Galron Posted March 22, 2019 Share Posted March 22, 2019 Looking at the viability of a mech eldar army. Thinking 3 bright lace serpents with a 9 man dire avenger+ farseer, 10 man DA, and 5 DA/5 Fire Dragons. Further I want 2 Deathspinner tanks, 3 Hornets with pulse lasers, 3 Wasp walkers with either star cannons or Shuricannon, and lastly a squad of Spectres and their pheonix lord. Ill have to narrow the points down a bit I think but thats the initial game plan. Havent decided on a craftworld yet. Currently just seeing if it will work successfully at this point. I havent actually played against eldar this edition. Link to comment https://bolterandchainsword.com/topic/354720-mech-army-idea/ Share on other sites More sharing options...
Xenith Posted March 24, 2019 Share Posted March 24, 2019 If you'l enjoy it then it's viable. Link to comment https://bolterandchainsword.com/topic/354720-mech-army-idea/#findComment-5283721 Share on other sites More sharing options...
Karhedron Posted March 25, 2019 Share Posted March 25, 2019 Mech Eldar can work well given that most of our Grav tanks are pretty decent. I would consider replacing the Fire Dragons with Wraithguard. They are a bit more expensive but are better against T8 targets and are far tougher with 3 T6 wounds each. They can also withdraw from combat and still shoot which is a valuable skill for a short-ranged unit. You might be better off with a Farseer on a jetbike rather than riding in a Serpent. This is because they cannot cast their powers while they are in a vehicle. A jetbike will allow them to keep up with Grav Tanks while still casting their powers. I have an Autarch on Jetbike that regularly does good work since he can buff multiple units at once and he has a decent punch in melee if necessary. I haven't played the FW as it is not popular in my area so I can't comment on their value. Both our aircraft are really good too and well worth a look as they fit thematically. Link to comment https://bolterandchainsword.com/topic/354720-mech-army-idea/#findComment-5284022 Share on other sites More sharing options...
alanbezley Posted April 4, 2019 Share Posted April 4, 2019 just be careful with buying FW models. i bought some and they turned out to be BANNED in the local gaming leagues here in northern idaho and eastern washington. the only FW allowed is apoc and 30k....just find out before hand before you invest the money first Link to comment https://bolterandchainsword.com/topic/354720-mech-army-idea/#findComment-5291173 Share on other sites More sharing options...
Galron Posted September 24, 2019 Author Share Posted September 24, 2019 Kind of a threadomancy but since its mine in the 1st place... Yes, FW is very common in my area and its normal to use them in the tournies I don't play in and in normal pick up games and leagues. Current ideas on the list, been a bit distracted and am currently tired of painting black for my marines. Still no craftworld idea but the fluff to me is a shadowy, spider influenced realm. They are going to be predominantly painted black and dark red. Farseer on jetbike Illryth Dire avengers x5 Dire Avengers x5 Rangers x5 Hornets x2 with Hornet pulse lasers Night Spinner Night Spinner Wave Serpents x3 with dual star cannon Jain Zar(I really like the new model) Fire Dragons x5 Howling Banshees +exarch Shadow Spectres x3 + Exarch Support Weapons x3 Shadow Weavers Jain Zar and her banshees ride in one Serpent(assuming she can ride in one) Dragons ride in one Two Avengers ride in 3rd. I might sub out the banshees with warp spiders if they end up getting new rules and/or models but I am not holding my breath. Link to comment https://bolterandchainsword.com/topic/354720-mech-army-idea/#findComment-5395467 Share on other sites More sharing options...
Dark_Master Posted September 27, 2019 Share Posted September 27, 2019 The Shadow Spectre Exarch isn’t really worth it, especially if you are bringing Irrilyth DM Link to comment https://bolterandchainsword.com/topic/354720-mech-army-idea/#findComment-5397566 Share on other sites More sharing options...
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