Iron_Within Posted January 11, 2019 Share Posted January 11, 2019 After coming across the image of a mysterious Daemon Engine in Vigilus artwork. I have a game, first the picture - stolen shamelessly from Natfka http://natfka.blogspot.com/2019/01/have-you-seen-what-is-coming-through.html So here's the Game - design a Daemon Engine concept. Rules are not necessary but flavour is the name of the game. Also, it needs to be Legion specific :) I'll have a go: Name: Empyric Cannon Legion: Iron Warriors. Description: The Empyric cannon in the body looks less like a gun and more like a tubular Glass Stasis tube, with mechanadrils, and arcane devices surrounding it, filled with a vortex of screaming souls and Daemons. The Empyric Cannon creates a rift into the Warp within itself, draws the daemonic energies and entities and hurls it at it's victims. The screaming Vortex of souls and Daemons tears through anything in it's path as they violently return to the Immaterium. However with this Daemonic artillery, there is always a risk an entity too large for the containment field will be drawn through and go on a rampage. Come up with your own! Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/ Share on other sites More sharing options...
Khornestar Posted January 12, 2019 Share Posted January 12, 2019 Arachnids have 8 legs. Coincidence? I THINK NOT. World Eaters: Gorantula An uncommon daemon engine in the armies of the blood god (or perhaps rarely observed and evaded), the gorantula lives to harvest blood from the battlefield. Its eight limbs are tipped with savage blades, allowing the beast to impale its prey while moving with otherworldly dexterity. Once it has ensnared a victim, it sinks white hot fangs into their flesh to inject an empyrean venom into them, digesting not only flesh but soul alike. It then sucks this liquid essence into its body, to be vomited forth in tribute to its master once it returns to the realm of blood, skulls, and fire. The gorantula’s maw houses a baleflamer, which it uses to devastating effect against any foes who get too close. Charred bones and empty husks are all that are left in its wake. Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5233334 Share on other sites More sharing options...
Xin Ceithan Posted January 12, 2019 Share Posted January 12, 2019 I have a couple of things locked away.... Among other things A Siege engine that is basically what happens when you cross a knight chassis with the obliteratior / mutilator virus... A "pauper Knight" which is made from the wreck of knight and possessed by a daemon of Nurgle.... A void dragon ship hunter / boarding thingy which is what happens when cross a Tarantula or Charybdis drop pod with an octopus... For now, let's start with this little fiend: Alley Mantis More precisely described as "That-which-lurks-among-the-Spires" in their creators native Nostraman and derived from an urban legend, the so called "Alley Mantises" are often deployed in advance by more esoteric (or pragmatic) minded Night Lord warbands. Believed to be created by binding a Stalker entity to a frame akin to an ancient Vorax class Automata, Alley Mantis is a much larger beast, covered in chitinious plates and barbs and spikes. Armed with a vicious array of long, curved blades and venoms mandibles, it prefers to hunt from ambush and is able to perfectly blend in with it surroundings. Some have even been reported to be able to step across the veil akin to those traitor legionaries referred to as " Warp Talons", who seem to be able to form some sort of bond with these normally solitary hunters. The Alley Mantis develops the tendency to decorate it's shell and shell with trophies and remains of it's witness, adding them to the already horrific outlook of it's insectile, biomechanical appearance. When cornered, or facing more resilient prey, the Mantis is equipped with twin multi-barreled projectile weapons among it's forearms. Nicknamed "Gatling-Screechers", these launch a hail of bioacidic bolts at it's target, each shell issuing the death scream of a victim which fell to the claws of the Mantis before. Some patterns of the Mantis have been observed to be able to project a beam of empyrean energy from a barbed stinger mounted upon their back carapace, though this may be a trait reserved to those specimen who are able to evolve along the way of their murderous hunt on the material plane. An apex urban predator, the Night Lords have released these terror of their childhoods upon the hive cities of the Imperium... Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5233490 Share on other sites More sharing options...
Evil Eye Posted January 12, 2019 Share Posted January 12, 2019 I've got two ideas, both for the Emperor's Children: "Excruicator Terminatus" Sonic Cannon. Fluff: A parasitic daemon weapon that is implanted within the chassis of a vehicle, the Excruciator Terminus resembles a bizarre hybrid between a vox-amp and a siege gun, though most of its body is contained within the vehicle it infests. It fills the hull of its host with fleshy cables and metallic tentacles, corrupting every single component and giving the bound daemon within the cannon control over the machine. The weapon itself is terrifying to behold, producing crushing waves of sound that causes every cell in a victim's body to simultaneously burst, usually reducing them to bloody slop. Armour is seldom a defence against it, for it can also produce a high-pitched shriek that shatters adamantium like glass. Worst of all, the host vehicle is heavily fortified by the daemon possessing it, rendering it nigh-on indestructible and able to regenerate from damage that would reduce any other vehicle to scrap. Fortunately for the Imperium, such vehicles are rare, and not without disadvantages; they become useless as transports due to their interiors being filled in their entirety with the daemon-weapon's innards, and they require a "minder" at all times to prevent them from turning on their allies. Land Raiders are common hosts for these abominable weapons, though there have been records of a Typhon Siege Tank being converted. Modelling: Take any tank. Put a big sonic blaster of some kind on it and blend it on with cables (guitar wire, GSW tentacle makers, etc). For bonus points, add extra cable/speakery details to the vehicle. Rules: Use an artillery tank of some kind (Vindicators for example) and you've basically got yourself the basis. I actually got the idea from converting up my Land Raider into a "Noise Raider", which will be proxied as an Achilles. Pillar of Debasement: Fluff: Appearing as an abstract floating column, the Pillar of Debasement takes many forms depending on its origins, and no two Pillars are the same. Some appear as primitive idols, barely recognizable as machines at all, whilst others resemble intricate crystalline rods carved with arcane geometric circuitry and overlaid with shifting murals of incredible artifice, and everything in between. However, at their core, all Pillars of Debasement are creations of monstrous evil with the singular goal of the corruption of all things to the path of excess, debauchery and ultimately ruin. The Pillar of Debasement projects a powerful psychic field around it which gnaws at the souls of mortals- any sentient being who spends too long near the Pillar will have their mind assailed with whispered voices promising unearthly delights and visions of exquisite pleasures of all kinds. Quickly, social mores are abandoned, vows are forgotten and the weak willed are in the thrall of the Pillar. They will do its every whim, turning on their foes or taking their own lives if the foul device so desires. Even those with a strong mental fortitude may fall before its mental onslaught, for resisting it will bring about its wrath, filling the offending mind with visions so horrific that most will never recover from the trauma, if indeed they survive the experience. It is unknown how far the influence of the Pillar extends, for even artillery commanders ordered to fire on the things have found themselves under its sway. However, whilst its corrupting power is terrifying, the machine is physically mostly defenceless and is fairly frail- those few who can see through its illusions can destroy it fairly easily. Modelling: Self explanatory really. It's a tall floaty thing that doesn't have a set look. So basically, short of putting it on a flying stand, go wild. Rules: None at present. Not sure how you'd even write rules for this thing really... Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5233606 Share on other sites More sharing options...
