Marshal Rohr Posted December 20, 2018 Share Posted December 20, 2018 I am currently trying to update an IG army for 8th but I cannot figure out how the hell to make a platoon. Is there something I am missing in the Codex? Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/ Share on other sites More sharing options...
Preliminary Bombardment Posted December 20, 2018 Share Posted December 20, 2018 I think it varies by regiment, in the Caiphus Cain novels I think a platoon is 5-6 squads lead by a lieutenant. Kreigs tend to be larger I think, ridiculously so Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219932 Share on other sites More sharing options...
Trickstick Posted December 20, 2018 Share Posted December 20, 2018 I am currently trying to update an IG army for 8th but I cannot figure out how the hell to make a platoon. Is there something I am missing in the Codex? The old platoon option was removed. Now you just take all the separate units in any combination you want. You can just take loads of infantry squads if you want, without the need to take command squads or commanders. Of course, you probably want to take a few commanders anyway. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219935 Share on other sites More sharing options...
Marshal Rohr Posted December 20, 2018 Author Share Posted December 20, 2018 You used to be able to fit 360 Korpsman in a single DKoK list, but now it appears the max is 90 in Battalion Detachment total. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219939 Share on other sites More sharing options...
Trickstick Posted December 20, 2018 Share Posted December 20, 2018 You can take 6 troops in a battalion, but you could always take a second or third battalion to get more. Or you could take a brigade, which gets 12 squads each. So you could still take 360 with 3 brigades, although the elite/fast/heavy requirements would probably prevent that at normal point limits. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219944 Share on other sites More sharing options...
Finkmilkana Posted December 20, 2018 Share Posted December 20, 2018 You are not limited to a single detachment. Just take 3 battalions and you are back at 270 or mix in brigades and you can go up to more than you have points for. Not much point doing that though, unless you want the game to completely bog down. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219945 Share on other sites More sharing options...
librisrouge Posted December 20, 2018 Share Posted December 20, 2018 We don't. Yes, it's terrible. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219953 Share on other sites More sharing options...
Marshal Rohr Posted December 20, 2018 Author Share Posted December 20, 2018 Ah, that makes much more sense. Using the Small and middle sized detachments would be the way forward for me then. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219955 Share on other sites More sharing options...
Captain_Krash Posted December 20, 2018 Share Posted December 20, 2018 Yeah hated this design change... Krash Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219991 Share on other sites More sharing options...
tychobi Posted December 20, 2018 Share Posted December 20, 2018 However you want! "Platoon" is not a specific designation in 8th ed Astra Militarum so you do you. Technically a platoon consists of groups of soldiers led by a lieutenant. So call a company commander "Lieutenant Wolfe" and poof! You now command a platoon. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5219997 Share on other sites More sharing options...
Trickstick Posted December 20, 2018 Share Posted December 20, 2018 We don't. Yes, it's terrible. Not really that bad. If we still had platoons then brigades would be almost impossible to field. Needing to take 12 squads and 6 commanders minimum would be insane. I like just taking 2 x 30 man "platoons" that I have the freedom to build myself. Sure, there could be some sort of restriction, like command squads have, but platoons had plenty of flaws. For example, why did I need to take 20 Guardsmen to field conscripts? What if I wanted to have an entire platoon of just conscripts? Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220001 Share on other sites More sharing options...
Marshal Rohr Posted December 20, 2018 Author Share Posted December 20, 2018 60 Guardsmen should be like a very small game. They should've just altered the platoon system instead of ditching it. Its force org slot should be based on what squads the platoon has. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220076 Share on other sites More sharing options...
Inso Posted December 20, 2018 Share Posted December 20, 2018 I use a Vanguard Detachment. Compulsory HQ - Primaris (attached to command Squad). Compulsory Elite - Platoon Commander. Compulsory Elite - Command Squad. Compulsory Elite - Ratling Snipers. Troops - Infantry Squad. Troops - Infantry Squad. Heavy Support - Heavy Weapon Squad. Fast Attack - Sentinel Squadron. The Vanguard Detachment is good for arranging old school platoons... whether or not it's any good on the table top, I've no idea :) (I don't game... I just collect). Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220106 Share on other sites More sharing options...
Kinstryfe Posted December 20, 2018 Share Posted December 20, 2018 The worst part really is what the rule of 3 did to taking ersatz platoons. You can take all the infantry squads you want, but only a total of 3 sws and 3 hws in the entire army. I didn't mind it before since a battalion was basically a platoon structure anyway, but now it's kind of annoying. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220109 Share on other sites More sharing options...
