McElMcNinja Posted February 4, 2019 Share Posted February 4, 2019 New Year, new list... Poxwalkers for DS protection and holding backfield objectives, everything else is supposed to be in their face. Looking for some constructive input and tweaking this to be more competative. Thoughts/suggestions? 1 CP Spearhead Deatachment HQ 180 1 Daemon Prince of Nurgle w/Wings 1 Malefic talons pair 1 Suppurating Plate (Relic) Troop 120 20 Poxwalkers 20 Improvised weapon Elite 156 3 Deathshourd Terminators 3 Manreaper 4 Plaguespurt gauntlet Fast Attack 136 1 Foetid Bloat-drone 1 Plague probe 1 Fleshmower Fast Attack 136 1 Foetid Bloat-drone 1 Plague probe 1 Fleshmower Heavy 140 1 Plagueburst Crawler 1 Plagueburst mortar 2 Plaguespitter 1 Heavy slugger Heavy 140 1 Plagueburst Crawler 1 Plagueburst mortar 2 Plaguespitter 1 Heavy slugger Heavy 140 1 Plagueburst Crawler 1 Plagueburst mortar 2 Plaguespitter 1 Heavy slugger 1 CP Supreme Command Detachment HQ 70 1 Poxbringer 1 Balesword HQ 100 1 Epidemius 1 Teeth and Claws HQ 127 1 Sorcerer 1 Force axe 1 Plasma pistol 1 Jump pack Lord of War 470 1 Mortarion 1 Silence 1 the Lantern Phosphex bombs 0 CP Fortification Network Fortification 85 1 Feculent Gnarlmaw 5 CP's 2000 Total Points Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/ Share on other sites More sharing options...
Zombs Posted February 4, 2019 Share Posted February 4, 2019 I don't think a list like this would work in a serious tournament. If you think you are gonna face knights I would leave Morty at home. He also needs warptime imo to work well. Plus I would use plaguebearers instead of poxwalkers and take out Epidemius. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248292 Share on other sites More sharing options...
Panzer Posted February 4, 2019 Share Posted February 4, 2019 Yeah in serious tournaments people build lists that can face one or two Knights. Mortarion is way less durable and also less threatening since he has to get into melee unlike Knights. If I had to decide between shooting your T8 tanks equipped with what's basically just heavy flamer or your T7 melee monster with invulnerable save you better bet that all my anti-tank is going to focus the latter until its gone first. I also don't think you have enough mass. I see 20 Poxwalker and other than those just vehicles/monsters. Oh and Deathshrouds who are pretty underwhelming anyway imo. You won't be able to hold any objectives once your opponent got rid of the Poxwalker which really isn't that hard. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248300 Share on other sites More sharing options...
McElMcNinja Posted February 4, 2019 Author Share Posted February 4, 2019 You both share some of my concerns. I was bringing warptime with jet pack Sorcerer, putting all my eggs in one basket so to speak. I was thinking if I could get him across the field in turn one and into combat, that the rest of my army could go camp objectives. Do you think it would make a difference if I swapped out for entropy cannons on the PBC's? Added in some Nurglings for early objective grabbing? I only have 7 Plaguebearers (the old lead ones) and 4 Nurgling bases, otherwise I would add them instead of Poxwalkers. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248592 Share on other sites More sharing options...
DemetriiTZ Posted February 4, 2019 Share Posted February 4, 2019 I'm fine with JP Sorc + Morty + Tree, I see the idea. Now, you don't go first: can you win without Morty + the dead weight of Epi and a Tree? That's around 700 points in handicap -- I'd say Epi and Morty go, and maybe even Poxwalkers. Daemon Engines + Tree is okay, but kinda "tethers" you. It's not bad! Neeeeeever ever Entropy Cannons. PBCs are battering rams. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248596 Share on other sites More sharing options...
