Holier Than Thou Posted February 11, 2019 Share Posted February 11, 2019 I played my Khorne Daemons against my mate's T'au last night and when I declared a charge against a unit of Fire Warriors he said he would overwatch with them, rolled his hits and wounds, saw how many Bloodletters I lost then said he would use FTGG with a nearby unit, did the same, saw how many I lost then picked another unit to use FTGG. Is this right? The way I read the rule, he uses the ability WHEN I declare, so he has to say exactly which units will fire overwatch BEFORE he starts rolling dice. Is there a specific rule that confirms how it should have played out? Link to comment https://bolterandchainsword.com/topic/353798-for-the-greater-good-timings/ Share on other sites More sharing options...
Panzer Posted February 11, 2019 Share Posted February 11, 2019 He definitely has to declare all his FtGG at once. This makes it a lot more risky since he could easily overcommit and declare more units than he would have to which takes away their ability to overwatch that turn without having actually shot any overwatch at all. Link to comment https://bolterandchainsword.com/topic/353798-for-the-greater-good-timings/#findComment-5254114 Share on other sites More sharing options...
Slasher956 Posted February 11, 2019 Share Posted February 11, 2019 What’s the wording of FtGG? If it’s ‘when a charge...’ then it’s all declared at the same time because when you start rolling die you have moved pass that timing step within the charge sequence. Link to comment https://bolterandchainsword.com/topic/353798-for-the-greater-good-timings/#findComment-5254298 Share on other sites More sharing options...
Holier Than Thou Posted February 12, 2019 Author Share Posted February 12, 2019 What’s the wording of FtGG? If it’s ‘when a charge...’ then it’s all declared at the same time because when you start rolling die you have moved pass that timing step within the charge sequence. The wording is “When an enemy unit declares a charge...” Link to comment https://bolterandchainsword.com/topic/353798-for-the-greater-good-timings/#findComment-5254847 Share on other sites More sharing options...
Slasher956 Posted February 12, 2019 Share Posted February 12, 2019 So we fall back to simulation timing... which is shown in the shooting phase & CC phase as declaring all attacks and splits before resolving any. This is the same as a single unit charging multiple targets. Basically FtGG appears to allow the Tau player to act as though the units have been targeted by a charging unit. Link to comment https://bolterandchainsword.com/topic/353798-for-the-greater-good-timings/#findComment-5254861 Share on other sites More sharing options...
Panzer Posted February 12, 2019 Share Posted February 12, 2019 Exactly. With the addition that once the unit got declared for FtGG it can't overwatch or FtGG for the rest of the phase anymore. Link to comment https://bolterandchainsword.com/topic/353798-for-the-greater-good-timings/#findComment-5254864 Share on other sites More sharing options...
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