Joe Posted February 11, 2019 Share Posted February 11, 2019 Warhammer Community article. FAQ. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/ Share on other sites More sharing options...
Brother Tholath Posted February 11, 2019 Share Posted February 11, 2019 I can't find it to download, anyone been able to? Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5253989 Share on other sites More sharing options...
Unknown Legionnaire Posted February 11, 2019 Share Posted February 11, 2019 New profile for Magnus. Dorn can now teleport. Dreadnought Pods for named Dreadnought characters. Overall very nice. Edit: apparently they removed / messed up the download link. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254020 Share on other sites More sharing options...
Spiritual Liege Posted February 11, 2019 Share Posted February 11, 2019 I'm too lazy to read all that, how was Magnus changed? Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254022 Share on other sites More sharing options...
Zopha Posted February 11, 2019 Share Posted February 11, 2019 Link for the Errata and playtest rules - https://whc-cdn.games-workshop.com/wp-content/uploads/2018/07/Horus-Heresy-General-Errata-and-FAQ-v1.1.pdf I'm too lazy to read all that, how was Magnus changed? He's 495 base and you pay 175 for The Unrestrained Might of the Crimson King, he gains Infernal Bargain and Mind Wrath. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254026 Share on other sites More sharing options...
Gorgoff Posted February 11, 2019 Share Posted February 11, 2019 I'm too lazy to read all that, how was Magnus changed?If the former applie the latter will stay unknown for you. :P Nice changes overall. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254053 Share on other sites More sharing options...
Excessus Posted February 11, 2019 Share Posted February 11, 2019 Love the quad mortar changes. Finally it won't take 30 minutes to fire a squad of three of them... Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254072 Share on other sites More sharing options...
killersquid Posted February 11, 2019 Share Posted February 11, 2019 No more D-Nova's for Magnus, which is a nice change. The Auspex not shooting everythingh which deepstrikes nearby is nice too. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254081 Share on other sites More sharing options...
Gorgoff Posted February 11, 2019 Share Posted February 11, 2019 Tyrant Siege Terminators can shoot their Bolters in addition to their Cyclones. Now I am mighty and stuff. ;) Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254111 Share on other sites More sharing options...
StruManChu Posted February 11, 2019 Share Posted February 11, 2019 Big hits for me - Characters attached to Phalanx Warders get +1 WS as long as three PWs are still alive Phalanx Warder Sergeants can take Solarite Gauntlets Magnus & Porphyrion adjustments seem pretty good Full rules list for Legion Inductees CHUFFING DESTROYERS GONNA DESTROY Slight un-nerf of Chain Fire for Moritats Heralds can take Terminator armour, have fearless and implacable advance Dorn & Perty can teleport Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254113 Share on other sites More sharing options...
Charlo Posted February 11, 2019 Share Posted February 11, 2019 So excited for the Moritat changes. From what I can tell now you just roll 6 shots for each pistol and be done with it, unless they get hot... That's a sweet buff to inferno pistol BA Moritats - a much higher chance of even more hits. Even Plasma is super viable now, you're likely to get at least a few shots off before being struck by the dreaded 1 roll, and that only stops fire for a single pistol! Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254128 Share on other sites More sharing options...
Brofist Posted February 11, 2019 Share Posted February 11, 2019 The Malcador nerf really sucks Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254160 Share on other sites More sharing options...
Excessus Posted February 11, 2019 Share Posted February 11, 2019 I think they need to find a middle ground between this and super-heavy...since it can still take two ordnance weapons. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254200 Share on other sites More sharing options...
Charlo Posted February 11, 2019 Share Posted February 11, 2019 I think they need to find a middle ground between this and super-heavy...since it can still take two ordnance weapons. Anuj is on all the FB groups and the prevailing feeling of this is on there. I'm sure we'll see an update in a timely manner :) Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254202 Share on other sites More sharing options...