Panzer Posted February 4, 2019 Share Posted February 4, 2019 Again you are lacking units to hold objectives. All your units aside of Poxwalker and the 3 Deathshroud are single model units without obsec so literally any unit with 2 or more models will steal an objective from you as soon as your opponent dealt with the Poxwalker. I'll ignore the Deathshrouds here because they are slow as hell and not really a threat to anything unless they stand on the exact right objective your opponent needs to capture due not having any proper ranged weaponry either. Blightlords are much better. If I'd been playing against you the gameplan would be increadibly easy. You have Mortarion, you have a Sorcerer with Warptime. It's obvious what you are going to try so I'll put up a proper screen and shoot him down asap. You have one real infantry unit which is just slow melee chaff and the rest are tanks and monsters. So while my anti-tank deals with Mortarion my anti-infantry deals with the Poxwalker taking away your ability to hold objectives properly against my infantry/bikes. This shouldn't take longer than 2 turns max for a competetive list. So the question is: What are you going to do about that? You can't protect your Poxwalker and you rely on getting first turn with Mortarion, to get Warptime off (and the charge) and hope you can somehow get stuck into something good or he'll just get shot to death next turn anyway. Do you think 3 Plague burst Crawler, 2 Drones, 3 Deathshroud, 1 Sorcerer and Epidemius can win you the game without having Mortarion or Poxwalker left? Because that's the scenario you're going to have to face most likely. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248627 Share on other sites More sharing options...
McElMcNinja Posted February 4, 2019 Author Share Posted February 4, 2019 I know, I just need to find the right balance between securing objectives and being able to have some punch. I guess the real issue is I am trying to do it with Death Guard. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248725 Share on other sites More sharing options...
Panzer Posted February 4, 2019 Share Posted February 4, 2019 I think you should at least double the amount of chaff models or add in 10 Plague Marines in a Rhino somehow. It's not like Plague Marines don't pack a punch either, especially with the grenade combo. I'm not an expert in writing DG lists. Far from it actually. Your list just seems to be rather easy to outplay with other competetive lists. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248730 Share on other sites More sharing options...
McElMcNinja Posted February 4, 2019 Author Share Posted February 4, 2019 I was in a tournament the week before last and I either crushed them or lost. When I did lose, I lost by 10 points, then 4 and 2. I admit my wins come against less experienced players, then I fall just short against the others. Death Guard have staying power for me, just can't seem to punch when I need to. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248759 Share on other sites More sharing options...
Dallas Drake Posted February 4, 2019 Share Posted February 4, 2019 Epi is great with so many deamons in the army, his buffs can give you an edge. GW broke Poxwalkers so sadly they're not woth it right now. Keeping the feel of your list I think I'd personaly go with 3x20 or 3x30 Plaguebearers with a Spoilpox. With the right stratagems and psychic powers they can hit very hard and are tough to remove. A Poxbringer is good to buff the PBCs & heal them. Poxwalkers are meh at 6ppm, you're getting so much of a better deal with Plaguebearers for just 1ppm more. I'd go with something like; Epi Poxbringer Spoilpox 3x20 Plaguebearers each with an icon Daemon Prince FBD x 3 w/Fleshmowers Daemon Prince PBC x 3 w/spitters Comes to 1868 if my maths is right & has 10 CPs if you're allowed 3 detachments, if not just drop a FBD and combine the spearhead/outrider. For 2k you can add in more Plaguebearers or a Blightspawn/Blightbringer... or something else. Right now if FW is allowed I'd try to squeeze 3 butcher array Deredeo in, they are very competitive for their points. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248783 Share on other sites More sharing options...
Zombs Posted February 5, 2019 Share Posted February 5, 2019 He said he doesn't have plaguebearers tho... I Will try and write a list as soon as I can. How many nurglings do you have? And how many poxbringers? Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5248961 Share on other sites More sharing options...
McElMcNinja Posted February 5, 2019 Author Share Posted February 5, 2019 Here is what I have painted, plus a few that might be worth assembling soon. DPw/Wings: 2 Typhus LoC: 2 Chaos Lord Chaos Lord in TA Sorcerer Sorcerer w/Wings Malignant Plaguecaster: 3 Plague Marine: 100+ 4+ Plasma 4 Blight Launcher (1 not assembled) 10+ Melta 2 Plague Belcher 1 Icon (1 not assembled) 9 Close Combat Chaos Cultist: 20 Poxwalkers: 40 Noxious Blightbringer Foul Blightspawn Biologus Putrifier Plague Surgeon Tallyman Deathshroud: 3 Blightlords: 20+ 2 Flails (1 not assembled) 3 Reapers 2 Blight Launchers Helbrute w/Multi-melta & Fist Helbrute w/Plasma & Missile Possessed: 15 Foetid Bloat-drone: 2 w/Spitters & 1 w/Mower (1 not assembled) Blight-haulers: 3 Spawn: 5 PBC: 3 Rhino: 2 Mortarion Renegade Knight (1 not assembled) Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5249021 Share on other sites More sharing options...
