lonewolf81 Posted December 4, 2018 Share Posted December 4, 2018 Stalker tanks with keen senses are pretty good, toughness 8 pseudo desintegrator ravagers :P Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206053 Share on other sites More sharing options...
PeteySödes Posted December 4, 2018 Author Share Posted December 4, 2018 I mean it’s detachment upgrade that makes dreads better! So if ours gives an underperforming unit that we have (scouts, twolves, dreads, reivers, etc) a boost and fluffy options for more strats I’m going to take it.Thing is... It doesn't make Dreadnoughts better. I think there's a thread on r/WarhammerCompetitive with the rules for it and it's all about killing buildings and a very small buff to killing vehicles (I believe it's a Relic that gives that character a Battle Leader reroll Wounds of 1 aura, for the Siegebreaker units... Against only vehicles - so worthless considering Battle Leaders/Lieutenants exist ..) The way to sell underperforming models is to make them perform properly. I agree it’s not a huge buff by any stretch. My point was mostly arguing it’s silly to be mad they are trying to sell models by giving us more cool rules. The main one I find intriguing though is the strat for one Cp when you ace a transport doubling the emergency disembark dice. I’m also a fan of not having to babysit units with aura caddies. That plus the option for ancient wisdom and suddenly they are very reliable. So again, you’re totally not wrong, but I’m not going to get upset over getting a new tool. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206083 Share on other sites More sharing options...
Kallas Posted December 4, 2018 Share Posted December 4, 2018 I mean, the relic is literally making an aura caddy: it's just straight worse than a Lieutenant. And Wisdom of the Ancients is just trading a Captain for a Dreadnought/+1 CP... I'm for fluffy formations, but really they need to be less... well, :cuss Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206116 Share on other sites More sharing options...
CaptainStabby Posted December 4, 2018 Share Posted December 4, 2018 Indomitus Crusaders shouldn't be available to us, it should be the Primaris specific one in there. At least if the name aligns with the lore at all. That's why I'm interested in it, I'd like to see a bit more on the whole Indomitus Crusade. Well, it IS Primaris-specific in that all of the stratagems only appear to affect Primaris units (as far as I can see). But why should (for instance) Salamanders Intercessors be eligible and Space Wolves Intercessors not be? I guess Im thinking more in terns that the Indomitus Crusade is a non chapter specific thing. Mechanically you're probably right in that the presentation will be, "hey here's a thing you can do if you make an all SW Primaris force". When lore wise, it really probably ought to be "This is how the Primaris fought when they were part of the Crusade." Or maybe not should be, but what I feel would be the more interesting angle. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206708 Share on other sites More sharing options...
lonewolf81 Posted December 5, 2018 Share Posted December 5, 2018 I also think the primaris special detachment will be an all chapters detachment. It will be very cool if you can get a detachment with mixed units (primaris and non primaris) and upgrade the primaris part to indomitusd crusaders. Also the white dwarf states that intercessors are getting a new dataslate in CA2018 with melee weapon option for sergeant (like powerfists :) ) Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206892 Share on other sites More sharing options...
Sturm Moonwolf Posted December 5, 2018 Share Posted December 5, 2018 Vigilus Stalker packs to me means Wolf Scouts, Grey Hunters/Blood claws, Reavers , Wulfen, and Intercessors getting a turn 1 bypass. I don't think they are gonna do anything with thunderwolf cav just yet until a more basic meta evolves with infantry types. just my opinion. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206898 Share on other sites More sharing options...
lonewolf81 Posted December 5, 2018 Share Posted December 5, 2018 GW rules team with recent FAQs and rules tweeks seems to be against anything that can "deep strike" turn 1,. I really hope its something that boosts the charge distance making charges more reliable/ quicker. This is what wolves need the most Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206902 Share on other sites More sharing options...
Sturm Moonwolf Posted December 5, 2018 Share Posted December 5, 2018 GW rules team with recent FAQs and rules tweeks seems to be against anything that can "deep strike" turn 1,. I really hope its something that boosts the charge distance making charges more reliable/ quicker. This is what wolves need the most I can agree with that. Charge is what is killing us (me). I fail charges like 7 out of 10 times even with re rolls. It kills an entire game. I'm almost to the point of preferring the kill team method of it's all done in 1 phase haha. At least in kill team I'm THAT close, lol Overwatch especially is useless (unless TAU). Maybe it should go back to 2nd edition overwatch (which I'm ok with) Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206911 Share on other sites More sharing options...
lonewolf81 Posted December 5, 2018 Share Posted December 5, 2018 Indomitus crusaders looks pretty good with a 10man intercessors autohitting 20 boltgun shots with ap -1 comming from the hunt straight in rapidfire range and then charging with 3attacks each hitting on 2s with sw tactic but the cp cost seems a bit high (1cp for on the hunt, 1cp for special detachment , 1cp for intercessor veterans, 1cp for autohitting rapid fire boltguns) Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5206969 Share on other sites More sharing options...
killersquid Posted December 5, 2018 Share Posted December 5, 2018 I'm excited to see what these detachment upgrades do, it's a cool mechanic. I'm not expecting anything terribly revolutionary to break up the tournament meta, as like other campaign books in the past, these are probably going to be thematic detachments which relate to the narrative of the viligus conflict. Like usual, I expect (for tournaments) we'll see one that will always be taken, a couple which folks will sometimes take, and the majority folks will immediately forget about lol. But, I always like seeing stuff like this, as they are always great ways to theme your army. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207066 Share on other sites More sharing options...
Jorin Helm-splitter Posted December 5, 2018 Share Posted December 5, 2018 With the kill team box set background being reivers on vigilus, and the wolf guard battle leader from tooth and claw being there I would be surprised if they weren't the focus. Probably have benefits for scouts as well, and maybe stratagems for units that arrived that turn. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207188 Share on other sites More sharing options...
