BattleKing Posted December 21, 2018 Share Posted December 21, 2018 I would like to get people’s opinions on what they consider to be the optimal loadout for Redemptor Dreads. I have recently acquired 2 Redemptors and have been going back and forth on their loadouts. The end goal is to field 3 of them. Not sure how competitive they are but they are one of my favourite models at the moment! Apologies if this query has already been addressed. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/ Share on other sites More sharing options...
Panzer Posted December 21, 2018 Share Posted December 21, 2018 I consider full Onslaught cannons the optimal loadout just because you gonna want the volume of shots whenever you move or once you took enough damage for the degrading profile to kick in. I also think that one should move it towards the enemy since part of his value is only to be had in melee. As pure dakka platform it's a terrible unit. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220378 Share on other sites More sharing options...
Ishagu Posted December 21, 2018 Share Posted December 21, 2018 I run mine as full Dakka. Heavy Onslaught, Onslaught, Storm Bolters. The Auxiliary Grenade launchers are actually pretty good but it's up to you to decide if they are worth the extra cost. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220393 Share on other sites More sharing options...
Race Bannon Posted December 21, 2018 Share Posted December 21, 2018 Yeah, bump optimal. Fill the sky with lead! Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220403 Share on other sites More sharing options...
BattleKing Posted December 21, 2018 Author Share Posted December 21, 2018 Thank you for your suggestions. Is the consensus that the Heavy Onslaught is better than the Plasma? Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220420 Share on other sites More sharing options...
Ishagu Posted December 21, 2018 Share Posted December 21, 2018 The plasma is too swingy. You might only get one shot for example. The Gatling guns are great anti infantry firepower so the Dread can have a clear purpose. You still keep the fist for some close combat punch if something threatening gets close. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220422 Share on other sites More sharing options...
Imren Posted December 21, 2018 Share Posted December 21, 2018 If I were you I'd magnetise them, full dakka might be the best option today, but looks like we will have annual chapter approved every year so next year the plasma cannon might be better, or GW may release other weapon options that are better/more suitable to your list. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220519 Share on other sites More sharing options...
9x19 Parabellum Posted December 21, 2018 Share Posted December 21, 2018 I agree that full dakka is probably the better option, but Primaris have a lack of high strength/multidamage attacks, and so I actually prefer mine with Macro Plasma Incinerator which I can overcharge more often than not because mortal wounds =/= 'model slain'. That is assuming you're playing full primaris. If you're packing devastators with lascannons, then the macro plasma probalby isn't necessary. I prefer to play my primaris almost as a separate army from my OG marines. For other guns: -i prefer storm bolters to frag grenade launchers -onslaught gatling cannon over heavy flamer -I take the icarus rocket pod, mostly cuz I modeled it that way and I like to play WYSIWYG but in no way do I think that's the "optimal" selection. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220597 Share on other sites More sharing options...
robofish7591 Posted December 21, 2018 Share Posted December 21, 2018 Like everyone else has said, the gatling gun is the most optimal... but I say either magnetize or build at least one with the plasma cannon for rule of cool! Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220622 Share on other sites More sharing options...
Panzer Posted December 21, 2018 Share Posted December 21, 2018 I agree that full dakka is probably the better option, but Primaris have a lack of high strength/multidamage attacks, and so I actually prefer mine with Macro Plasma Incinerator which I can overcharge more often than not because mortal wounds =/= 'model slain'. That is assuming you're playing full primaris. If you're packing devastators with lascannons, then the macro plasma probalby isn't necessary. I prefer to play my primaris almost as a separate army from my OG marines. For other guns: -i prefer storm bolters to frag grenade launchers -onslaught gatling cannon over heavy flamer -I take the icarus rocket pod, mostly cuz I modeled it that way and I like to play WYSIWYG but in no way do I think that's the "optimal" selection. Primaris have a problem with ranged anti-tank but not really with Plasma-like weapons. They have Hellblaster and Plasma Inceptors, how much more does an army need? Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220632 Share on other sites More sharing options...
