shandwen Posted January 25, 2019 Share Posted January 25, 2019 I have seen the ads and watched some gameplay, but I haven't seen much in the way of people's actual thoughts on this remake of a recent game. For those of you that have bought it and played a couple hours how does it compare to the previous version? Are there any added features, and if so how much micromanagement is needed compared to the prior game? And if course, what are your take on this game in general? Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/ Share on other sites More sharing options...
Steel Company Posted January 25, 2019 Share Posted January 25, 2019 Overall, I like it, I like it a lot. The battles feel bigger than they do in the first one, and just like the first one, one bad choice will cost you the battle. Things I wish were like the first one, I don't overly care for the fact that strike craft and boarding parties are limited to 3 or 4 usages depending if you have the right talent or not. Space Marines are OP if you can get into boarding range, Chaos isn't as good at boarding.... Speaking of boarding actions, that is the easiest way to kill ships, kill the meat and save the adamantium. shandwen 1 Back to top Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5241382 Share on other sites More sharing options...
Magos Takatus Posted January 26, 2019 Share Posted January 26, 2019 I do find it a shame that you can't customize individual ships in this version but I can see why they changed it. I used to have a lot of pride for my Mechanicus-aligned light cruiser from the first game. It was the fastest ship in the fleet by a considerable margin, it almost always got out of whatever scrapes is got into. Not like my Marine-aligned ship. That hardly ever survived a mission without heavy damage. I imagine with the larger fleets trying to keep track of individual upgrades would have been really difficult. I haven't started the campaigns yet but the tutorial manages to ramp up the drama pretty quickly. My current favorite fleet is the Mechanicus one since the skirmish AI isn't very good at dodging fleet-wide use of the Wave Motion Guns Nova Cannons. I do miss torpedoes from standard Imperial Navy ships when I play Mechanicus though. shandwen 1 Back to top Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5242083 Share on other sites More sharing options...
Steel Company Posted January 26, 2019 Share Posted January 26, 2019 Bu contrast Flame, I cannot stand the AdMech fleet, I'm a big fan of the Marine fleet, I love the strike craft and boarding parties... used right they are almost OP with their speed to get in and out of trouble. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5242182 Share on other sites More sharing options...
shandwen Posted January 30, 2019 Author Share Posted January 30, 2019 It does seem nice that there is now a limit on boarding parties, and even better as a successful boarding action actually sounds like it means something. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5244396 Share on other sites More sharing options...
Steel Company Posted January 30, 2019 Share Posted January 30, 2019 Yes and no Shandwen, trying to kill any imperial/chaos ship in combat slugging match takes a long, long time and some fleets, like space marines, are not great at slugging matches so boarding actions are their best bets. shandwen 1 Back to top Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5244533 Share on other sites More sharing options...
Black Knight Posted January 30, 2019 Share Posted January 30, 2019 (edited) The Admech fleets(With Nova Cannons, as their light cruisers feel weaker than Imperial Navy) really help in single player to thin the chaff of the attacker before you hit them with your Imperial Navy Cruisers. I can reliably kill 2000+ fleets with 800ish my side with no losses but you really need to get those multiple nova kills in before you engage in close. Also you can send them off to capture points and still hit the main engagement area when they get to the point. Oh and don't forget to ram things with Imperial to finish them off, especially escort vessels. Edited January 30, 2019 by Black_Knight Steel Company 1 Back to top Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5244635 Share on other sites More sharing options...
KhorneHunter57x Posted January 31, 2019 Share Posted January 31, 2019 My current favorite fleet is the Mechanicus one since the skirmish AI isn't very good at dodging fleet-wide use of the Wave Motion Guns Nova Cannons.Stasis Bomb + Nova Cannon volley has become my new favorite tactic. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5245103 Share on other sites More sharing options...
Black Knight Posted January 31, 2019 Share Posted January 31, 2019 Does anyone know the length of the Imperial Campaign? I am 100 turns in and at the... Lts. of Abaddon while having to defend the Tyranid Invasion, its getting a little dicy Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5245609 Share on other sites More sharing options...
Steel Company Posted February 1, 2019 Share Posted February 1, 2019 /shrug No idea BK, but I would surmise not too much longer for you though... Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5245635 Share on other sites More sharing options...
