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The Thothma'Aht dynasty.


Beatnik cryptek

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Kinda long, always had a gripe with the necrons not using time dilation to bypass 60 million years, addressed that in my dynasty.

 

 

The Thothma'Aht (Yep based on egyptian mythology) was a smaller dynasty but one know for great stability. It treasured knowledge and wisdom above material goods, and was one of the most scientifically advanced dynasties in necrontyr history.

 

They were widely respected and sometimes resented for their dedication to knowledge, science, civilization and the advancement of the mind but there was a pragmatic reason for these: The region occupied by the small dynasty was one of the least resource abundant ones in Necrontyr space.

 

The Thothma'Aht dynasty was regarded as a wise, thoughtful, level headed and coolly reasoning one, one often sought after to arbitrate disputes between other dynasties when open warfare was not considered an acceptable resolution. While their judgements rarely pleased all involved none would look so foolish as to question their impartial and reasonable verdicts.

 

When was war called for, they made excellent advisors and strategists, with a hard won reputation for getting the maximum amount of return on every resource invested. One reason the dynasty remained forever unconquered was it was indeed a smaller and poorer one, but none could defeat it without paying far more than they would win in return. Their military sciences were as advanced as any and more than most.

 

The Thothma'Aht accepted biotransferrence with calm, and were perhaps the last to realize the terrible losses it brought. When the time came to strike down the C'Tan, their crypteks were foremost in creating the god shattering weapons that made it possible.

 

When the time for the Sleep of Aeons came, the Thotma'Aht reacted in a way perhaps only exceeded in brilliance by the Subhekhar dynasty and its audacious Hollow Sun gambit.

 

Looting her small region for all the wealth and resources it contained, Phaeron Ankhez-Sehnahk converted a large, dense planetoid into a vast starship large enough to contain her entire population, along with stores of resources and vast machinery of arcane and nigh on unrivaled power.

 

Then in perfect synchronicity the stars of the Thothma'Aht dynasty were triggered to supernova. The home star of the dynasty, in a feat of science that staggered even the minds of the Necron race, was drained of much of it's energy as it exploded, incalculable amounts of raw power were simply drawn into the barren planetoid that housed the population of the Thothma'Aht dynasty.

 

Moments later a invisible sphere of pure anti gravity formed behind the world, and it fell away from it, it's velocity growing by the second as the region of expanded space maintained a precise distance from it at all times.

 

Accelerating to eventually a mere speck below the speed of light, the Arkworld of the Thothma'Aht left the rim of the galaxy, entering into an orbit beyond the edge of the galactic disk.

 

(In case NDT is lurking around here, yes I know at 99.99999% c the world would not orbit the galaxy, it would be moving to fast. Assume a constant course correction was made to keep it circling the milky way.)

 

At the exploded region that was one the Thothma'Aht dynasty, a gigantic nebula was left behind that, by the laws of stellar evolution,would in millions of years form new stars and planets, many rich in useful elements created by the novaic deaths of multiple stars, including elements essential to Necron technology.

 

As the Arkworld marched the perimeter of the galaxy time passed very slowly for it, so while other necron tomb complexes suffered the ravages of sixty million years of entropy's assault, mere millennia passed onboard the Thothma'Aht Dynasty's refuge. The devoted crew of Canoptek constructs easily held decay at arm's length thru the still long voyage into the distant future.

 

At the estimated time the Arkworld changed it's curse and began to decelerate and head back towards the former and future area of the galaxy claimed by the necrontyr.

 

As it did so it's somnolent occupants were roused from their torpor, and nearly all were at hand as it made it's final approach into the region of star systems it has initiated the creation of so long ago.

 

Then disaster, held at bay far better than most necron dynasties managed to do, struck with a vengeance. The Arkworld was assaulted by various barbaric raiders. The young races, grown like weeds during the aeons, haf noted the wealthy contained in the young star systems and had sought to claim it. Imperial, ork and Eldar all assaulted the small dynasty's world as it sought to reap what it had sown.

