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3000 DoR Sanguinius’ Wrath


Indefragable

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And by Wrath I mean (potentially) mean.

 

Legion: IX Blood Angels

Allegiance: Loyalists

Points: 2999

RoW: Day of Revelation

 

HQ:

Siege Breaker

-Jump Pack

-Artificer Armour

-Inferno Pistol

-Blade of Perdition

-Melta bombs

 

TROOPS:

Assault Marines x18

-Combat Shields

-Power axe x 3

-Sgt Artificer Armor, Power Sword, Melta bombs

 

Dawnbreakers x10

-Falling Star Pattern Spear x7

-Equinox Blade Case x2

-Sgt Blade of Perdition

 

Dawnbreakers x10

-Falling Star Pattern Spear x7

-Equinox Blade Case x2

-Sgt Blade of Perdition

 

ELITES:

Contemptor Cortus Class Dreadnought

-CCW w/ underslung Illastus Pattern Assault Cannon x2

Dreadnought Drop Pod

 

Contemptor Mortis Dreadnought

-Twin Lascannon x2

-Extra Armour

 

The Angel’s Tears x10

-Illastus Pattern Assault Cannon w/ Suspensor Web x6

-Sgt Artificer Armor

 

FAST ATTACK:

Anvillus Pattern Dreadclaw Drop Pod

 

HEAVY SUPPORT:

Leviathan Dreadnought

-Cyclonic Melta Lance

-CCW w/ underslung Melta gun

-Illastus Pattern Assault Cannon x2

 

LORD OF WAR:

Sanguinius

-The Spear of Telesto and Moonsilver Blade

 

 

*******

This is meant to be a bit of a dirty list, partially as theoryhammer, partially as a list I can pull out if/when That Guy shows up, and partially as a basis from which I can then tone things down.

 

CONCEPT:

Null Deploy, with the exception of perhaps the Contemptor Mortis if I can appropriately hide him somehow. It’s a waste of an Anvillus Drop Pod, but according to the red book, Contemptor-Mortis cannot take Dreadnought Drop Pods as DT*. The Anvillus fills out the FA slot and also gets me the two Dread Pods down on T1.

 

...which is important, b/c they will get a 3+ cover save from DoR + Shrouded AND convey the same benefit to any of my units that are behind them. VERY useful in this scenario.

 

The Angel’s Tears Drop in first, since they are the utility squad, hoping to blow almost anything away with 24x AC shots. Siege Breaker goes with them to add Tank Hunters to those potential Rending hits, aiming to glance nearly anything in the game to death.

 

Next come the Dawnbreakers.

 

Then the Dread Pods, milking Inertial Guidance System to land between friend and foe.

 

Sanguinius and the Assault Marine bomb land last since they won’t scatter and should be able to thread the needle.

 

Do as much damage as possible T1.

 

Hope like heck to survive the counter attack.

 

T2 charge with a buttload of AP2 at I5, a Leviathan, and a Cortus goin haywire.

 

Sangy gets Spear since that is the most utilitarian and the list is light on AT as it is.

 

What could possibly go wrong?

 

Scatter.

Enemy shooting (especially w/ Ignores Cover), especially Blasts.

The enemy charges first.

Scoring: the Assault squad is the only scoring unit.

 

Need to play it right to avoid those.

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