Xenith Posted April 12, 2019 Share Posted April 12, 2019 I'll start by saying I love the new models. Single chaincannon aside these are fantastic sculpts, however the more I look at them, the more something scratches at the back of my mind. The Havocs are great example of the warp amplifying the specific niche tastes of the individual. Havocs are warped to be bigger, Tougher, more stable firing platforms, better optics, brain cables, etc, however the champion, who should really be an extension of this theme...isn't. he has the reinforced armour and foot claws... But no heavy weapon. No additional occular implants, bionics, or anything to help him aim and fire. Is his corruption/mutation a 'path of command' warping, in which case a general leader has been shunted to a specialist squad, or is it just a bit odd. I'd really have liked to see something eldar like, where those of the 'havoc' specialisation was led by one even further down that path, like some kind of super havoc. It would be a dark parallel to loyalist dev squads where the sergeant guides the fire of his fellows before bravely taking a bullet, in that the havoc Champion is the chief monster in a unit of monsters, not casualty #1. In that respect, the single chaincannon makes more sense as a havoc Champion only option - a powerful, baroque piece of wargear available in limited numbers, using the hail of lead to suppress infantry closing on their position rather than a flamer... Thoughts? Link to comment https://bolterandchainsword.com/topic/355262-the-havoc-champion-missed-opportunity/ Share on other sites More sharing options...
Sception Posted April 12, 2019 Share Posted April 12, 2019 Letting the havoc champ take heavy weapons, and in particular making the chaincannon a havoc champion only weapon would have been great, yeah. I mean, mechanically it would have been a lot weaker, but thematically it would work better and would save us all a lot of frustration converting chaincannons for everything else. Oh, well. Link to comment https://bolterandchainsword.com/topic/355262-the-havoc-champion-missed-opportunity/#findComment-5295476 Share on other sites More sharing options...
Brother Aiwass Posted April 12, 2019 Share Posted April 12, 2019 I think allowing the champ to take a HW and a special rule like bionic sensor array giving him -AP or something like that would have been nice. Link to comment https://bolterandchainsword.com/topic/355262-the-havoc-champion-missed-opportunity/#findComment-5295501 Share on other sites More sharing options...
Kraken Posted April 12, 2019 Share Posted April 12, 2019 Yeah it's just dumb that the Havoc champion is just twiddling his thumbs most of the time when the rest of the squad is shooting at enemies that he can't reach. And then he'll throw himself at the first bullet to come in the general direction of the unit. Because that's what an aspiring champion would do, right? It doesn't make any sense. Link to comment https://bolterandchainsword.com/topic/355262-the-havoc-champion-missed-opportunity/#findComment-5295523 Share on other sites More sharing options...
Petitioner's City Posted April 12, 2019 Share Posted April 12, 2019 I'll start by saying I love the new models. Single chaincannon aside these are fantastic sculpts, however the more I look at them, the more something scratches at the back of my mind. The Havocs are great example of the warp amplifying the specific niche tastes of the individual. Havocs are warped to be bigger, Tougher, more stable firing platforms, better optics, brain cables, etc, however the champion, who should really be an extension of this theme...isn't. he has the reinforced armour and foot claws... But no heavy weapon. No additional occular implants, bionics, or anything to help him aim and fire. Is his corruption/mutation a 'path of command' warping, in which case a general leader has been shunted to a specialist squad, or is it just a bit odd. I'd really have liked to see something eldar like, where those of the 'havoc' specialisation was led by one even further down that path, like some kind of super havoc. It would be a dark parallel to loyalist dev squads where the sergeant guides the fire of his fellows before bravely taking a bullet, in that the havoc Champion is the chief monster in a unit of monsters, not casualty #1. In that respect, the single chaincannon makes more sense as a havoc Champion only option - a powerful, baroque piece of wargear available in limited numbers, using the hail of lead to suppress infantry closing on their position rather than a flamer... Thoughts? I think allowing the champ to take a HW and a special rule like bionic sensor array giving him -AP or something like that would have been nice. Having the option for a heavy weapon would also have emulated Legion heavy support squads much better, or suggested renegades embracing chaos and abandoning old rules. Although I don't think in fluff marine sergeants can't use heavy weapons, that just seems silly, a gaming convention rather than a reflection of reality. Link to comment https://bolterandchainsword.com/topic/355262-the-havoc-champion-missed-opportunity/#findComment-5295524 Share on other sites More sharing options...
Midnightmare Posted April 12, 2019 Share Posted April 12, 2019 I will be adding loads of optics to mine, probably based on one of the Havoc marine guys heads (with the top knot added too) I have already started work on a fancy Phobos Bolter for him as well. Unfortunately that’s where his fanciness ends :( Link to comment https://bolterandchainsword.com/topic/355262-the-havoc-champion-missed-opportunity/#findComment-5295530 Share on other sites More sharing options...
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