t-dog1996 Posted March 9, 2019 Share Posted March 9, 2019 I noticed in the Adepta Sororitas beta codex that hand flamers have been changed from D3 shots to D6 shots, with no increase in price from the base of 1pt. This also apparently applies to all armies, not just sisters. Well there used to be a fun thing you could do with a Blood Angels Tactical Sergeant where you could give the guy two hand flamers and both could be fired in the same turn. Can we still do this? I feel like this would be utterly brutal against horde armies. Sure it's only strength 3 but let's face it a potential 12 hits is nothing to be sniffed at. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/ Share on other sites More sharing options...
Lynnean Posted March 9, 2019 Share Posted March 9, 2019 Still d3 for us right? Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273306 Share on other sites More sharing options...
t-dog1996 Posted March 9, 2019 Author Share Posted March 9, 2019 Still d3 for us right? Doesn't look like it no. The exact wording in Chapter Approved says this: "We have improved the hand flamer's type from Pistol D3 to Pistol D6. We will errata this profile in all our other books wherever it appears. Burn the heretic!" Sounds like they intend the improvement to apply to everyone. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273309 Share on other sites More sharing options...
Indefragable Posted March 9, 2019 Share Posted March 9, 2019 If it does change, D6 S3 shots is actually usable for 1pt. I think the best use would be DC or such w/ hand flamer + chainsword or such for dedicated anti-horde removal. Beyond that I don't know if how worth it they are unless you around to trying to from 1999 to 2000pts for OCD reasons. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273328 Share on other sites More sharing options...
Lynnean Posted March 9, 2019 Share Posted March 9, 2019 VV with two hand flamers each. Sounds fun to me. Get up close and dare the enemy to charge. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273410 Share on other sites More sharing options...
Soulhunter1995 Posted March 9, 2019 Share Posted March 9, 2019 I might be wrong but I`m sure that someone on this forum actually did that once? :) I want to say it was our own Charlo but I`m not sure :) Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273426 Share on other sites More sharing options...
Charlo Posted March 10, 2019 Share Posted March 10, 2019 I might be wrong but I`m sure that someone on this forum actually did that once? :) I want to say it was our own Charlo but I`m not sure :) THEY WHISPER MY NAME AND FREE ME FROM THIS PRISON! MUHUHUWAHAHAHA! But yeah, was me. I lost interest in finishing them when templates got removed though... However D6 per guy might convince me. Pics here: http://www.bolterandchainsword.com/topic/300384-charlos-wip-thread-van-saar-gang/?p=4225596 Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273665 Share on other sites More sharing options...
Captain_Krash Posted March 10, 2019 Share Posted March 10, 2019 So potentially 20d6 Str 3 auto hitting attacks from 10 cheap Vanguards...wow lol Krash Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273674 Share on other sites More sharing options...
Jolemai Posted March 10, 2019 Share Posted March 10, 2019 Jump DC with FF can be a fun tactic too. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273693 Share on other sites More sharing options...
Panzer Posted March 10, 2019 Share Posted March 10, 2019 In the SoB Beta Codex GW mentioned that it'll get changed to d6 shots for everybody soon. I'll expect it to happen with the BIG FAQ/Errata. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273763 Share on other sites More sharing options...
Djangomatic82 Posted March 10, 2019 Share Posted March 10, 2019 I noticed in the Adepta Sororitas beta codex that hand flamers have been changed from D3 shots to D6 shots, with no increase in price from the base of 1pt. This also apparently applies to all armies, not just sisters. Well there used to be a fun thing you could do with a Blood Angels Tactical Sergeant where you could give the guy two hand flamers and both could be fired in the same turn. Can we still do this? I feel like this would be utterly brutal against horde armies. Sure it's only strength 3 but let's face it a potential 12 hits is nothing to be sniffed at. Unfortunately, SoB Hand Flamers are now 3ppm, as listed in the points cost section of their beta codex. RaW, i think you can try to say that they will are 1ppm for us, since the little blurb about the change applying to everyone else as well doesn't explicitly mention the new cost, but i suspect that Rai, since the SoB ones are now 3ppm, ours are meant to be as well. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273779 Share on other sites More sharing options...
Panzer Posted March 10, 2019 Share Posted March 10, 2019 I noticed in the Adepta Sororitas beta codex that hand flamers have been changed from D3 shots to D6 shots, with no increase in price from the base of 1pt. This also apparently applies to all armies, not just sisters. Well there used to be a fun thing you could do with a Blood Angels Tactical Sergeant where you could give the guy two hand flamers and both could be fired in the same turn. Can we still do this? I feel like this would be utterly brutal against horde armies. Sure it's only strength 3 but let's face it a potential 12 hits is nothing to be sniffed at. Unfortunately, SoB Hand Flamers are now 3ppm, as listed in the points cost section of their beta codex. RaW, i think you can try to say that they will are 1ppm for us, since the little blurb about the change applying to everyone else as well doesn't explicitly mention the new cost, but i suspect that Rai, since the SoB ones are now 3ppm, ours are meant to be as well. It doesn't say the change applies to everyone else though. It says it will apply to everyone else. Future, not present. The change for everyone not SoB still has to arrive. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5273840 Share on other sites More sharing options...
CaptainHelion Posted March 11, 2019 Share Posted March 11, 2019 Interestingly, Genestealer Cults get both the 1ppm cost and the 1d6 shots. And that's come through the first FAQ just fine Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5274050 Share on other sites More sharing options...
Charlo Posted March 11, 2019 Share Posted March 11, 2019 My guess on the Sisters cost is that they are much more wide-spread and to balance the likes of Seraphim. Not to mention they'll probably see some big synergy in the final codex. Jump DC with FF can be a fun tactic too. Not bad at all... Keeps 'em cheap too while maintaining some decent damage. Woe betide anyone who doesn't retreat so you get to shoot them in combat too. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5274145 Share on other sites More sharing options...
The Unseen Posted March 11, 2019 Share Posted March 11, 2019 If they keep 1pp and go up to d6, I may change out the bolters on the unit of DC I use Forlorn Fury for. That's a lot of auto hitting chaff killing for fairly cheap. Link to comment https://bolterandchainsword.com/topic/354433-a-question-on-hand-flamers/#findComment-5274213 Share on other sites More sharing options...
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