Zombs Posted February 5, 2019 Share Posted February 5, 2019 With those units, I made this list. Tell me what you think: ++ Battalion Detachment +5CP (Chaos - Death Guard) [87 PL, 8CP, 1533pts] ++ + No Force Org Slot + Battle-forged CP [3CP] Detachment CP [5CP] + HQ + Daemon Prince of Nurgle [9 PL, 180pts]: 4. Blades of Putrefaction, 6. Arch-Contaminator, Malefic talon, The Suppurating Plate, Warlord, Wings Typhus [9 PL, 175pts] + Troops + Poxwalkers [6 PL, 114pts]: 19x Poxwalker Poxwalkers [6 PL, 114pts]: 19x Poxwalker Poxwalkers [6 PL, 114pts]: 19x Poxwalker + Elites + Blightlord Terminators [27 PL, 416pts] . Blightlord Champion: Bubotic Axe, Combi-bolter . Blightlord Terminator: Bubotic Axe, Combi-bolter . Blightlord Terminator: Bubotic Axe, Combi-bolter . Blightlord Terminator: Bubotic Axe, Combi-bolter . Blightlord Terminator: Bubotic Axe, Combi-bolter . Blightlord Terminator: Bubotic Axe, Combi-bolter . Blightlord Terminator: Bubotic Axe, Combi-bolter . Blightlord Terminator: Bubotic Axe, Combi-bolter . Blightlord Terminator: Flail of Corruption . Blightlord Terminator: Flail of Corruption + Heavy Support + Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy slugger Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy slugger Plagueburst Crawler [8 PL, 140pts]: 2x Plaguespitter, Heavy slugger ++ Super-Heavy Auxiliary Detachment (Chaos - Renegade Knights) [25 PL, 3CP, 465pts] ++ + No Force Org Slot + Battle-forged CP [3CP] + Lord of War + Renegade Knight [25 PL, 465pts]: Heavy stubber . Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer . Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer ++ Total: [112 PL, 11CP, 1998pts] ++ Created with BattleScribe Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5249054 Share on other sites More sharing options...
McElMcNinja Posted February 5, 2019 Author Share Posted February 5, 2019 I like it, I will need to pick up some Poxwalkers. I have a couple games setup later in the week to play test before the tournament. Now, how would play this list? Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5249159 Share on other sites More sharing options...
Prot Posted February 5, 2019 Share Posted February 5, 2019 That looks very much like a list I would play. Lately (with other armies) I've been leaning towards Armigers though. Just a personal choice based on my meta I think. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5249177 Share on other sites More sharing options...
Zombs Posted February 5, 2019 Share Posted February 5, 2019 I like it, I will need to pick up some Poxwalkers. I have a couple games setup later in the week to play test before the tournament. Now, how would play this list? Depends, what missions Will the tournament use? New CA? ITC? ETC? Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5249196 Share on other sites More sharing options...
McElMcNinja Posted February 6, 2019 Author Share Posted February 6, 2019 ITC I have to say I like the idea of Poxwalkers. I was getting ready to go get Epidemius and Poxbringer. Buying 3 sets of Poxwalkers is so much cheaper. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5249490 Share on other sites More sharing options...
Zombs Posted February 6, 2019 Share Posted February 6, 2019 Well then, the list is not too hard to play imo. You almost always wanna start with termies in deepstrike. Sometimes even typhus. If you are let's say vs Nids/orks maybe you can start with termies on board if you think they gonna charge first turn. Your pox, just park on the objectives while your crawlers stay in front. When you seen an opening (or if you just want to deny a particular part of the board), you deepstrike the termies and have them occupy as much field as possible so that your opponent cannot manouver very well. Then cast -1 to hit and +1 T on them and they gonna have a hard time shifting them. Before you deepstrike tho, try and remove the threaths that could shoot them off the table with your knight and crawlers (es. Hellblasters). Don't forget to use Veterans every time you can, on the the termies. Your DP is very mobile and can give support where it's needed. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5249575 Share on other sites More sharing options...