 

The Thothma'Aht dynasty may have died soon after it's return had a figure from their past not made a sudden move to aid them. The silent king and his forces appeared at the struggling Dynasty's side and helped them at first fend off, then drive back the scourge of the younger races . He asked nothing in return for his aid, saying he had lead his people to disaster and now sought to make amends for his terrible mistakes,

 

He did tell the wise and strong Phaeron Ankhez-Sehnahk many things, perhaps least of which was the encroaching tyranid threat. She offered her dynasty's aid, small tho it might be, to his cause of restoring their people. I turn he gave her a force of destroyers, cautioning her on their use and the need to keep them apart from her as yet unplagued people as much as possible. He gave her similar council on the flayed ones.

 

Yeah, kind along but I threw in some actual science there, and wanted a dynasty that was still fairly sane, not suffering cyber senility and whatnot.

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I like it. Definitely a concept where once you hear it you go "oh damn, yeah why didn't that happen". Do you plan on writing more as your collection grows and games get played?

Thanks for liking this! As to my dynasty I have some problems with expanding it now, mostly $$ related. I'd like to have tomb blades, DDAs, stalkers and spiders but unless I can score some cheap it's going to be a while. I do have an absurd number of wraiths that I got cheap on sale.

 

As to how my background efects play, I obviously can't do special rules. But I do "stew" my army on the grounds they gather knowledge and often trade knowledge for resources they have like black stone, meta gold and transpositinium, which thanks to their stellar engineering thy have a good amount of. So they use other dynasty doctrine es as it suits them. This means I take detachments with dynasty rules that suit their role. Also in exchange for access to rare material some dynasties will loan the Thothma'Aht forces fr particular uses.

 

I often use sautekh as a default as I like their doctrines, even tho gw beat the ability to reclaim CP with a sautekh warlord with a nerfbat.

 

I would limit destroyer use in my dynasty as destroyers don't fit their meme and destroyers are an expensive unit in $ terms. But if I can get a unit I will and claim them as being used in the sense of how the silent king advised.

 

Flayed ones... Not really all that useful. Also utterly antithetical to my dynasty theme. We're I to ever take any they'd be ones who just showed up uninvited.

 

Unlike some I might take tomb spyders for their ability to fix vehicles and deny the witch.

 

I now have 24 warrriors, 20 tesla immortals, 18 scarab bases planned as soon as I get more green stuff, maybe more. 12 wraiths (good deals on the net) 2 crypteks, 2 barges, one will be annihilation , the other will be magentized. 1 tomb spider, old metal at a low price, 5 praetorians, 5 lycheguard with sword and board. One lord and two overlords.

 

My dynasty is named after the Egyptian god Thoth, god of wisdom, science and judgements, and his wife, Ma'at. https://en.m.wikipedia.org/wiki/Thoth

 

I kind of want to lean towards automata units that can be replaced like scarabs and wraiths, as the dynasty is smaller in numbers than most and no actual necron can be replaced. They are aligned with the silent king and the triarch, agreeing fully with their goals of rsstroing the neck on race, and have been favored by The Traveler. Both are rumored to have directed the Thothma'Aht forces to devastated tomb worlds where they are able to "adopt" warriors, immortals, etc, who have been left without a dynasty due to the destruction of their leiges. It is also believed necron starships of lost dynasties have found their way into Thothma'Aht service, possibly in exhancfe for resources, possibly because the triarch and silent king see them as valuable allies.

The Sgil  of the thothma'Aht dynasty, they are the only dynasty to change their dynastic glyph after the sleep of aeons.

 

52596088_2602210589795308_38007944148261

It symbolizes the dynasty's flight thru time aboard their arkworld, and the fact their dynasty now rises from the ashes of it's former self.

The Sgil of the thothma'Aht dynasty, they are the only dynasty to change their dynastic glyph after the sleep of aeons.

 

52596088_2602210589795308_38007944148261

 

It symbolizes the dynasty's flight thru time aboard their arkworld, and the fact their dynasty now rises from the ashes of it's former self.

Great job on the design. I also appreciate the thought you put into its meaning.

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