6262 Posted January 16, 2019 Share Posted January 16, 2019 Ok so in a few months I'm going to a narrative event and I'm bringing the Deathwatch. This is probably not an ideal choice in some respects; but it feels mostly appropriate.The basics of list building is:1 battalion with no limit on power points to create a pool to pull from for missions with a size and conditions unknown. Suggested sizes 50, 75, 100, and 125. Actual rules: https://www.dallasopengt.com/warhammer-40k-narrative-rules/ I have a decently sized collection of Deathwatch but I need to create a pool that is well balanced and yet sized in a way to not give up points that Deathwatch can't really stand to lose.So when you're paying 2 PL per marine and still not in a brutal winner take all situation how do you structure your squads? How do you build in redundancy and still get all the bodies? How do you deal with making sure that your shooty as hell force is still "fun" for your opponent and not just another imperial gunline? Thanks for any thoughts and meditations that might be out there.The things I own:--HQ--2 Watchmasters1 Watch Captain Artemis1 Captain (Jump Pack, Thunder Hammer, Storm Bolter)1 Captain (Xenophase Blade and Storm Shield)1 Captain (Terminator Armor; Combi-Melta and Powerfist + Melta)1 Librarian1 Librarian (Jump Pack)1 Librarian (Terminator Armor)2 Chaplain1 Chaplain (Terminator Armor)--Elite--3 Dreadnoughts (Venerable)--Fast Attack--12 Bikes--Heavy--1 Leviathan Dreadnought (Storm Cannons or Mix with CC weapon)1 Rapier Battery (Heavy Bolter)--Infantry Soup--10 Bolter + Chainsword8 Stalker Bolters + Chainsword8 Shotgunners + Chainsword14 Storm Bolters + Chainsword6 Storm Bolters + Storm Shield6 Bolter + Storm Shield5 Plasma Gunners + Chainsword5 Combi Plasma + Chainsword5 Combi-Flamer + Chainsword8 Combi-Melta + Chainsword8 Frag Cannons4 Missile Launchers4 Heavy Bolters4 Infernus Bolters10 Intercessors10 Hell Blasters3 Inceptors (w/Plasma)3 Aggressors3 Reivers3 Terminators (Power Axe + Storm Bolter)4 Terminators (Cyclone Missile Launcher + Storm Bolter + Power Sword)2 Terminators (Thunder Hammer + Storm Shield)3 Terminators (Assault Cannon + Power Sword)6 Assault Marines (Thunder Hammer + Pistol)4 Assault Marines (Pistol + Storm Shield)Bits to make more of some things if needed. Link to comment https://bolterandchainsword.com/topic/353174-narrative-event-analysis-paralysis/ Share on other sites More sharing options...
Qui-Gon Posted January 16, 2019 Share Posted January 16, 2019 If you're playing PL, you run Primaris, not normal Veterans. Veterans pay a STUPID premium on PL for what they can do, and its frankly not worth it. Invest in Primaris for narrative play and you're fine, imo. Link to comment https://bolterandchainsword.com/topic/353174-narrative-event-analysis-paralysis/#findComment-5236278 Share on other sites More sharing options...
6262 Posted January 16, 2019 Author Share Posted January 16, 2019 I'm with you on that and will probably pick up another squad of intercessors between then and now, but there are still 2-3 troop slots to fill. And I'll probably need to use regular veterans to do that. I'm considering bringing all the Heavy Thunder Hammers because.... I'm already paying for them. Link to comment https://bolterandchainsword.com/topic/353174-narrative-event-analysis-paralysis/#findComment-5236293 Share on other sites More sharing options...
Mr4Minutes Posted January 17, 2019 Share Posted January 17, 2019 I’m in a similar boat. I’ll be attending the LVO narrative next month. It’s a team event, so I’m hoping to play with someone who has lots of bodies and some AT lol. The suggestion to bring Primaris for bodies is a good one, as they are cheaper. I’m finding that I’m just going to bring the big toys and see how it goes. My teams will be variations of 2 SS/SB, 2 Frag Cannons, 1 srg with TH/SS, 1 black shield TH/SS, 1 VV HTH, 1 Th/SS termie, and 1 bike PM and teleport homer. 18 PL. 5 more then the loyal 32. Is an assault cannon/chainfist termie better then a PS/SB? I dunno, but I guess I’m finding out! Also, if you’re using BattleScribe, it’s listing a watch Captain with jump pack as 7 PL for some reason, but he is actually 6. Link to comment https://bolterandchainsword.com/topic/353174-narrative-event-analysis-paralysis/#findComment-5236773 Share on other sites More sharing options...
6262 Posted January 17, 2019 Author Share Posted January 17, 2019 Yeah. Doing this in PL is a bit weird for me as I have so much more in my veteran pool currently (and more of it painted too). I still want to have a squad with all the guns and saves. Link to comment https://bolterandchainsword.com/topic/353174-narrative-event-analysis-paralysis/#findComment-5236797 Share on other sites More sharing options...
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