Fang_Guard23 Posted December 5, 2018 Share Posted December 5, 2018 Though formally set on Vigilus in the narrative, Specialist Detachments can be freely used in open, narrative and matched play in any setting, provided that your army is Battle-forged. Specialist Detachments are ‘unlocked’ by using the associated Stratagem and applying it to a Detachment of your choice when choosing your army. It’s worth pointing out that Specialist Detachments do not come with any special rules or abilities – instead, once activated, certain units or unit types within it will gain a keyword that interacts with a new Warlord Trait, relic and some additional Stratagems. In short, for the cost of a Command Point, you’ll have access to some cool new Stratagems and powerful buffs for your characters! so we're not going to see any permanent rule buffs, like 24/7 keen senses Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207316 Share on other sites More sharing options...
PeteySödes Posted December 5, 2018 Author Share Posted December 5, 2018 Though formally set on Vigilus in the narrative, Specialist Detachments can be freely used in open, narrative and matched play in any setting, provided that your army is Battle-forged. Specialist Detachments are ‘unlocked’ by using the associated Stratagem and applying it to a Detachment of your choice when choosing your army. It’s worth pointing out that Specialist Detachments do not come with any special rules or abilities – instead, once activated, certain units or unit types within it will gain a keyword that interacts with a new Warlord Trait, relic and some additional Stratagems. In short, for the cost of a Command Point, you’ll have access to some cool new Stratagems and powerful buffs for your characters! so we're not going to see any permanent rule buffs, like 24/7 keen senses Lol if only. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207318 Share on other sites More sharing options...
lonewolf81 Posted December 5, 2018 Share Posted December 5, 2018 So tomorrow we will know a thing or two about our specialist detachment, judging from the geenstealer cults detachment preview, it will include tooth and claw units (hopefully aggressors) and i hope wulfen or T-wolves Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207347 Share on other sites More sharing options...
Fang_Guard23 Posted December 5, 2018 Share Posted December 5, 2018 So tomorrow we will know a thing or two about our specialist detachment, judging from the geenstealer cults detachment preview, it will include tooth and claw units (hopefully aggressors) and i hope wulfen or T-wolves Wulfen are still highly used, but it's the T-wolves that need some type of stratagem boost, but I don't think that Icepelt any T-wolves in his Great Pack Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207466 Share on other sites More sharing options...
Kasper_Hawser Posted December 6, 2018 Share Posted December 6, 2018 Be strong guys, only 1 1/2 weeks to go before all is revealed (barring leaks and peeks). Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207665 Share on other sites More sharing options...
Guest Triszin Posted December 6, 2018 Share Posted December 6, 2018 We should know come Saturday midnight. When reviews go up I'm assuming it's twolf Lord, reivers wulfen Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207985 Share on other sites More sharing options...
PeteySödes Posted December 6, 2018 Author Share Posted December 6, 2018 I hope to the Allfather its not Wulfen, they dont need any help. Scouts Scouts Scouts Scouts. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5207992 Share on other sites More sharing options...
Guest Triszin Posted December 6, 2018 Share Posted December 6, 2018 I hope to the Allfather its not Wulfen, they dont need any help. Scouts Scouts Scouts Scouts. I'd love for our scouts to become what they are supposed to be Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5208164 Share on other sites More sharing options...
lonewolf81 Posted December 6, 2018 Share Posted December 6, 2018 i hope they drop to 9 points with grey hunters and bloodclaws going to 11 points PS: The indomitus crusaders requires a space marine detachment and not an adeptus astartes so only vanilla marines can use it with that wording. It seems they intented to make it avaliable to all chapters but hey ... :P Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5208266 Share on other sites More sharing options...
Bulwyf Posted December 6, 2018 Share Posted December 6, 2018 I hope this buffs TWC and scouts. Also wouldn't complain about Wulfen buffs. Wulfen and TWC are the only units that really make us stand out from every other loyalist chapter. Scouts have neglected in regards to the lore for so long that I don't know if they will ever fix it. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5208325 Share on other sites More sharing options...
OgreOnAStick Posted December 6, 2018 Share Posted December 6, 2018 My guess would be: Scouts, Bikers, Fenrisian Wolves, Thunderwolves and Land Speeders. Grey Slayers too if we're lucky, Wulfen if we're unlucky. The common theme could be that they're all swift and serve as flankers and chase down the fleeing foe. Similar to the role of light cavalry in historical armies. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5208360 Share on other sites More sharing options...
PeteySödes Posted December 6, 2018 Author Share Posted December 6, 2018 My guess would be: Scouts, Bikers, Fenrisian Wolves, Thunderwolves and Land Speeders. Grey Slayers too if we're lucky, Wulfen if we're unlucky. The common theme could be that they're all swift and serve as flankers and chase down the fleeing foe. Similar to the role of light cavalry in historical armies. I dont think they're going to boost bikers after gutting out bike options. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5208367 Share on other sites More sharing options...
OgreOnAStick Posted December 6, 2018 Share Posted December 6, 2018 I dont think they're going to boost bikers after gutting out bike options. Swiftclaws, Swiftclaw Attack Bikes and Scout Bikers are still in the codex. The scouts being a new addition. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5208377 Share on other sites More sharing options...
PeteySödes Posted December 6, 2018 Author Share Posted December 6, 2018 I dont think they're going to boost bikers after gutting out bike options. Swiftclaws, Swiftclaw Attack Bikes and Scout Bikers are still in the codex. The scouts being a new addition. Yeeeeaaa and WG bikes and all the character bikes are not. Gutted. Link to comment https://bolterandchainsword.com/topic/351927-vigilus-stalker-packs/page/2/#findComment-5208389 Share on other sites More sharing options...
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