Erren Posted February 11, 2019 Share Posted February 11, 2019 I was leaning towards putting a pair in an upcoming Cult army, but between the cost of the model and it’s effectiveness compared to two Leman Russes for about the same points, I’ll stick with Russes. A shame, because I do really like those old relic Malcadors. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254211 Share on other sites More sharing options...
Charlo Posted February 11, 2019 Share Posted February 11, 2019 BA Baal-cadors aren't too bad still, if you go down the Lascannon route - still get a LOT of dakka! Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254212 Share on other sites More sharing options...
Harrowmaster Posted February 11, 2019 Share Posted February 11, 2019 I was going to go with a dual ordnance malcador for my militia, the change means I'll take some more Russ instead. And it saves me one superheavy to modify Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254214 Share on other sites More sharing options...
Noserenda Posted February 11, 2019 Share Posted February 11, 2019 It just seems so nonsensical and half arsed. If thunderblitzing is somehow a problem Only for one of the cheap superheavies why not remove the specific problem rather than throwing the baby out with the bathwater. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254238 Share on other sites More sharing options...
Excessus Posted February 11, 2019 Share Posted February 11, 2019 It just seems so nonsensical and half arsed. If thunderblitzing is somehow a problem Only for one of the cheap superheavies why not remove the specific problem rather than throwing the baby out with the bathwater. It's probably a strong case of "oh, didn't think of that..." :D Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254243 Share on other sites More sharing options...
Slips Posted February 11, 2019 Share Posted February 11, 2019 It just seems so nonsensical and half arsed. If thunderblitzing is somehow a problem Only for one of the cheap superheavies why not remove the specific problem rather than throwing the baby out with the bathwater. But it was also because it was a cheap way to suicide bomb your enemies by driving it into their lines and getting it to explode for the S:D titanic explosion. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254257 Share on other sites More sharing options...
Raktra Posted February 11, 2019 Share Posted February 11, 2019 So excited for the Moritat changes. From what I can tell now you just roll 6 shots for each pistol and be done with it, unless they get hot... That's a sweet buff to inferno pistol BA Moritats - a much higher chance of even more hits. Chain fire overheat applies to melta weapons too now. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254304 Share on other sites More sharing options...
Varyn Posted February 11, 2019 Share Posted February 11, 2019 So excited for the Moritat changes. From what I can tell now you just roll 6 shots for each pistol and be done with it, unless they get hot... That's a sweet buff to inferno pistol BA Moritats - a much higher chance of even more hits. Even Plasma is super viable now, you're likely to get at least a few shots off before being struck by the dreaded 1 roll, and that only stops fire for a single pistol! Any weapons with "Gets Hot" or "Melta" rules must have shots fired individually. However if you have 2 volkite serpentas then you can roll 12 dice at once :) Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254307 Share on other sites More sharing options...
Charlo Posted February 11, 2019 Share Posted February 11, 2019 Darn. Makes sense though, still, better!! Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254315 Share on other sites More sharing options...
Harrowmaster Posted February 11, 2019 Share Posted February 11, 2019 Time to finally finish building my volkite/plasma moritat Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254321 Share on other sites More sharing options...
Noserenda Posted February 11, 2019 Share Posted February 11, 2019 It just seems so nonsensical and half arsed. If thunderblitzing is somehow a problem Only for one of the cheap superheavies why not remove the specific problem rather than throwing the baby out with the bathwater. But it was also because it was a cheap way to suicide bomb your enemies by driving it into their lines and getting it to explode for the S:D titanic explosion. So fix the catastrophic table? You can still load up on "cheap" minotaurs or groups of smaller Low, I just can't imagine this was a common enough problem to effectively eliminate the tank from the game... It's just so idiotic, I'm just glad there is some widespread dislike for it, I'm pretty sure they could break pretty much any thing and still get applause. Link to comment https://bolterandchainsword.com/topic/353795-age-of-darkness-faq/#findComment-5254340 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.