9x19 Parabellum Posted December 21, 2018 Share Posted December 21, 2018 I agree that full dakka is probably the better option, but Primaris have a lack of high strength/multidamage attacks, and so I actually prefer mine with Macro Plasma Incinerator which I can overcharge more often than not because mortal wounds =/= 'model slain'. That is assuming you're playing full primaris. If you're packing devastators with lascannons, then the macro plasma probalby isn't necessary. I prefer to play my primaris almost as a separate army from my OG marines. For other guns: -i prefer storm bolters to frag grenade launchers -onslaught gatling cannon over heavy flamer -I take the icarus rocket pod, mostly cuz I modeled it that way and I like to play WYSIWYG but in no way do I think that's the "optimal" selection. Primaris have a problem with ranged anti-tank but not really with Plasma-like weapons. They have Hellblaster and Plasma Inceptors, how much more does an army need? Plasma is more anti-tank than dakka guns are though. I'd flip this around the other way and ask you the same; Primaris have plenty of dakka (onslaught gatling cannon overlap) with intercessors, etc. How much more dakka do they need :-) I can only tell you what has worked for me. Macro Plasma has worked for me. Just the threat of that gun getting a big number of shots will affect my opponents battle plans. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220647 Share on other sites More sharing options...
Dracos Posted December 21, 2018 Share Posted December 21, 2018 BattleKing as you can see some simple questions sometimes arent :) It truly depends on the make up of the rest of your army. If you are pure Primaris then you have to lean heavily on all the plasma you can muster for taking out Knights, Tanks, and Monsters. If you're mixing your Marines then the Onslaughts are truly horrifying. I have 10 Aggressors and 20 Intercessors so dakka is covered. Everything else would be all plasma all the time :D Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220678 Share on other sites More sharing options...
9x19 Parabellum Posted December 21, 2018 Share Posted December 21, 2018 The real winner here, though, is YOU, because both the Macro Plasma and the Heavy Onslaught Gatling Cannon look AWESOME, and rule of cool > theoryhammer. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220699 Share on other sites More sharing options...
Panzer Posted December 21, 2018 Share Posted December 21, 2018 BattleKing as you can see some simple questions sometimes arent It truly depends on the make up of the rest of your army. If you are pure Primaris then you have to lean heavily on all the plasma you can muster for taking out Knights, Tanks, and Monsters. And even that is not completely true. If you have two or three Repulsors in your list you don't even need a single Plasma weapon. ^^ I just tend to the Onslaught because it's more reliable and because I like to move my Dread into melee to wreck things ... and since he has only BS3+ without Power of the Machine Spirit and also because he has a degrading profile he'll quickly end up hitting on 4+ or 5+ instead of 3+. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220709 Share on other sites More sharing options...
Dracos Posted December 22, 2018 Share Posted December 22, 2018 Okay I admit my bias against the Repulsor sometimes gives me a blind spot to how effective it is this meta for Primaris ;) Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220925 Share on other sites More sharing options...
9x19 Parabellum Posted December 22, 2018 Share Posted December 22, 2018 BattleKing as you can see some simple questions sometimes arent It truly depends on the make up of the rest of your army. If you are pure Primaris then you have to lean heavily on all the plasma you can muster for taking out Knights, Tanks, and Monsters. And even that is not completely true. If you have two or three Repulsors in your list you don't even need a single Plasma weapon. ^^ I just tend to the Onslaught because it's more reliable and because I like to move my Dread into melee to wreck things ... and since he has only BS3+ without Power of the Machine Spirit and also because he has a degrading profile he'll quickly end up hitting on 4+ or 5+ instead of 3+. That's certainly a viable way to play the Redemptor. I use mine very differently. As I play Raven Guard with my primaris, I like to keep him at range as long as possible to leverage the Chapter Tactic, and the Macro Plasma has greater range than the HOGC. Plus, I play a lot of 1k -1.5k games, and I like to skimp on paying for a captain (instead preferring a Lt and Libby), so I tend to spam Wisdom of the Ancients which often necessitates hanging back with my Dread and using him as a buffer/gun platform. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5220932 Share on other sites More sharing options...
