Roma Posted February 5, 2019 Share Posted February 5, 2019 So from internet context I am under the impression upon wings of fire was FAQ'd to disallow turn 1 charges by the deep strike limitation beta rules. However, the strategem does not mention anything about deep striking: "Use this Stratagem in your Movement phase before moving a BLOOD ANGELS JUMP PACK unit from your army. Remove the unit from the battlefield and set it up at the end of that phase, anywhere on the battlefield that is more than 9" away from any enemy models." I checked big FAQ 1,2 and CA as well as the codex errata. I cannot find any changes apart from increasing the command point cost from 1 to 2. Can anyone please explain and link anything relevant? Thank you! Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/ Share on other sites More sharing options...
mertbl Posted February 5, 2019 Share Posted February 5, 2019 It still works turn 1. *edit hit enter too soon* It works just like da jump, whatever the grey knight power is called. Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5248856 Share on other sites More sharing options...
Roma Posted February 5, 2019 Author Share Posted February 5, 2019 Thank you mertbl! Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5248869 Share on other sites More sharing options...
Jolemai Posted February 5, 2019 Share Posted February 5, 2019 It's fine to use T1. I should however point out that Auspex Scan can be used against such moves (see the C:SM FAQ - as that's the only one that ever gets updated...) Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5248940 Share on other sites More sharing options...
Diagramdude Posted February 7, 2019 Share Posted February 7, 2019 It's also worth noting wings of fire removes any persisting effects. So if someone has debuffed you like crazy you can just fly into the air and come back clean. You would lose any persisting buffs though. Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5250296 Share on other sites More sharing options...
Jolemai Posted February 7, 2019 Share Posted February 7, 2019 Do you have a source for that? Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5250310 Share on other sites More sharing options...
Diagramdude Posted February 7, 2019 Share Posted February 7, 2019 Main rulebook FAQ Q: If you use a Stratagem to remove a model from the battlefield and set it up again, does the model retain any persistent effects (for example, a bonus to one of its characteristics as a result of an ability)? A: No. Either they said it doesn't apply to psychic powers like jump or gate or there is some debate about it if any type of removal and reappear removes persistent effects. But wings of fire definitely washes off any buffs or debuffs. Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5250414 Share on other sites More sharing options...
CaptainHelion Posted February 8, 2019 Share Posted February 8, 2019 Have the Deep Strike beta rules been officially incorporated into the rules? Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5251023 Share on other sites More sharing options...
Morticon Posted February 8, 2019 Share Posted February 8, 2019 That FAQ definitely needs an FAQ though, because as it stands the wording is such that any existing effect is removed. RAW, a captains reroll bubble would be lost, or visions or even a warlord trait. GW have been doing a really good job in recent years of producing clear FAQ calls, this however is definitely not one. I honestly believe it was written for Green Tide/Black Cornucopia style strats where you replenish. There's no rhyme or reason even vaguely hinted at in the brb as to why a simple redeploy would remove buffs Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5251129 Share on other sites More sharing options...
Roma Posted February 10, 2019 Author Share Posted February 10, 2019 Main rulebook FAQ Q: If you use a Stratagem to remove a model from the battlefield and set it up again, does the model retain any persistent effects (for example, a bonus to one of its characteristics as a result of an ability)? A: No. Either they said it doesn't apply to psychic powers like jump or gate or there is some debate about it if any type of removal and reappear removes persistent effects. But wings of fire definitely washes off any buffs or debuffs. Funny, so jumping would suddenly un-blackrage my smash captain Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5253397 Share on other sites More sharing options...
Panzer Posted February 10, 2019 Share Posted February 10, 2019 Pretty sure they meant non-permanent effects like psychic powers and such. Not upgrades you buy before the game begins. It's a stupid rule anyway and I don't think there's a single sane reason for why it should be like that. Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5253410 Share on other sites More sharing options...
Morticon Posted February 11, 2019 Share Posted February 11, 2019 Pretty sure they meant non-permanent effects like psychic powers and such. Not upgrades you buy before the game begins. It's a stupid rule anyway and I don't think there's a single sane reason for why it should be like that. Agreed, sfPanzer !! Like, 100%. But, as it stands there's no clarification for "permanent affect" - which is why every tournament I play in completely ignores this rule. There's not even a single reason for this rule to exist. The ONLY reason it should be there at all, is for "Tide of Traitors" "Black Cornucopia" and "Green Tide" style strats which essentially bring a new unit to the table. Link to comment https://bolterandchainsword.com/topic/353625-upon-wings-of-fire-turn-1-charge-faqd/#findComment-5253793 Share on other sites More sharing options...
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