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Red Corsairs Rules


Charlo

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I think that the constantly shifting loyalties of traitor marines make them a decent choice for an amalgam of different warbands within a single army and that the background of the Red Corsairs makes them ideal for this.

 

My planned army will be: Red Corsairs (Main body of troops, leaders), The Reflected Ones (fluffwise a Tzeentch faction - rules wise, rubric marines fielded as part of the corsairs detachment), The Purge - Heavy Support Detachment (because rotor cannons firing into combat is just too many lulz to avoid) and The Fallen (specialist detachment - mostly because I just like em).

 

the army has been set up to reflect allies of convenience temporarily banding together to achieve a common goal and which will likely last no longer than the battle itself before they fall upon each other. Marvellous :smile.:

 

Also rather characterful in the manner that they play on the tabletop - Corsairs muck about with CP generation (to personify their 'exactly as planned' persona) while doing a good job of pink misting the troops of the enemy army (also generating a free relic while they're at it), Tzeentch will just be Tzeentch, The Fallen will plasma spam and The Purge will just show a general disregard for all life.  

 

Binding the enemies units with lots of Red Corsairs in melee so the Purge Havocs can shoot them to bits sounds pretty awesome actually. ^^

 

 

Thanks, i can't imagine that I will win a lot of games, but thats not why i do this :smile.:

 

 

It would probably work better with Cultists ... and in fact sounds more like something Iron Warriors would do, but yeah it's not a winning combo anyway. Just something fun some enemies will hate you for because they didn't expect it. Better make sure to hide your Havocs until you can pull it off after they witnessed it once. :D

 

 

 

I think that the constantly shifting loyalties of traitor marines make them a decent choice for an amalgam of different warbands within a single army and that the background of the Red Corsairs makes them ideal for this.

 

My planned army will be: Red Corsairs (Main body of troops, leaders), The Reflected Ones (fluffwise a Tzeentch faction - rules wise, rubric marines fielded as part of the corsairs detachment), The Purge - Heavy Support Detachment (because rotor cannons firing into combat is just too many lulz to avoid) and The Fallen (specialist detachment - mostly because I just like em).

 

the army has been set up to reflect allies of convenience temporarily banding together to achieve a common goal and which will likely last no longer than the battle itself before they fall upon each other. Marvellous :smile.:

 

Also rather characterful in the manner that they play on the tabletop - Corsairs muck about with CP generation (to personify their 'exactly as planned' persona) while doing a good job of pink misting the troops of the enemy army (also generating a free relic while they're at it), Tzeentch will just be Tzeentch, The Fallen will plasma spam and The Purge will just show a general disregard for all life.  

 

Binding the enemies units with lots of Red Corsairs in melee so the Purge Havocs can shoot them to bits sounds pretty awesome actually. ^^

 

 

Thanks, i can't imagine that I will win a lot of games, but thats not why i do this :smile.:

 

 

It would probably work better with Cultists ... and in fact sounds more like something Iron Warriors would do, but yeah it's not a winning combo anyway. Just something fun some enemies will hate you for because they didn't expect it. Better make sure to hide your Havocs until you can pull it off after they witnessed it once. :biggrin.:

 

 I imagined them riding up the battlefield in rhinos, firing their cannons while Steppenwolf or Black Sabbath played very loudly in the background. Sadly not possible on the tabletop as the Rhinos have lost their fire access points :( boo

I quickly did up a test model if I wanted to go the Corsair+BL route, by taking a black legion test marine and painting one shoulder pad and an arm red to differentiate them.  It... actually looks pretty good.  I'm not sure if I'll do that,  but I have the option now.  I can kinda sort justify it to myself adding them as a mercenary warband that has been subsumed into the Legion, since it is not uncommon for Black Legionnaires to retain the colors of their old warband somewhere on their armor.

Red Corsairs are outright better than World Eaters right now, if you aim to make a close-combat oriented CSM-list.

 

Not sure if that's saying much though.

You can only get 3 units of Berserkers though (dat rule of three though).

 

If I could have a army of raptors (there's a formation for that), I'd do it, I could do it, but rule of 3 screws that plan and idea. So I'm downsizing my collection.

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