Bigtimewizard Posted February 20, 2019 Share Posted February 20, 2019 I had my first game with the new codex earlier this week. Both my opponent and I decided that I was lacking ranged firepower. My list was roughly as follows: HQ Primus Iconward Abominant Troops 10 Neophytes with shotguns 10 Brood Brothers with 2 grenade launchers and a mortar team 6 Acolytes (without any fancy heavy weapons as only playing 1000 points) Elites 12 genestealers 5 Aberrants Kelermorph Sanctus with relic sniper Fast Attack Sentinel with heavy flamer Heavy Support Rock Grinder with clearance incinerator. I know that it is not the most optimised list and I certainly didn't play my best ever game (I forgot some rules and only spent around a third of my cp). Is it as simple as adding two cult russ battle tanks if so 3 heavy bolters each or plasma sponsons with a hull mounted lascannon? Any thoughts? Link to comment https://bolterandchainsword.com/topic/354016-looking-for-more-firepower/ Share on other sites More sharing options...
Marshlands Posted February 20, 2019 Share Posted February 20, 2019 I'd say no personally, vehicles on the whole aren't that good for GSC now, might be better with a big blob of Flamers and demo charges combined with lying in wait, the grenade strat and possibly perfect ambush (could be overkill). Gives you something to spend cp on too! Link to comment https://bolterandchainsword.com/topic/354016-looking-for-more-firepower/#findComment-5261032 Share on other sites More sharing options...
Bigtimewizard Posted February 20, 2019 Author Share Posted February 20, 2019 I might have miss read the demo start but I thought it only allowed you to through extra grenades during overwatch? Link to comment https://bolterandchainsword.com/topic/354016-looking-for-more-firepower/#findComment-5261038 Share on other sites More sharing options...
Dosjetka Posted February 20, 2019 Share Posted February 20, 2019 "EXTRA EXPLOSIVES Use this Stratagem before a GENESTEALER CULTS unit from your army is selected to shoot or fire Overwatch. [...]" Link to comment https://bolterandchainsword.com/topic/354016-looking-for-more-firepower/#findComment-5261069 Share on other sites More sharing options...
Link2edition Posted February 20, 2019 Share Posted February 20, 2019 If you don't want to use tanks, you could get some brood brothers heavy weapons teams. I plan on experimenting with them myself. Link to comment https://bolterandchainsword.com/topic/354016-looking-for-more-firepower/#findComment-5261108 Share on other sites More sharing options...
Exilyth Posted February 21, 2019 Share Posted February 21, 2019 Any thoughts? Let's look at that list with a bit of formatting: Genestealer Cult 1000 pts HQ Primus Iconward Abominant Troops 10 Neophytes with shotguns 10 Brood Brothers (2 grenade launchers, mortar team) 6 Acolytes (barebones) Elites 12 genestealers 5 Aberrants Kelermorph Sanctus with relic sniper Fast Attack Sentinel with heavy flamer Heavy Support Rock Grinder with clearance incinerator. What I notice is that you run only two vehicles - giving your enemy just two targets for their antitank weapons. Since you didn't mention which detachment was used, you may need the sentinel to cheaply fill the fast attack slot. Replacing the Rockgrinder with e.g. brood brother heavy weapon teams gives you long ranged firepower and frees up points for adding weapons to other units - e.g. adding a heavy weapons team to the first neophyte squad, which would improve the firepower further. You may be able to then use leftover points for acolyte weapons, depending on what you equip the heavy weapons teams with. Link to comment https://bolterandchainsword.com/topic/354016-looking-for-more-firepower/#findComment-5261283 Share on other sites More sharing options...
NatBrannigan Posted February 22, 2019 Share Posted February 22, 2019 Is anyone using Achilles Ridgerunners with Heavy Mining Lasers? I know they're probably not the "best" unit but that model is spectacular. I was looking at running a unit of 3 with a cheap mortar Ridgerunner in there to tank wounds, but I've cut it down to 2 with Lasers in my list. After the scout move they can hopefully stay still to stop being at -1 to hit. Link to comment https://bolterandchainsword.com/topic/354016-looking-for-more-firepower/#findComment-5262159 Share on other sites More sharing options...
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