Ulfast Posted April 12, 2019 Share Posted April 12, 2019 Im thinking to start something new and diffrent and was thinking about chaos daemons and making it mono-Tzeentch. But could thst eork? Im not a tournament player and is not thinking to be one eather. But I still want to win games. At the same time, would it be fun for me and my opponent to meet aand play with a full Tzeentch army? What do you think and do you have any advice? Myself are thinking it could be intersting, a challange, fun to paint and that it could win even if it could be hard Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/ Share on other sites More sharing options...
Panzer Posted April 12, 2019 Share Posted April 12, 2019 Well yes it's definitely mechanically possible. The question is what do you want to achieve? You won't win big tournaments with it and you won't stomp people but against casual and semi-competetive you could have some great games I guess. Whether it's fun for your opponent will depend on your opponent. It at least won't feel unfair to him and he'll be able to easily remove lots of models since daemons of any kind are a rather squishy horde army after all. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295493 Share on other sites More sharing options...
CrystalSeer Posted April 12, 2019 Share Posted April 12, 2019 Yes, it's possible. Just spamming large blocks of pink horrors will cause problems for most opponents. It's easy to pump out 90 shots wounding meq on 3s from a 210 point block. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295498 Share on other sites More sharing options...
Marshlands Posted April 12, 2019 Share Posted April 12, 2019 If you go TS + Tzeentch Daemons it can be strong. Mono tzeentch demons is limited but there's some good stuff in there. Limiyrd options though and very limited decent ones. I'd stay away from chariots and screamers for example Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295511 Share on other sites More sharing options...
Dr_Ruminahui Posted April 12, 2019 Share Posted April 12, 2019 I would think that mono-Tzeench would be the best of the mono-god daemon lists - its the only list that has any real shooting - always a good thing in shooting dominated 8th edition - and its got the broadest scope of roles for daemons - other gods tend to do one thing pretty well and that's it, while Tzeench is more generalist. This is all theory hammer, though - I haven't played much daemons, and the ones I have used have all been Slaanneshi. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295574 Share on other sites More sharing options...
MasterDeath Posted April 12, 2019 Share Posted April 12, 2019 Mono-Tzeentch will have the following Perks: - Hard to dislodge Standard Choices, with 4++ and this weird "your roll doesnt count" in melee and even better, a loss will just increase youre numbers on the objective. - Lots to do in the psychic phase. You will go hard into psychic characters arent you? - Lots of Dakka compared to other daemons and even some other armies, with Horrors, Flamers, Sould grinders and Exalted Flamers. You can even increase the Dakka with Warlord Traits and spells. - Summoning. Try it, its great. - Speed. Flamers, Screamers and Chariots are fast. You will not have: - Good melee. Really, except a Greater Daemon or Prince, melee wont be your go to - Spelllist... debatable but imho the Tzeentch spells are mostly average at best. You could mix in some Daemon/Tzeentch Heretic Astartes for fun. Tzeentch Obliterators are quiet good, Possessed could help your fight phase. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295640 Share on other sites More sharing options...
Dr_Ruminahui Posted April 12, 2019 Share Posted April 12, 2019 You could mix in some Daemon/Tzeentch Heretic Astartes for fun. Tzeentch Obliterators are quiet good, Possessed could help your fight phase. If you do this, its best to put them in different detachments - otherwise you lose your Locus and <LEGION> benefits. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295666 Share on other sites More sharing options...
bozo69pd Posted April 12, 2019 Share Posted April 12, 2019 I have always thought having 2 Lords of Change and Fateweaver flying around supported by 3 daemon princes would be awesome. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295790 Share on other sites More sharing options...
El_Dicko Posted April 13, 2019 Share Posted April 13, 2019 I’m working on a Scourged detachment to go with a load of Tzeentch daemons. It will be mostly some possessed and a small squad of chosen in a land raider Achilles. Theoretically it should at least be fun! Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5295998 Share on other sites More sharing options...
Ulfast Posted April 14, 2019 Author Share Posted April 14, 2019 It´s usual to se both mono list of Nurgle and Khorne and I´m thinking that soon as the new Slannesh we will see them too. But it seems to me that Tzeentch has a lot of potential and could be played as mono too. And of course some times you can have some allies as Thousands sons. It would be intersting to see more mono-Tzeentch armies as I tihnk they are a undiscovered army. Not the strongest but I think it can surprise some opponents My collection of Tzeentch miniatures right now is a bit low but I´m starting to build up and trying it later on. Any fun suggestions or advice? Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5296352 Share on other sites More sharing options...
Closet Skeleton Posted April 15, 2019 Share Posted April 15, 2019 I'd stay away from chariots and screamers for example I've played against Chariots and they have uses is clearing out under-defended objectives, they just aren't as efficient as Exalted Flamers or as fast as Screamers. Screamers are good at being fast and hit okay in melee. Again they can take objectives and anything with a 4++ is good. Auto-cannons and avenger gatlings will eat them alive and they aren't cheap but your other option for speed is spending CP on deepstriking and you don't always want to do that. I would think that mono-Tzeench would be the best of the mono-god daemon lists - its the only list that has any real shooting - always a good thing in shooting dominated 8th edition - and its got the broadest scope of roles for daemons - other gods tend to do one thing pretty well and that's it, while Tzeench is more generalist. Mono-tzeentch is maybe second best while Mono-nurgle is the only high tier mono-god list. You don't need shooting to win games when you have tons of movement buffs, T4 -1 to hit 5++ 5+++. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5296905 Share on other sites More sharing options...
Ulfast Posted April 15, 2019 Author Share Posted April 15, 2019 I think that mono--nurgle is strongest of the four chaos gods armies. Second would be Khorne and third place is Tzeentch and last is Slannesh. But I think this is changing as we will see more from Slannesh and they will get a update and get more units to use. That leave Tzeentch in the way back (propably)and one of the reason we see him so low is that we actually don´t see him so much. I have hardly ever notice adaemon army that is mono with Tzeentch. On youtube you always seen similiars armiés but with strong hint of thousands sons in them. So how good is a mono-Tzeentch army? I don´t think hardly anyone could answer that. That what I want to find out :) Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5296943 Share on other sites More sharing options...
Ahzek451 Posted April 15, 2019 Share Posted April 15, 2019 Still wishing GW would give pure Tzeentch armies the brotherhood of psykers or AT LEAST allow horrors to be immune from the smite penalty or adding to it. Nothing worse than trying to use smite from horrors on a 5+, the next unit a 6+, and any herald or LOC attempting to smite starting at a +2 penalty. Might as well get rid of the rule on horrors. Not a huge fan of screamers, but chariots can still put in some work. A unit that can fire, with multipurpose gun and with fly and decent melee potential? Sure why not? Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5297002 Share on other sites More sharing options...
bozo69pd Posted April 15, 2019 Share Posted April 15, 2019 Tzeentch tends to be quite complicated for people to play as well which can be a turn off. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5297130 Share on other sites More sharing options...
Ulfast Posted April 16, 2019 Author Share Posted April 16, 2019 I totally agree that it´s intersting that an army made out of magic (more or less) still is not very good at magic. Basic troops is worse then mortal marines in magic, the spell list is not so great (but have a couple of good spells in it) and we have no heavy hitters that scaries people. That could be better. Link to comment https://bolterandchainsword.com/topic/355265-is-mono-tzeentch-possible/#findComment-5297594 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.