McElMcNinja Posted February 17, 2019 Author Share Posted February 17, 2019 5 CP Battalion Detachment HQ 175 1 Typhus 1 Master-crafted manreaper 1 Destroyer Hive Blight grenades HQ 180 1 Daemon Prince of Nurgle w/Wings 1 Suppurating Plate (Relic) 1 Malefic talons pair Troop 114 19 Poxwalkers 19 Improvised weapon Troop 114 19 Poxwalkers 19 Improvised weapon Troop 114 19 Poxwalkers 19 Improvised weapon Elite 418 10 Blightlord Terminators w/Champion 8 Combi-bolter 6 Bubotic axe 2 Balesword 2 Flail of corruption Heavy 140 1 Plagueburst Crawler 1 Plagueburst mortar 2 Plaguespitter 1 Heavy slugger Heavy 140 1 Plagueburst Crawler 1 Plagueburst mortar 2 Plaguespitter 1 Heavy slugger Heavy 140 1 Plagueburst Crawler 1 Plagueburst mortar 2 Plaguespitter 1 Heavy slugger 0 CP Super-Heavy Auxiliary Detachment Lord of War 465 1 Renegade Knight 2 Avenger gatling cannon 2 Heavy flamer 1 Heavy stubber 1 Titanic feet 8 CP's 2000 So I went with this list, took it up against GSC... lots of models and lots of CP. He had something like this, there were just too many to keep track of. Patriarch Flyrant Zoanthrop 3 casters 3 characters Some Icon bearers Jackal Alphus 4 squads of brood brothers 3 hybrids 3 Goliath trucks 1 Chimera 2 Ripper swarms We played the maelstrom mission Deadlock with the Dawn of War deployment, I finished setting up first and won the dice roll to go first. I just moved forward with everything, controlling 4 objectives, shooting at his flyrant and getting him down to 4 wounds. He drove forward and charged all my PBC's. No real damage done. I fly across the board with my DP and eventually drop my Blightlords close to his Zoanthrop. I shoot down the Flyrant and the Zoanthrop survives the hail of combi-bolters but soon died to the flails. His turn 2 is used getting more guys into combat with my PBC's whom I had retreated with and he shoots 40+ shots at my Blightlords, wounding 1. Turn 3 is when the game took a turn for the best, in this turn I took out 2 trucks, all three hybrid units, a brood squad, chimera, and a magus and icon bearer. He took his turn shooting some more, but called it after that. In the end he had about 1/4 of his army left on the table and all I had lost was 2 Blightlords and a Poxwalker (who died when one of his trucks blew up). The score at that time was 7-1 and he had to come across the board to me if he was going to score anymore. I believe my biggest mistake was allowing my PBC's to get charged 1st turn and my strongest unit were the Blightlords. They were shot at over 100 times easy, but he was wounding on 6's and I was saving on 2's with 5/6 DR. They also killed the Zoanthrop, Chimera, a hybird units, a magus, and then a truck. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5258569 Share on other sites More sharing options...
DemetriiTZ Posted February 17, 2019 Share Posted February 17, 2019 Glad to hear the Blightlords did work. They beat up on Cultists pretty bad, and most infantry in general. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5258599 Share on other sites More sharing options...
McElMcNinja Posted February 26, 2019 Author Share Posted February 26, 2019 I've seen lists for this upcoming tournament and most of them are knights. Not sure how this list will run against those lists. Any suggestions? Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5264706 Share on other sites More sharing options...
Zombs Posted February 26, 2019 Share Posted February 26, 2019 Try to remove the screen with the spitters and combi-bolters. Then charge with BL, cast blades + veterans and boom! One knight down. You also have typhus which does 3 DMG a piece and rerolls to wound. The DP wounds on 5 so it's not really reliable imo. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5264864 Share on other sites More sharing options...
McElMcNinja Posted March 3, 2019 Author Share Posted March 3, 2019 Took this list to tournament, sitting at 2-0-1 right now. Beat some Orks 17-16, then Custodes with the loyal 32 I beat 34-10, and finally more Custodes with Castellan tied 24-24. Not a bad start to the day, two more games tomorrow. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5267738 Share on other sites More sharing options...
Zombs Posted March 3, 2019 Share Posted March 3, 2019 Great job man! Some considerations? Tell us how the list performed pls! Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5268258 Share on other sites More sharing options...
McElMcNinja Posted March 3, 2019 Author Share Posted March 3, 2019 Lost the last 2 games, both knight armies, 22-35 & 22-41. Once they took out my Blightlords and Prince I really couldn't do anything but run and hide. Need some stronger weapons to deal with all these knights. Link to comment https://bolterandchainsword.com/topic/353601-2k-death-guard-tournament/#findComment-5268420 Share on other sites More sharing options...
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