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Dealing with enemy characters?


Wassa

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Vindicare sucks :)

Really, he is a bit better than before but still massively random and unreliable. Run the maths.

I remember when people screamed he was imba when the index came out. Then everybody realized he was not at all.

Same now I believe. Apparently his fluff takes precedence over his stats when judging his game performance, for some reason.

 

Just blast the chaff away and you'll he able to 'snipe' those characters :P

Maths run -- there's about a 30% chance he deals 4 or more damage to a Guardsmen hero, and about a 30% chance that he fails to hurt anyone. The rest is a 1-3 damage.

 

So while not terrible, he's still unreliable.

Where did you get 30% chance? He has an 84.5% that he will hit his target. A 16.5% that the hit will result in D6 damage. Then he's got a 50% that the D6 damage will lead to 4 or more wounds.

 

.845x.165x.5=.0697 or 6.97125% chance to kill a company commander.

 

The vindicare assassin is best for killing elite characters with 3 wounds. In that scenario he will kill a character, with a 4+ save or worse and 3 wounds, 33% of the time. The vindicare is better at killing characters than a guardsman with a sniper rifle, but the guardsman and his rifle only cost 6 points. The vindicare will be 85 points. Those points would be better spent on 2 squads of infantry with grenade launchers or sniper rifles, or 2 mortar squads than on a single model which has no ability to shoot away hordes.

He has the headshot rule? Where you can do additional MW to a target you wounded on a 3+, then a 4+, then a 5+, and then a 6+. So, that and the 16% chance to do damage ups the distribution of 4 or higher wounds significantly.

 

The exact distribution over 10000* trials is something like:

0 - 3090

1 - 688

2 - 1394

3 - 1852

4 - 1414

5 - 865

6 - 405

7 - 176

8 - 87

9 - 26

10 - 3

 

So unless I'm missing something, that's 2,976 times out of 10,000 where he deals 4 or more damage, which is approx. 30%

 

Granted, this is assuming neither side are using any command point rerolls, which I think would be useful here.

 

*I've run it around 4 or 5 times, just to check the consistency and it's always about the same. Give or take 1 or 2 here or there.

Mainly out of curiosity, does this account for him doing D6 damage instead of D3 on a 6+ to wound or would that make it too complicated?

It does -- if the woundRoll is equal to a 6, it does a random number between one and six (inclusive) for damage, but if the woundRoll is less than 6, it does between one and three (inclusive).

  • 2 months later...

excuse me but several people mentioned the mordian trait "form firing squad" as a useful tool in dealing with characters, I'm very new to guard but cannot find this rule in the codex. can you reference it's location please?

 

Many thanks

Hoots

It's not a trait it's the Mordian order. It's with all the other regiment specific orders like 'mount up' for steel legion.

 

excuse me but several people mentioned the mordian trait "form firing squad" as a useful tool in dealing with characters, I'm very new to guard but cannot find this rule in the codex. can you reference it's location please?

 

Many thanks

Hoots

It's not a trait it's the Mordian order. It's with all the other regiment specific orders like 'mount up' for steel legion.

 

 

Hi there, thanks for that i just found the page again (P86 of the codex) I knew it was in there somewhere but kept going past it.  

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