Wassa Posted February 18, 2019 Share Posted February 18, 2019 Is it me, or are the statistics of the Ogryn Bodyguard pretty much useless? They wait until a character has lost a wound, meaning the attack is rolled against a squishie T3 and 5+ save, and then the ogryn decides to try and roll to take the shot? This means the T5 and any Bullgryn Plate/Slabshield giving it a 2+ save is completely ignored? I don't get why the rule isn't the same as Ork Grots, where they take the hit immediately. Link to comment Share on other sites More sharing options...
Harrowmaster Posted February 18, 2019 Share Posted February 18, 2019 I agree, the only time armour and shield come into it is when he's shot directly. All the older dexes (SM, CSM, IG) have the *roll dice and take mortal wounds* mechanic over take the hit. Link to comment Share on other sites More sharing options...
Gothical Posted February 18, 2019 Share Posted February 18, 2019 I like the option to have armour as I use him less for tanking hits - though I do make use of that rule occasionally - but rather a counter-melee beatstick that is hard to shoot down because he has the Character rule himself. Whether I take the 2+ Save, the 4+/4++ varies depending on my mood, haven't really found much of a difference between them. I think I prefer the Brute Shield because a 4++ on a 6-wound T5 model is quite potent, but a 2+ Save can stop quite a few of the less specialised melee units in their tracks. Link to comment Share on other sites More sharing options...
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