HallofStovokor Posted December 20, 2018 Share Posted December 20, 2018 60 Guardsmen should be like a very small game. They should've just altered the platoon system instead of ditching it. Its force org slot should be based on what squads the platoon has. I find it to be a mixed bag. In some ways, it makes guard more flexible to not have platoons. There are other things that I wished they'd bring back, like templates. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220110 Share on other sites More sharing options...
Trickstick Posted December 20, 2018 Share Posted December 20, 2018 There are other things that I wished they'd bring back, like templates. Personally I am glad that they are gone. They caused a lot of arguments and made everyone play silly coherency games to avoid hits. The current system could use improvements, but markers were pretty horrible by comparison. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220127 Share on other sites More sharing options...
Lord Marshal Posted December 20, 2018 Share Posted December 20, 2018 Platoons were one of those things that, yeah, it's more than likely a 'good' thing they were removed but on the other I really like how - like Orders - it went that bit further to make Guard feel like you were organising a proper military force compared to the other armies of the 41st Millennium. I feel dirty taking two Company Commanders, six+ Infantry Squads but no Platoon Commander/Command Squads. I know I can do it, I know my list is stronger for it, but I don't know if I should. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220136 Share on other sites More sharing options...
Trickstick Posted December 20, 2018 Share Posted December 20, 2018 Platoons were one of those things that, yeah, it's more than likely a 'good' thing they were removed but on the other I really like how - like Orders - it went that bit further to make Guard feel like you were organising a proper military force compared to the other armies of the 41st Millennium. I feel dirty taking two Company Commanders, six+ Infantry Squads but no Platoon Commander/Command Squads. I know I can do it, I know my list is stronger for it, but I don't know if I should. Eh, just make one a Lt.Col and one a major/captain. Although I do actually like to use 1 platoon commander per 30 men. They are pretty nice with power fists, and even have a refractor field these days. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220139 Share on other sites More sharing options...
TheShredder Posted December 20, 2018 Share Posted December 20, 2018 I mean, you could just assemble the pieces of a Platoon. You've still got Platoon Commanders, Command Squads, Infantry Squads, SWSs, HWSs. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220151 Share on other sites More sharing options...
mertbl Posted December 21, 2018 Share Posted December 21, 2018 Platoons would make guard almost unplayable in 8th ed. This is the edition of filling your detachment slots. Sisters have a lot of shenanigans now to not take up slots. It makes army building really difficult as I could almost fit a brigade but stuff doesnt take up a slot. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220237 Share on other sites More sharing options...
sairence Posted December 21, 2018 Share Posted December 21, 2018 Your Platoon is now called a Battalion. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220354 Share on other sites More sharing options...
Captain_Krash Posted December 21, 2018 Share Posted December 21, 2018 Except its not though...two troop choices could be 100 men if you wanted. Now you basically never see Platoon commanders any more in matched play. Fundamentally they changed Guard in that aspect for the worst due to how "unfluffy" according to the lore it is. Of course in Matched play your not going for Fluffyness, but still. Guard as a whole should demand regimented structure. Not just willy nilly take what you want. Guard have always been about regimented tactics and stagnation(both in game and in fluff), it was part of there charm. Krash Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220380 Share on other sites More sharing options...
Mr4Minutes Posted December 21, 2018 Share Posted December 21, 2018 I think it’s far superior this way. You have more flexibility to build what you need, no taxes. And if you like the fluff based regiment style, build a list and play that. My current fluff list has 2-3 CC and 3-4 PC. They all have different ranks to more properly reflect command structure. I even bring a command squad with a standard and vox caster. But, when I run a competitive list, I cut a lot of that out for our more competitive options. And that’s why I like the list building structure for guard in 8th edition. We can taylor and adjust a lot easier. The structure is there, it’s just up to the individual on how to use it, and much less forced then prior editions. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220461 Share on other sites More sharing options...
MrZakalwe Posted December 21, 2018 Share Posted December 21, 2018 Now you basically never see Platoon commanders any more in matched play. That's just because of their points cost - if they were a cost efficient source of orders you'd still see them. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220506 Share on other sites More sharing options...
HallofStovokor Posted December 21, 2018 Share Posted December 21, 2018 If they had the same ppm as a commissar, platoon commanders would definitely be competitive. Link to comment https://bolterandchainsword.com/topic/352517-how-do-you-make-platoons/#findComment-5220523 Share on other sites More sharing options...
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