Jam Master Flex Posted January 22, 2019 Author Share Posted January 22, 2019 Anddd done! http://i.imgur.com/hitvE4z.jpg Now I want another one..or 2 haha. Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5239483 Share on other sites More sharing options...
Axineton Posted January 22, 2019 Share Posted January 22, 2019 That is fantastic mate! Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5239609 Share on other sites More sharing options...
Rogue Posted January 22, 2019 Share Posted January 22, 2019 I really like that yellow shoulder pad - the way it brightens in the middle, and gently shades down to the edges. Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5239621 Share on other sites More sharing options...
Brother Lunkhead Posted January 22, 2019 Share Posted January 22, 2019 Very very fine Brother Jam The way you've taken that iconic early Ultramarine paint scheme and updated it brings a tear to me eye Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5239743 Share on other sites More sharing options...
Jam Master Flex Posted January 22, 2019 Author Share Posted January 22, 2019 Thanks for the kind words guys, really appreciate it. I've still got a few squads left and then I need to figure out how I'm gonna do Calgar in 2nd edition style what with all the gold on the new one. Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5239849 Share on other sites More sharing options...
mel_danes Posted January 23, 2019 Share Posted January 23, 2019 Is the base, and position of the dread meant to show it has backed out of close combat? If so that is a subtle and cool way to model a chapter trait. Paintjob is great, the yellow and blue contrast wonderfully. Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5240125 Share on other sites More sharing options...
Jam Master Flex Posted January 23, 2019 Author Share Posted January 23, 2019 Is the base, and position of the dread meant to show it has backed out of close combat? If so that is a subtle and cool way to model a chapter trait. Paintjob is great, the yellow and blue contrast wonderfully. I kinda wanted it to look like it's been stood in and around that area firing, thanks Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5240175 Share on other sites More sharing options...
Joukernaut Posted January 25, 2019 Share Posted January 25, 2019 Simply amazing Link to comment https://bolterandchainsword.com/topic/352188-jams-ultras/page/2/#findComment-5241423 Share on other sites More sharing options...
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