Mallios Posted March 2, 2019 Share Posted March 2, 2019 So with Oblits getting melee weapons, that means Mutilators will have less value. They will probably be getting the T5 and W4 upgrade as well, but would that be enough for people to use them? Link to comment https://bolterandchainsword.com/topic/354256-mutilators/ Share on other sites More sharing options...
Panzer Posted March 2, 2019 Share Posted March 2, 2019 Mutilators already had basically zero value so it's not exactly changing much. However it makes it less likely that Mutilators will become interesting again in the future. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267327 Share on other sites More sharing options...
Excessus Posted March 2, 2019 Share Posted March 2, 2019 Aren't people using obliterators? I'm using them all the time and they're awesome imho. Never used mutilators outside of old single DSing distracting mutilators Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267341 Share on other sites More sharing options...
Mallios Posted March 2, 2019 Author Share Posted March 2, 2019 Aren't people using obliterators? I'm using them all the time and they're awesome imho. Never used mutilators outside of old single DSing distracting mutilators I was referring to Mutilators getting the same stat increase that Obliterators got, and people using the Mutilators as a result. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267360 Share on other sites More sharing options...
Jings Posted March 2, 2019 Share Posted March 2, 2019 I think the only way that Mutilators can really compete with Blits now is if their fleshmetal weapons are updated to be improved by D6s instead of D3s. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267383 Share on other sites More sharing options...
dice4thedicegod Posted March 2, 2019 Share Posted March 2, 2019 I think that mutilators don’t really need more hitting power or durability (at current cost). It’s mobility that kills them. Here’s my converted ones (world eaters, for use alongside a Khorne daemon detachment for locus of rage, charge rerolls) http://bolterandchainsword.com/uploads/gallery/album_15115/gallery_124500_15115_1565680.jpeg Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267471 Share on other sites More sharing options...
Gederas Posted March 2, 2019 Share Posted March 2, 2019 How I'd fix Mutilators:Either give them more movement (unlikely for GW to do), or give them something so they can walk menacingly at opponents (Maybe something Disgustingly Resilient, but only vs Ranged?) and an ability like a 3d6 Charge Range. Mutilators with the same upgraded statline as Obliterators with more durability versus shooting, as well as an easier time to get into combat means they'd be pretty good. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267642 Share on other sites More sharing options...
Iron_Within Posted March 3, 2019 Share Posted March 3, 2019 I think tbh they're going to quietly bin mutilators.... Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267881 Share on other sites More sharing options...
Excessus Posted March 3, 2019 Share Posted March 3, 2019 I think tbh they're going to quietly bin mutilators.... Thank the gods for that though, they've been an unneccessary addition to the codex since...well, whenever they were added...I can't even remember anymore... Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5267892 Share on other sites More sharing options...
Iron Father Ferrum Posted March 4, 2019 Share Posted March 4, 2019 6th Edition codex. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5268944 Share on other sites More sharing options...
Trevak Dal Posted March 5, 2019 Share Posted March 5, 2019 Yo dawg, in a codex with lots of assault units, we got a slow as :cuss, Terminator unit that can only come in units of 3 and cost a :cuss ton and have random attacks at random attack strength and random damage and AP! What a great bargain and total not a waste! It's a little like possessed. Yo dawg, we got slightly faster Terminator like units armed with power axe equivalents, but random attacks in a codex with lots of assault units. Oh they can't deep strike either. Yo dawg we also got these vanguard veteran guys, that in the fluff are basically, possessed raptors that hunt guys down, they only got 1 attack each though but you will pay Terminator levels of points for them...for reasons. Oh they can only take lightning claws and have a ballistic skill they don't use. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5270166 Share on other sites More sharing options...
Lord_Caerolion Posted March 7, 2019 Share Posted March 7, 2019 Given the use of a "Cults of Destruction" keyword in one of the leaked Malefic powers, I can't imagine Mutilators are going anywhere. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5271433 Share on other sites More sharing options...
Panzer Posted March 7, 2019 Share Posted March 7, 2019 I just wonder how scary Mutilators will become if GW reworks their Datasheet now that Obliterators can do melee decently as well ... and how far they are going to outclass Maulerfiends lol Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5271510 Share on other sites More sharing options...
Trevak Dal Posted March 7, 2019 Share Posted March 7, 2019 I don't expect much, but I'm won't be sad if they surprise me. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5271524 Share on other sites More sharing options...
DreamIsCollapsing Posted March 8, 2019 Share Posted March 8, 2019 Mutilators should have never existed. They are some twisted golly gee separation from Obliterators. Same ways with Warp Talon and Raptor (when you see fluff and novel what they call "Raptor" is a mix of our actual tabletop raptor and warp talon, eg in Night Lord trilogy or Lucius the flawless blade). GW had a chance to renew them with the Obliterators. They miss this chance, maybe with the upcoming new chaos model to come we didnt see yet, but i dont think so. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5272767 Share on other sites More sharing options...
Trevak Dal Posted March 10, 2019 Share Posted March 10, 2019 Yeah raptors should basically be vanguard vets+ with legion csm being Sternguard+. Link to comment https://bolterandchainsword.com/topic/354256-mutilators/#findComment-5273538 Share on other sites More sharing options...
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