Lord Kallozar Posted April 11, 2019 Share Posted April 11, 2019 How could you explain skeletons as poxealkers from a fluff perspective, in terms of explaining the medieval weaponry? Perhaps the skeletons were raised from the dead on a feudal world? Would that work? Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/ Share on other sites More sharing options...
Atia Posted April 11, 2019 Share Posted April 11, 2019 The First Edition Realm of Chaos books had nurgle skeletons as an unit, so go for it ^.^ Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5294761 Share on other sites More sharing options...
Dont-Be-Haten Posted April 11, 2019 Share Posted April 11, 2019 Remember there are literal millions of planets spanning the milky way galaxy. It could be a planet of tribesman conquered by your war host. You would just want the skeletons to be slimy. Return of the living dead rotten not army of darkness. So browns and slim rather than clean bone imo. Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5294841 Share on other sites More sharing options...
Azekai Posted April 11, 2019 Share Posted April 11, 2019 Any reason you want to use skeletons? The idea of animated skeletons aren't bad, but If you aren't converting them at all it might come off as lazy. Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5295083 Share on other sites More sharing options...
Lord Kallozar Posted April 12, 2019 Author Share Posted April 12, 2019 To make the army a little different to everyone else who uses pox walkers Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5295290 Share on other sites More sharing options...
Dont-Be-Haten Posted April 12, 2019 Share Posted April 12, 2019 To make the army a little different to everyone else who uses pox walkers Mantic Games sell imperial zombies that look really good. Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5295369 Share on other sites More sharing options...
Toomanyprojects Posted April 12, 2019 Share Posted April 12, 2019 From a gaming perspective, it'd be fine providing that you let you opponent know before deployment what was what in your army. Form a modelling perspective, a few subtle conversions to 40k them up a bit wouldnt go amiss, I do agree that using straight fantasy skellies would strike me as being a tad simple. Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5295396 Share on other sites More sharing options...
Xenith Posted May 1, 2019 Share Posted May 1, 2019 I think mixing in a few IG helmets or equipment would look great. Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5305099 Share on other sites More sharing options...
Evil Eye Posted May 28, 2019 Share Posted May 28, 2019 Nurgle's plagues take many forms, I can't see a problem with using skeletons as a strain of necromantic pox. That said, I'd be tempted to perhaps convert them a little bit- use some putty to sculpt wasted sinew over some of the joints and perhaps a few foetid organs hanging out of the ribcages, as if rather than just being sorcerously reanimated skeletons they're actually effectively plague zombies whose flesh has mostly been withered away but still have just enough for locomotion. For reference I'd look at the Revenant from the 2016 DOOM (specifically the fleshy/bony bits): http://u.cubeupload.com/Squigsquasher/Revenant.png Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5321573 Share on other sites More sharing options...
Tokugawa Posted May 29, 2019 Share Posted May 29, 2019 If that is to bring an AoS/WFB army to 40k...maybe zombie and ghoul models look more close to poxwalkers. Blood bowl team death models are "skeletons with a little flesh remaining on surface of bones", they are also more close to poxwalker/plaguebearer than "skeletons with no flesh remaining". Link to comment https://bolterandchainsword.com/topic/355230-aos-skeletons-as-poxwalkers/#findComment-5321905 Share on other sites More sharing options...
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