Helias_Tancred Posted April 3, 2019 Share Posted April 3, 2019 Hey all, For a long time I've seen plenty of third party Razorback weapons, twin-linked assault cannon, the lascannon & plasma gun weapon turret, twin-linked heavy flamer weapons turret, etc. But as per the rules it looks like the only Razorback options are twin-linked heavy bolters, lascannons, or assault cannons correct? Did there used to be rules for the other types in previous editions of 40k? Or is it just wishful thinking? Thanks. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/ Share on other sites More sharing options...
Gederas Posted April 3, 2019 Share Posted April 3, 2019 Hey all, For a long time I've seen plenty of third party Razorback weapons, twin-linked assault cannon, the lascannon & plasma gun weapon turret, twin-linked heavy flamer weapons turret, etc. But as per the rules it looks like the only Razorback options are twin-linked heavy bolters, lascannons, or assault cannons correct? Did there used to be rules for the other types in previous editions of 40k? Or is it just wishful thinking? Thanks. Index Imperium 1 has the options. The current one in the Codex is the one that comes IN THE KIT, the other ones are from Forge World. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5289985 Share on other sites More sharing options...
Joukernaut Posted April 3, 2019 Share Posted April 3, 2019 That’s not entirely true. The assault cannon turret does not come with the razorback kit unfortunately, but forgeworld does make one Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290010 Share on other sites More sharing options...
FlamingDeth Posted April 3, 2019 Share Posted April 3, 2019 The turret from the Land Raider Crusader works in it's place if you have one of those handy. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290036 Share on other sites More sharing options...
Xenith Posted April 3, 2019 Share Posted April 3, 2019 As per the above. There were many options for turrets, be precisely because 3rd parties were manufacturing models that GW did not manufacture themselves, they've been relegated to legacy rules in the index. Still perfectly legal, however. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290062 Share on other sites More sharing options...
Helias_Tancred Posted April 3, 2019 Author Share Posted April 3, 2019 Good ol' GW being GW .... lol. As per the above. There were many options for turrets, be precisely because 3rd parties were manufacturing models that GW did not manufacture themselves, they've been relegated to legacy rules in the index. Still perfectly legal, however. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290287 Share on other sites More sharing options...
Ishagu Posted April 3, 2019 Share Posted April 3, 2019 FW does manufacture all the turrets now. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290292 Share on other sites More sharing options...
Sword Brother Adelard Posted April 3, 2019 Share Posted April 3, 2019 Check the rules on the Last/Plas option. IIRC if you roll a one on supercharge, the tank dies. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290332 Share on other sites More sharing options...
shandwen Posted April 3, 2019 Share Posted April 3, 2019 Check the rules on the Last/Plas option. IIRC if you roll a one on supercharge, the tank dies. thats the same as the rhino primarus' combiplas. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290353 Share on other sites More sharing options...
Sword Brother Adelard Posted April 3, 2019 Share Posted April 3, 2019 Which is silly, as it is the opposite of other, similar rules, like the Vindicator Laser Destroyer's overcharge, which just causes 3 mortal wounds. There's no way that a plasma gun overcharging on a turret, should do more damage than an over charging, hull-mounted laser volley cannon! Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290387 Share on other sites More sharing options...
Toxichobbit Posted April 3, 2019 Share Posted April 3, 2019 Which is silly, as it is the opposite of other, similar rules, like the Vindicator Laser Destroyer's overcharge, which just causes 3 mortal wounds. There's no way that a plasma gun overcharging on a turret, should do more damage than an over charging, hull-mounted laser volley cannon! Or more damage than a Volcano Cannon (unlikely, but possible). Clearly the Imperium needs to start an arms trade in plasma guns. All their enemies will overcharge to get one shot kills on the Primaris and destroy their own vehicles. Link to comment https://bolterandchainsword.com/topic/355016-razorback-weapon-turret-help/#findComment-5290394 Share on other sites More sharing options...
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