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question, counts as, taurox converted to count as devilfish


Guest Triszin

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Guest Triszin

So for my army I picked up a taurox, than I am working on right now. I want to use it as a devil fish for my breacher team, to show that that are in an urban environment.

 

I think I'm gonna put both my tanks on the same base.

 

Would that be cool for most players?

Dunno, the Devilfish can FLY. That's a significant difference. There's also no excuse to go for wheels instead of anti-grav even in urban environments since anti-grav vehicles can just hover over civilians and barricades.

 

Not sure about how durable a Taurox is compared to a Devilfish so I can't say anything about that.

 

What kind of secondary weapons do you plan to give it? Finding a place for the Gun Drones might be difficult as well.

The Devilfish is a really good looking Tau vehicle what don't you like about it? IMO Taurox can never even look close to what Tau would use as it's just too bulky and not sleek. It just screams Imperium.

 

(I don't mean to come off mean or snarky. As I know its all subjective, I'm just generally curious.)

 

Krash

I'm all for auxiliaries but somehow I never had any interest in Gue'vessa. Firewarrior cover any kind of infantry based shooting pretty well, for hordes of chaff I don't mind to charge into the enemy I have Kroot and for slightly more expensive and mobile elite-ish infantry I have Vespid (and those always have to fight with Battlesuits for a position in the list already). Probably the reason why GW never added them to the modern T'au army as well. :ermm:

Guest Triszin

I'm all for auxiliaries but somehow I never had any interest in Gue'vessa. Firewarrior cover any kind of infantry based shooting pretty well, for hordes of chaff I don't mind to charge into the enemy I have Kroot and for slightly more expensive and mobile elite-ish infantry I have Vespid (and those always have to fight with Battlesuits for a position in the list already). Probably the reason why GW never added them to the modern T'au army as well. :ermm:

all my squads are mixed species.

I try to do this

squad of 10. (usually try to do 50% minimum squad is tau)

5 tau

2 kroot

3 gue'vessa

 

but I'll rotate it sometimes

 

like Breacher team might be 4 gue'vessa 3 kroot 3 tau.

 

strike team might be 6 tau 1 guevessa 3 kroot

Guest Triszin

Nice idea but I prefer having my squads not mixed so it doesn't confuse my opponents. I'm probably the only one who uses the Dal'yth Warlord trait as well. :biggrin.:

I was really hoping Dal'yth would doa  bit more for the auxillaires and I was dissappointed by it. =(

 

Nice idea but I prefer having my squads not mixed so it doesn't confuse my opponents. I'm probably the only one who uses the Dal'yth Warlord trait as well. :biggrin.:

I was really hoping Dal'yth would doa  bit more for the auxillaires and I was dissappointed by it. =(

 

 

Yeah the whole Dal'yth Sept is pretty disappointing. I hate having to stay stationary to benefit from the Sept tenet, but I love having the extra survivability for my Stealth Suits and vehicles turn 1 and for my Broadside in general. Having FtGG on Kroot is ... not worth mentioning tbh but it fits my Ethereal who's always near my Kroot to share his LD anyway. The only thing I really love about Dal'yth is being able to play a Stealth Commander thanks to the Signature System. :P

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