-5195127 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.