Black Knight Posted February 1, 2019 Share Posted February 1, 2019 I am enjoying the story but I still have the same problems that I did with the previous game. There is alot of filler between the good bits and right now all I seem to be doing is chasing incursions than actually playing the story :( And for the love of the Omnissiah why is my leader screen bugged, I cannot add them to my fleets... Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5245968 Share on other sites More sharing options...
Steel Company Posted February 1, 2019 Share Posted February 1, 2019 (edited) Well that was a first for me, I was playing a campaign mission, the first one where you have to face 'Nids and some bad luck later and I just quit the mission, not a fan of the A.I. focusing on the mission critical character... I'll go back and try it again later, once I've calmed down a bit. It's just irritating, 4 Mars class Battle Cruisers make short work of just about anything that isn't trying to get stuck in and do ramming / boarding actions.... Edit: 4 tries now, 4 times they A.I has gone out of it's way to target Spire once the 'Nids show up.... They don't even try to distroy the ship, just burn down the troops stat... Edited February 1, 2019 by Steel Company Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5246357 Share on other sites More sharing options...
Black Knight Posted February 2, 2019 Share Posted February 2, 2019 Yeah Spire is always low after every mission for me, which means he is always low as it takes a few turns to repair him and right now I have about 10+ attacks incoming. The only thing I can suggest is to keep him behind the others and boost away just before you can guess they will charge. If you do get too close I tend to boost through them to behind where they will try to turn and wont boost. I am not sure if the Deck sub system deactivates the charge? I also try to have the sentry guns up in my systems it does collect the enemies up a bit ready for Nova cannon spam. There is no way I would be able to win without that. My next turn I have a 2.6k Tyranid fleet against my 1.2, which I am not looking forward to. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5246670 Share on other sites More sharing options...
Steel Company Posted February 2, 2019 Share Posted February 2, 2019 Let them have the system? I'll try boosting away next time, see if it helps. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5246886 Share on other sites More sharing options...
Black Knight Posted February 2, 2019 Share Posted February 2, 2019 It is mission based so not sure what happens if I leave it to them. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5246949 Share on other sites More sharing options...
Steel Company Posted February 2, 2019 Share Posted February 2, 2019 Ah, likely campaign failure then... good luck! Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5246951 Share on other sites More sharing options...
Steel Company Posted February 4, 2019 Share Posted February 4, 2019 Ugh finally! that mission broke my way... I had to use a boarding action on Spire's ship just to not fail the mission. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5248813 Share on other sites More sharing options...
Black Knight Posted February 6, 2019 Share Posted February 6, 2019 I was able to do another fight before that one that levelled me up and I got another Mechanicus fleet. Thank goodness. Good thing is no more Tyranid attacks woot! Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5250117 Share on other sites More sharing options...
Steel Company Posted February 6, 2019 Share Posted February 6, 2019 I've now got them attacking 4 sectors in 2-3 systems each... I think I'm going to have to let some systems fall then take them back... Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5250148 Share on other sites More sharing options...
D3L Posted February 7, 2019 Share Posted February 7, 2019 (edited) It's pretty much more of the same, with less customization but a better strategy map.... Still too fast paced for real BFG Lots of bugs, game crippling in places (not being able use special orders randomly etc) Edited February 7, 2019 by D3L Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5250303 Share on other sites More sharing options...
Black Knight Posted February 7, 2019 Share Posted February 7, 2019 I am playing on normal right now and I am really wondering how more difficult it will become on hard. I have had plenty of bugs, mainly when I loose internet, it really doesn't like that. Hold in there Steel Company, you'll get a mission to stop the invasions, do it asap but be careful as it stops new invasions but you still have to mop up. Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5250756 Share on other sites More sharing options...
Steel Company Posted February 7, 2019 Share Posted February 7, 2019 Mop up is fine by by me Black, my Space Marine fleet(s) are brutal as is my Imperial Navy ones... I like strike craft. :D Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5250772 Share on other sites More sharing options...
malika666 Posted March 13, 2019 Share Posted March 13, 2019 By the way, does anybody have a screenshot of a close up of the various ordnance units? Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5276015 Share on other sites More sharing options...
Black Knight Posted March 16, 2019 Share Posted March 16, 2019 ordnance units? Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5277591 Share on other sites More sharing options...
Steel Company Posted March 16, 2019 Share Posted March 16, 2019 ordnance units? I'm guessing they are talking about high resolution images of the torpedoes and strike craft. malika666 1 Back to top Link to comment https://bolterandchainsword.com/topic/353363-bfg2-computer-game/#findComment-5277592 Share on other sites More sharing options...
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