Wolf Lord Loki Posted January 5, 2019 Share Posted January 5, 2019 Any one tried and all terminators (or predominantly terminator) force. Love the models for terminators but not sure how many is TOO many Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/ Share on other sites More sharing options...
Azekai Posted January 5, 2019 Share Posted January 5, 2019 Don Hooson, the guy who did so well with blightlords in the tourney setting, didn't spam terminators. He used the earlier turns as set up to kill things that would pose the greatest threat to the terminators. If all you have are terminators, this seems impossible. Seems like 10 blightlords is about right. Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5228661 Share on other sites More sharing options...
Charlo Posted January 6, 2019 Share Posted January 6, 2019 The great thing about bliggtlords is that they are insanely tough to remove and have an excellent output compared to other terminators. They're a huge pain to deal with if they turn up later in the game. Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229030 Share on other sites More sharing options...
Wolf Lord Loki Posted January 6, 2019 Author Share Posted January 6, 2019 My main opponents to day have been Tau and Imperial Fists Tau have a tendency to do terrible things to units that arrive in rapid fire range. What would people think to popping them in a land raider and driving them to the enemy. At leat then I don't have to worry about the 9"charge Obviously this wouldn't be in isolation it would be part of a advancing force of foetid drone, winged Daemon Prince, marines in rhino and stuff Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229207 Share on other sites More sharing options...
Panzer Posted January 6, 2019 Share Posted January 6, 2019 Well if you can manage to drive the Landraider far enough before it gets blown up then you can do that. I wouldn't hold my breath tho. Also trying to support an inefficient unit like Terminators with an even more inefficient unit like Landraiders won't exactly help with your list I fear. Best thing you can do to protect Terminators is to have them arrive when the opponent is already busy dealing with your other units. Plague Marines in Rhinos help a lot there. Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229218 Share on other sites More sharing options...
wulfgar hammerfist Posted January 6, 2019 Share Posted January 6, 2019 10 is plenty and is a sizeable points investment. I've been running 10 in most of my lists lately and they are sufficient for the tasks I assign them. Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229380 Share on other sites More sharing options...
Zombs Posted January 6, 2019 Share Posted January 6, 2019 What about 7? Do you think they could still be impactfull? Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229444 Share on other sites More sharing options...
Charlo Posted January 6, 2019 Share Posted January 6, 2019 What about 7? Do you think they could still be impactfull? To sound obvious... Yes! But not as impactful as ten ;) Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229470 Share on other sites More sharing options...
CastellanDeMolay Posted January 7, 2019 Share Posted January 7, 2019 Tau have a tendency to do terrible things to units that arrive in rapid fire range. If your army is Battle Forged, then your Combi Bolters' rapid fire range is 18" instead of 12", so you can put them down just within 18" of a unit in cover, gain the benefit of rapid fire, and if they want to return the favour with Pulse Carbines or Plasma Rifles, then they have a few inches to move. Plus, even a squad of 5 will put out a good 20 shots per turn with combi-bolters at that range, so you're more than likely crippling any unit that might want to venture out to return fire. I definitely think deep-striking is the way to go, it's free movement (ok it costs a turn or two) and it offers the best possible protection for no extra points cost. Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229650 Share on other sites More sharing options...
Tokugawa Posted January 7, 2019 Share Posted January 7, 2019 One player in lgs has 30 Blightlord models. He tried to field all 30 several times: the list could crush any "casual list" single-handly, but could be outmanuvered when facing some tier lists. Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5229701 Share on other sites More sharing options...
General Strike Posted January 7, 2019 Share Posted January 7, 2019 While not entirely plague wing, I have had luck with a battalion like this: Typhus Daemon Prince 3x Cultist Squads 2x 5 termie blightlord 2x 3 termie death shroud 2x 3 unit Blight Haulers Link to comment https://bolterandchainsword.com/topic/352894-plague-wing/#findComment-5230010 Share on other sites More sharing options...
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