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Sentinals are now worth it?


domsto

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With the Point drop both to the Sentinals and their wargear they look pretty solid to me. But which loadout do you think is the Best for them?

They could be dirty cheap with multilaser for 35 points or giv them a lascannon or Missle launcher?

Are you taking them now into your lists?

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I've got Armored Sentinels with Lascannons in mine. The thinking is that, with the rules changes for deep strike, the Scout variety has become less useful. Better to get the tougher boys who can withstand some shots. The Armored variety still has 8" movement, and can counter-charge in a pinch if need be. Tie up some big stuff with a unit that only costs 50 points at most.

 

The other notion I've seen is that, because you have to buy a weapon for units, the Sentinel will always cost 30+weapon. So it's always at least 35 points. However, you're not spending more on top of that for a different weapon. Logically, you're only spending 15 points for a lascannon on a Sentinel. It becomes the cheapest way to get one, for any army. Make of that what you will.

 

Cheap source of heavy weapons on a respectably tough platform, where you can tuck it away and take shots with relative impunity. Shove it in your opponent's face and watch them freak out about a threat in their line, and then spend way more resources to remove it, while keeping your Leman Russ tanks safe from that fire. Counter-charge into their scary stuff, preventing them charging your units. The humble Sentinel has some real versatility. Coupled with the points drop, they seem like an auto-include for me.

They're best kept cheap still generally, unless you're going with saturation of armour to give them more longevity. It needs to be appropriate grade though, as if you're loading up on Leman Russ columns the lighter AT is still going to go for your Sentinels. Being kept cheap also means they're more flexible too as you have "less to lose" by using them beyond shooting as mentioned. That said, my lascannon Armoured Sentinels haven't seen too much action in 8th but this points drop may be what I was waiting for to give them more table time :)

 

I reckon this is a boost to more armoured lists too, as Sentinels are a good alternative/complement to the role Infantry Squads perform :tu:

I am planning on putting 2-3 Armoured Sentinals with Missle Launchers in my List

Play them either as Tallarn or catashan

 

Tallarn would be much more useful. The Catachan Reroll for dx weapons is only useful for the frag missile, and if you're firing d6 bolter shots instead of using the Krak missile, you've either got way bigger problems or the battle is going so good it really doesn't much matter.

I'm going to try some plasma canon armoured ones. Catachans to fit the rest of the army, but plan on using them as a static fire base. I don't have any tanks in the list so expect them to get targeted. What would you think is target saturation for sentinels?

I'm going to try some plasma canon armoured ones. Catachans to fit the rest of the army, but plan on using them as a static fire base. I don't have any tanks in the list so expect them to get targeted. What would you think is target saturation for sentinels?

Without any tanks I would use full squadrons of armored sentinels. They're not going to stay in the fight as long as a tank, so you need to take enough to weather being focused down. There is one benefit. Nobody targets sentinels as they're usually underwhelming for anything besides board control.

In my opinion as someone who has fought but not used Sentinels they have a weird target saturation in that their firepower is low compared to their durability so they're a low priority to kill. Sentinels are in the 'surprisingly durable' category partly due to the stuff that's optimal against them (autocannons) not being a meta choice.

I now cannot decide if i should put a Autocannon or a Plasma Cannon on my Armoured ones.

They are the same Points, but i think the damagae output from the Plasma is a bit better

Any thoughts?

Plasma overheat on sentinel would remove the whole model, right?

 

I now cannot decide if i should put a Autocannon or a Plasma Cannon on my Armoured ones.

They are the same Points, but i think the damagae output from the Plasma is a bit better

Any thoughts?

Plasma overheat on sentinel would remove the whole model, right?

Damn you are right

I thougt they woud take a mortal wound like the Russes but no. They get slain by a roll of 1.

So i guess it's Autocannons then^^

The Plasma Cannon now seems like an excellent choice for Sentinels - same cost as an Autocannon, same Strength, better AP, same Damage. (if overcharged) 

 

The range is slightly less and the number of shots is variable, but you stand a good chance of getting the same or greater number of shots than an Autocannon.

 

-Ran

Missile Launcher and Hunter Killer looks tasty to me now. 51 points on a Scout Sentinel, and getting an initial volley of two D6 damage shots at that point value is a good deal

 

Are Hunter Killers not better on units like Tank Commanders with better BS?

Are Hunter Killers not better on units like Tank Commanders with better BS?

Yes, they are, but personally running Cadians I'm putting them on everything- Overlapping fields of fire the biggest target you can see (hopefully the same thing you have set 'Old Grudges' on) then evaporate it. Without OFF I'd only put them on tank commanders.

In my opinion, a HKM make sense on sentinels because it makes them a priority target to kill turn one before they can fire it. And usually you want the enemy to focus the sentinels instead of more juicy targets. And if the enemy does not focus the sentinels, their output is about doubled turn 1. Besides TC, sentinels are about the unit best suited for HK missiles.

 

Still, outside of filling a brigade, I’m still not sure if sentinels are worth it over more leman russes/basilisks/FW flyers. They are for sure not worth it compared to more tank commanders and probably not worth it compared to hellhounds (at least flamer sentinels).

Surprisingly enough Hunter killers on scout sentinels are very good. Most people don't prioritize the sentinels and the scout movements don't count towards heavy weapons modifiers. Typically people only shoot at your sentinels with low damage weapons that don't have the range to reach any heavy hitters. They forget that when equipped with autocannon and a HK missile a lone sentinel can put out 4+D6 damage assuming everything connects. A sentinel with an autocannon is the best way to kill a doomsday ark, due to quantum shielding. When kitted out properly, the lowly scout sentinel is the sleeper for your army. I don't like the hellhound because everyone knows how effective they are, most don't realize how good a sentinel is.

 

I'm going to try some plasma canon armoured ones. Catachans to fit the rest of the army, but plan on using them as a static fire base. I don't have any tanks in the list so expect them to get targeted. What would you think is target saturation for sentinels?

Without any tanks I would use full squadrons of armored sentinels. They're not going to stay in the fight as long as a tank, so you need to take enough to weather being focused down. There is one benefit. Nobody targets sentinels as they're usually underwhelming for anything besides board control.

I wa leaning the other way, depending on points, so hstarting with 3 individual ones so they can't be targeted as a squadron. But I expect to have a couple per squad.

 

I'm thinking plasma canon and hkm on armoured and like the idea of missile launcher and hkm on Scout ones.

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