intel31337 Posted January 14, 2019 Share Posted January 14, 2019 The thing just looks like massive shoulder paulrdons on legs. Name: Pauldrons of the Warmaster Legion: Black Legion Description: After losing his arms, Ababbadon needed somewhere to rest his pauldrons until he could find a suitable replacement for his arms. His warpsmiths went to work right away, crafting a massive spider-like Daemon-engine, large enough to carry the weight of the pauldrons. On the battlefield, these relics of the past serve as a reminder to the warriors of the black legion (of Abaddon's lost arms) to ensure that the find the right size in their never ending quest to replace their Warmaster's arms. Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5234815 Share on other sites More sharing options...
Doctor Perils Posted March 1, 2019 Share Posted March 1, 2019 Nice thread :D Kharybdax Though they may once have been a Gorgons of the Imperial Guard, deranged Warpsmiths have long since found a way to leash powerful daemons inside them - their immense maws now sport fangs long and sharp enough to worry most Knights, and their infused limbs are strong enough to help them climb fortifications or Imperator-class Titans alike, from where they can disgorge their mortal charges into the most vulnerable sections of the structure... that is, if their riders even survived... Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5266733 Share on other sites More sharing options...
Trevak Dal Posted March 2, 2019 Share Posted March 2, 2019 Do whatever is needed to get forgefiend guns on the defiler, and baleflamers on landraiders (with 20 man capacity, in not a new model). In matchplay (as in with points cost and that noise) Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5267163 Share on other sites More sharing options...
Iron_Within Posted March 4, 2019 Author Share Posted March 4, 2019 Do whatever is needed to get forgefiend guns on the defiler, and baleflamers on landraiders (with 20 man capacity, in not a new model). In matchplay (as in with points cost and that noise) I really do not understand why they don't do this either. It's feasible with their kits and software to create upgrade kits for units and with pre-existing poses saved models it should be relatively simple process compared to a new build. Furthermore, the points already exist! - you want a triple baleflamer Forgefiend!? That's totally doable, it's 90 points per baleflamer on the Forgefiend 100 point base so a 190 points for something that runs forward and triple flames things. That would be cool Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5268946 Share on other sites More sharing options...
Trevak Dal Posted March 4, 2019 Share Posted March 4, 2019 Yes exactly. Why have the points for every bit and bob if you can't just slot it in. It makes that system even more disappointing. Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5269208 Share on other sites More sharing options...
Daemon Prince Marbas Posted March 21, 2019 Share Posted March 21, 2019 Shadow Hunters - imagine an obsidian black Mountain Lion but with a Robot head with one lens for an eye, no nose, and a mouth with hundreds of teeth, the mechanical tail of a scorpion, and two Hades Autocannons on it's back and Heavy flamers on it's sides. It's tail can fire highly acidic poison and sting with said poison. The daemon engine is immensely fast and agile. However what makes this beast so vicious is it appears in realspace through Warpflame much like Warp Talons do but teleport in, strike viciously, and disappear just as quickly to strike elsewhere. Instead of claws it has hooked two feet long talons enabling it to climb buildings and terrain and cling to them. Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5280947 Share on other sites More sharing options...
Plaguecaster Posted March 21, 2019 Share Posted March 21, 2019 I have been harping in about it for years but please GW, make a land raider obliterator with sponson and hull mounted Flesh metal guns it’d be so awesome Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5280990 Share on other sites More sharing options...
Darnok Posted March 21, 2019 Share Posted March 21, 2019 I have been harping in about it for years but please GW, make a land raider obliterator with sponson and hull mounted Flesh metal guns it’d be so awesome SOMETHING would be nice at least. Why they only sell LR variants for loyalists is a mystery to me... Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5281039 Share on other sites More sharing options...
Guzzlrr Posted March 21, 2019 Share Posted March 21, 2019 I have been harping in about it for years but please GW, make a land raider obliterator with sponson and hull mounted Flesh metal guns it’d be so awesome SOMETHING would be nice at least. Why they only sell LR variants for loyalists is a mystery to me... This general principal is what I've been saying more divergence please we've been in the warp for 10k years at least I'm sure someone would have thought up some original funky weapons in the meantime Link to comment https://bolterandchainsword.com/topic/353071-build-a-daemon-engine/#findComment-5281047 Share on other sites More sharing options...
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