mertbl Posted January 20, 2019 Share Posted January 20, 2019 Played a 2k game tonight against a custodes/knight crusader list. I used Raven guard. I killed 5 guardians with thunder hammer vanguard. Then wiped away by bikes. Everything else just bounced off them. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/ Share on other sites More sharing options...
Dracos Posted January 21, 2019 Share Posted January 21, 2019 Marine Horde of 20 - 5 man Scout units with sniper rifles and heavy bolters? Everyone is going to say beat them in the ObSec game but seriously though, in the current meta for the old guard, Marines just have issues with these Movie Power Armor wanna be's (open bias against Custodes being part of the tabletop game) and if someone is hot on their Invuls ... *shrug* old man grumble lol Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238260 Share on other sites More sharing options...
domsto Posted January 21, 2019 Share Posted January 21, 2019 The only good weapon against them are Mortal Wounds. Sadly Marines have not that easy access to MW as others, but psyker and Stratagems(Hellfire shells,Flakk Missile) will pump out some. Also use Multi-Damage weapons like Plasma or Grav Weapons(i know they suck, but the d3 Damage can Kill a Golden Boy in one shoot.) Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238268 Share on other sites More sharing options...
Panzer Posted January 21, 2019 Share Posted January 21, 2019 Assault cannon spam could work as well. Wounds them decently and reduces their armour a bit without wasting AP on their invul while also having high ROF. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238273 Share on other sites More sharing options...
domsto Posted January 21, 2019 Share Posted January 21, 2019 Don't forget about nullzone. Without their invul they become much more easy to kill. You could also ally in some Dark Angels Hellblasters for the Stratagem "Weapons of the Dark Age" to get Damage 3 Plasma guns. Combined with nullzone you should be able to delete a Custodes Unit per Turn, or Damage a Knight heavily. I know this is a very hard trick to performe but not impossible. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238333 Share on other sites More sharing options...
Panzer Posted January 21, 2019 Share Posted January 21, 2019 Predator Autocannons should be a pain as well. Same as Assault cannons with less shots but D2. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238336 Share on other sites More sharing options...
domsto Posted January 21, 2019 Share Posted January 21, 2019 Predator Autocannons should be a pain as well. Same as Assault cannons with less shots but D2. Assault Cannon is only D1 i thought Or are you talking some a special Assault Cannon? Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238341 Share on other sites More sharing options...
Panzer Posted January 21, 2019 Share Posted January 21, 2019 Predator Autocannons should be a pain as well. Same as Assault cannons with less shots but D2. Assault Cannon is only D1 i thought Or are you talking some a special Assault Cannon? I never said Assault Cannons are not D1. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238345 Share on other sites More sharing options...
Hantheman Posted January 21, 2019 Share Posted January 21, 2019 Ironically, I beat them in melee. Smash captains 3 damage a pop wipes custodes squads Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238488 Share on other sites More sharing options...
Subtleknife Posted January 21, 2019 Share Posted January 21, 2019 High shot d2/d3 weapons are your friend. Hellblaster are a good, if you ally with a knight the gatling cannon is very good as well especially if he has the relic one. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238582 Share on other sites More sharing options...
Panzer Posted January 21, 2019 Share Posted January 21, 2019 Also the Armiger Helverins, tho those aren't exactly Marines so I only mentioned the Predator Autocannons before. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238604 Share on other sites More sharing options...
BLACK BLŒ FLY Posted January 21, 2019 Share Posted January 21, 2019 You need at least AP2 and multi damage ranged weapons. Dreadnaughts for counter assault is really good too. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238616 Share on other sites More sharing options...
PeteySödes Posted January 21, 2019 Share Posted January 21, 2019 Armor does well against them actually. My last game against Custodes i took a full dread army for lols and wiped him to my surprise. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238637 Share on other sites More sharing options...
Dumah Posted January 21, 2019 Share Posted January 21, 2019 A bit outside the box but... how about a Lugft Huron counts-as? The FW/Badab version, I mean. His melee weapon forces successful Invuln saves against it to be re-rolled and he has a special ability that's basically a super Orbital Bombardment (2+ to hit, D6 Mortal wounds). The calculus is good. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238711 Share on other sites More sharing options...
MARK0SIAN Posted January 21, 2019 Share Posted January 21, 2019 If you’re ok with allies then I’ve seen 2 work particularly well. Armiger Helverins (as has been mentioned) are great as they put out a decent number of shots at 3 damage each. That’s a dead Guardian for every one that gets through and chips away quite seriously at bikes/captains. The Helverins will die pretty much straight away in combat though, especially against a bike or terminator charge so make sure you screen them well. Fortunately they have a massive range so you don’t need to get close. The other ally I’ve recently seen work great is Sisters of battle with storm bolters and the blessed bolts stratagem. It makes storm bolters AP-2 (perfect for Custodes as it gets them to their invulnerable) and 2 damage. Those girls can pack a lot of storm bolters in a squad which is a lot of shots, enough for the law of averages to get one or two through. It only takes 2 getting through to down a bike and they’ve already made back their points pretty much. If you’re set on marines only then others have already listed the best stuff. Playing marines, I’ve never found any one unit that really shines against them that I would consider an auto-include when facing them, many units do solid work but nothing that makes me go ‘wow!’ :) Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5238913 Share on other sites More sharing options...
GreyCrow Posted February 1, 2019 Share Posted February 1, 2019 2 ways : - Weight of dice and AP - (If you run barebones Troops) Spread your Troops around objectives to force him to spread out, then group up your big hitters and gank them one at a time Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5245653 Share on other sites More sharing options...
BLACK BLŒ FLY Posted February 1, 2019 Share Posted February 1, 2019 I have beaten Custodes with Deathwatch consistently just making them have to take a tonne of armor saves . Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5246109 Share on other sites More sharing options...
Lemondish Posted February 1, 2019 Share Posted February 1, 2019 2 ways : - Weight of dice and AP - (If you run barebones Troops) Spread your Troops around objectives to force him to spread out, then group up your big hitters and gank them one at a time I would also add mortal wound spam - if you have access to reroll wounds from Guilliman, surround him with scout snipers. If you don't, then focus on Devastator squads with Heavy Bolters, signum, and the cherub. Fire off a Hellfire shell strat twice with that. Make sure they're in range of an ancient and apothecary - select a Heavy Bolter model to die and fire off the strat a second time during your opponent's shooting phase. Then resurrect him next turn. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5246150 Share on other sites More sharing options...
Tamiel Posted February 1, 2019 Share Posted February 1, 2019 I spam intercessors (like 45 to 60 at least) and I generally don't have any trouble with custodes. This was before the new bolter rules, by the way. So I would imagine that I am even less afraid of custodes now. Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5246157 Share on other sites More sharing options...
GreyCrow Posted February 1, 2019 Share Posted February 1, 2019 Good point Lemondish ! I always friggin forget about Mortal Wounds :( Tamriel : that must be quite a sight ! I’m aiming for 38 Intercessors in my 2k points list with 4 Repulsors, I can only imagine the glory of 60 ! Link to comment https://bolterandchainsword.com/topic/353250-how-to-deal-with-custodes/#findComment-5246428 Share on other sites More sharing options...
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