Jukkiz Posted January 18, 2019 Share Posted January 18, 2019 It would been pretty awesome to actually ahve some super lascannon or such on the kit too, kinda like old dreads have.I´ve only went on basic easy-to-build model and worked pretty well, for now. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237420 Share on other sites More sharing options...
ShibeKing Posted January 19, 2019 Share Posted January 19, 2019 @sfPanzer How much plasma does one army need? There's never enough plasma. I wish I could give every Astartes I owned a plasma weapon. Sadly my games with the Plasma Redemptor didn't go well, so I have to vote for the full Onslaught build as well. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237546 Share on other sites More sharing options...
Dracos Posted January 19, 2019 Share Posted January 19, 2019 imho i the Redemptor fills much the same role as Aggressors in a Primaris army. You can get plasma from your Hellblasters Plasma-ceptors and most would call them more dependable. Optimally that leaves the Repulsors loading up with lascannon weaponry ... sadly for me I’m not a fan of either Big R machines. GW give me a couple Whispercutters and I’ll be good to go. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237564 Share on other sites More sharing options...
Panzer Posted January 19, 2019 Share Posted January 19, 2019 @sfPanzer How much plasma does one army need? There's never enough plasma. I wish I could give every Astartes I owned a plasma weapon. Sadly my games with the Plasma Redemptor didn't go well, so I have to vote for the full Onslaught build as well. Yeah I have to disagree there. Plasma is one of the best weapons in the game but I've already seen people lose games because they took only Plasma and nothing to deal properly with cheaper infantry like Skitarii or even Guardsmen. ^^ Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237593 Share on other sites More sharing options...
Tamiel Posted January 19, 2019 Share Posted January 19, 2019 If you're running 3 redemptors, I'd be really careful regardless of what weapons you picked, because dreadnoughts are a lot less durable than 10man intercessor squads, as hard as that may be to believe. It's entirely possible (hell, even likely) that you will lose two out of three dreads by turn two. Maybe I just play in a meta that has a lot of anti-tank. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237787 Share on other sites More sharing options...
Panzer Posted January 19, 2019 Share Posted January 19, 2019 If you're running 3 redemptors, I'd be really careful regardless of what weapons you picked, because dreadnoughts are a lot less durable than 10man intercessor squads, as hard as that may be to believe. It's entirely possible (hell, even likely) that you will lose two out of three dreads by turn two. Maybe I just play in a meta that has a lot of anti-tank. It of course always depends on what kind of weaponry you are facing. If your opponent has lots of D2 weapons then your Intercessors will die quiet quickly as well. Target saturation is the key. You have to take more than just one or two or even three things your opponent wants to kill with his anti-tank stuff so you have enough time to deal with his anti-tank and still have something left on the board. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237865 Share on other sites More sharing options...
The Unseen Posted January 19, 2019 Share Posted January 19, 2019 Best loadout is entirely list dependent. In a mixed oldmarine/primaris list, lead farmer, as few things in the marine dex puts out quite so many bullets, and it'll still smack vehicles/monsters around. In an all Primaris army, I think the plasma is absolutely necessary, as Primaris have very very few ways to pack anti-tank weapons at all. Lascannons on repulsors and overcharged plasma, that's it. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237878 Share on other sites More sharing options...
Panzer Posted January 19, 2019 Share Posted January 19, 2019 Even in a pure Primaris list Plasma isn't necessary. You can cover your anti-tank with Repulsors, Hellblaster, Plasma Inceptors and the melee from the Redemptors well enough so far. Link to comment https://bolterandchainsword.com/topic/352532-redemptor-dread-loadout/#findComment-5237883 Share on other sites More sharing options...
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